import Plugin from '../Plugin'; import Logger from '../../../Logger'; import { ContentScriptType, Script } from './types'; const logger = Logger.create('joplin.plugins'); /** * This class provides access to plugin-related features. */ export default class JoplinPlugins { private plugin: Plugin; public constructor(plugin: Plugin) { this.plugin = plugin; } /** * Registers a new plugin. This is the entry point when creating a plugin. You should pass a simple object with an `onStart` method to it. * That `onStart` method will be executed as soon as the plugin is loaded. * * ```typescript * joplin.plugins.register({ * onStart: async function() { * // Run your plugin code here * } * }); * ``` */ async register(script: Script) { if (script.onStart) { const startTime = Date.now(); logger.info(`Starting plugin: ${this.plugin.id}`); // We don't use `await` when calling onStart because the plugin might be awaiting // in that call too (for example, when opening a dialog on startup) so we don't // want to get stuck here. void script.onStart({}).catch((error: any) => { // For some reason, error thrown from the executed script do not have the type "Error" // but are instead plain object. So recreate the Error object here so that it can // be handled correctly by loggers, etc. const newError: Error = new Error(error.message); newError.stack = error.stack; logger.error(`Uncaught exception in plugin "${this.plugin.id}":`, newError); }).then(() => { logger.info(`Finished running onStart handler: ${this.plugin.id} (Took ${Date.now() - startTime}ms)`); this.plugin.emit('started'); }); } } /** * Registers a new content script. Unlike regular plugin code, which * runs in a separate process, content scripts run within the main * process code and thus allow improved performances and more * customisations in specific cases. It can be used for example to load * a Markdown or editor plugin. * * Note that registering a content script in itself will do nothing - * it will only be loaded in specific cases by the relevant app modules * (eg. the Markdown renderer or the code editor). So it is not a way * to inject and run arbitrary code in the app, which for safety and * performance reasons is not supported. * * * [View the renderer demo plugin](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/content_script) * * [View the editor demo plugin](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/codemirror_content_script) * * @param type Defines how the script will be used. See the type definition for more information about each supported type. * @param id A unique ID for the content script. * @param scriptPath Must be a path relative to the plugin main script. For example, if your file content_script.js is next to your index.ts file, you would set `scriptPath` to `"./content_script.js`. */ async registerContentScript(type: ContentScriptType, id: string, scriptPath: string) { return this.plugin.registerContentScript(type, id, scriptPath); } }