type Listener<Value> = (data: Value)=> void;
type CallbackHandler<EventType> = (data: EventType)=> void;

// EventKeyType is used to distinguish events (e.g. a 'ClickEvent' vs a 'TouchEvent')
// while EventMessageType is the type of the data sent with an event (can be `void`)
export default class EventDispatcher<EventKeyType extends string|symbol|number, EventMessageType> {
	// Partial marks all fields as optional. To initialize with an empty object, this is required.
	// See https://stackoverflow.com/a/64526384
	private listeners: Partial<Record<EventKeyType, Array<Listener<EventMessageType>>>>;
	public constructor() {
		this.listeners = {};
	}

	public dispatch(eventName: EventKeyType, event: EventMessageType = null) {
		if (!this.listeners[eventName]) return;

		const ls = this.listeners[eventName];
		for (let i = 0; i < ls.length; i++) {
			ls[i](event);
		}
	}

	public on(eventName: EventKeyType, callback: CallbackHandler<EventMessageType>) {
		if (!this.listeners[eventName]) this.listeners[eventName] = [];
		this.listeners[eventName].push(callback);

		return {
			// Retuns false if the listener has already been removed, true otherwise.
			remove: (): boolean => {
				const originalListeners = this.listeners[eventName];
				this.off(eventName, callback);

				return originalListeners.length !== this.listeners[eventName].length;
			},
		};
	}

	// Equivalent to calling .remove() on the object returned by .on
	public off(eventName: EventKeyType, callback: CallbackHandler<EventMessageType>) {
		if (!this.listeners[eventName]) return;

		// Replace the current list of listeners with a new, shortened list.
		// This allows any iterators over this.listeners to continue iterating
		// without skipping elements.
		this.listeners[eventName] = this.listeners[eventName].filter(
			otherCallback => otherCallback !== callback
		);
	}
}