// Custom wrapper for `console` to allow for custom logging (to file, etc.) if needed. class Log { static setLevel(v) { this.level_ = v; } static level() { return this.level_ === undefined ? Log.LEVEL_DEBUG : this.level_; } static debug(...o) { if (Log.level() > Log.LEVEL_DEBUG) return; console.info(...o); } static info(...o) { if (Log.level() > Log.LEVEL_INFO) return; console.info(...o); } static warn(...o) { if (Log.level() > Log.LEVEL_WARN) return; console.info(...o); } static error(...o) { if (Log.level() > Log.LEVEL_ERROR) return; console.info(...o); } } Log.LEVEL_DEBUG = 0; Log.LEVEL_INFO = 10; Log.LEVEL_WARN = 20; Log.LEVEL_ERROR = 30; export { Log };