#include "dispatcher.h" using namespace jop; Dispatcher::Dispatcher() {} void Dispatcher::emitFolderCreated(const QString &folderId) { emit folderCreated(folderId); } void Dispatcher::emitFolderUpdated(const QString &folderId) { emit folderUpdated(folderId); } void Dispatcher::emitFolderDeleted(const QString &folderId) { emit folderDeleted(folderId); } void Dispatcher::emitAllFoldersDeleted() { emit allFoldersDeleted(); } void Dispatcher::emitNoteCreated(const QString ¬eId) { emit noteCreated(noteId); } void Dispatcher::emitNoteUpdated(const QString ¬eId) { emit noteUpdated(noteId); } void Dispatcher::emitNoteDeleted(const QString ¬eId) { emit noteDeleted(noteId); } void Dispatcher::emitLoginClicked(const QString &apiBaseUrl, const QString &email, const QString &password) { emit loginClicked(apiBaseUrl, email, password); } void Dispatcher::emitLogoutClicked() { emit logoutClicked(); } void Dispatcher::emitLoginStarted() { emit loginStarted(); } void Dispatcher::emitLoginFailed() { emit loginFailed(); } void Dispatcher::emitLoginSuccess() { emit loginSuccess(); } Dispatcher dispatcherInstance_; Dispatcher& jop::dispatcher() { return dispatcherInstance_; }