type Listener = (data: Value)=> void; type CallbackHandler = (data: EventType)=> void; // EventKeyType is used to distinguish events (e.g. a 'ClickEvent' vs a 'TouchEvent') // while EventMessageType is the type of the data sent with an event (can be `void`) export default class EventDispatcher { // Partial marks all fields as optional. To initialize with an empty object, this is required. // See https://stackoverflow.com/a/64526384 private listeners: Partial[]>>; public constructor() { this.listeners = {}; } public dispatch(eventName: EventKeyType, event: EventMessageType = null) { if (!this.listeners[eventName]) return; const ls = this.listeners[eventName]; for (let i = 0; i < ls.length; i++) { ls[i](event); } } public on(eventName: EventKeyType, callback: CallbackHandler) { if (!this.listeners[eventName]) this.listeners[eventName] = []; this.listeners[eventName].push(callback); return { // Retuns false if the listener has already been removed, true otherwise. remove: (): boolean => { const originalListeners = this.listeners[eventName]; this.off(eventName, callback); return originalListeners.length !== this.listeners[eventName].length; }, }; } // Equivalent to calling .remove() on the object returned by .on public off(eventName: EventKeyType, callback: CallbackHandler) { if (!this.listeners[eventName]) return; // Replace the current list of listeners with a new, shortened list. // This allows any iterators over this.listeners to continue iterating // without skipping elements. this.listeners[eventName] = this.listeners[eventName].filter( otherCallback => otherCallback !== callback, ); } }