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207 lines
5.2 KiB
TypeScript
207 lines
5.2 KiB
TypeScript
import time from './time';
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import Setting from './models/Setting';
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import Logger, { LoggerWrapper } from '@joplin/utils/Logger';
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type TaskCallback = ()=> Promise<any>;
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interface Task {
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id: string;
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callback: TaskCallback;
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}
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interface TaskResult {
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id: string;
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result: any;
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error?: Error;
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}
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export default class TaskQueue {
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private waitingTasks_: Task[] = [];
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private processingTasks_: Record<string, Task> = {};
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private processingQueue_ = false;
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private stopping_ = false;
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private results_: Record<string, TaskResult> = {};
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private name_: string;
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private logger_: Logger | LoggerWrapper;
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private concurrency_: number = null;
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private keepTaskResults_ = true;
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public constructor(name: string, logger: Logger | LoggerWrapper = null) {
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this.name_ = name;
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this.logger_ = logger ? logger : new Logger();
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}
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public concurrency() {
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if (this.concurrency_ === null) {
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return Setting.value('sync.maxConcurrentConnections');
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} else {
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return this.concurrency_;
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}
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}
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public setConcurrency(v: number) {
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this.concurrency_ = v;
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}
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public get keepTaskResults() {
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return this.keepTaskResults_;
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}
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public set keepTaskResults(v: boolean) {
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this.keepTaskResults_ = v;
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}
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// Using `push`, an unlimited number of tasks can be pushed, although only
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// up to `concurrency` will run in parallel.
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public push(id: string, callback: TaskCallback) {
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if (this.stopping_) throw new Error('Cannot push task when queue is stopping');
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this.waitingTasks_.push({
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id: id,
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callback: callback,
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});
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this.processQueue_();
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}
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// Using `push`, only up to `concurrency` tasks can be pushed to the queue.
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// Beyond this, the call will wait until a slot is available.
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public async pushAsync(id: string, callback: TaskCallback) {
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await this.waitForOneSlot();
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this.push(id, callback);
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}
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private processQueue_() {
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if (this.processingQueue_ || this.stopping_) return;
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this.processingQueue_ = true;
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const completeTask = (task: Task, result: any, error: Error) => {
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delete this.processingTasks_[task.id];
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if (this.keepTaskResults) {
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const r: TaskResult = {
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id: task.id,
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result: result,
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};
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if (error) r.error = error;
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this.results_[task.id] = r;
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}
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this.processQueue_();
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};
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while (this.waitingTasks_.length > 0 && Object.keys(this.processingTasks_).length < this.concurrency()) {
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if (this.stopping_) break;
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const task = this.waitingTasks_.splice(0, 1)[0];
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this.processingTasks_[task.id] = task;
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// We want to use then/catch here because we don't want to wait for
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// the task to complete, but still want to capture the result.
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task
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.callback()
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// eslint-disable-next-line promise/prefer-await-to-then
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.then((result: any) => {
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completeTask(task, result, null);
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})
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// eslint-disable-next-line promise/prefer-await-to-then
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.catch((error: Error) => {
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if (!error) error = new Error('Unknown error');
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completeTask(task, null, error);
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});
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}
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this.processingQueue_ = false;
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}
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public isWaiting(taskId: string) {
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return this.waitingTasks_.find(task => task.id === taskId);
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}
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public isProcessing(taskId: string) {
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return taskId in this.processingTasks_;
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}
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public isDone(taskId: string) {
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return taskId in this.results_;
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}
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public async waitForAll() {
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return new Promise((resolve) => {
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const checkIID = setInterval(() => {
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if (this.waitingTasks_.length) return;
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if (Object.keys(this.processingTasks_).length) return;
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clearInterval(checkIID);
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resolve(null);
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}, 100);
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});
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}
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public async waitForOneSlot() {
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return new Promise((resolve) => {
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const checkIID = setInterval(() => {
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if (Object.keys(this.processingTasks_).length >= this.concurrency()) return;
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clearInterval(checkIID);
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resolve(null);
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}, 100);
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});
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}
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public taskExists(taskId: string) {
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return this.isWaiting(taskId) || this.isProcessing(taskId) || this.isDone(taskId);
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}
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public taskResult(taskId: string) {
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if (!this.taskExists(taskId)) throw new Error(`No such task: ${taskId}`);
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return this.results_[taskId];
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}
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public async waitForResult(taskId: string): Promise<TaskResult> {
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if (!this.taskExists(taskId)) throw new Error(`No such task: ${taskId}`);
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return new Promise(resolve => {
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const check = () => {
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const result = this.results_[taskId];
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if (result) {
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resolve(result);
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return true;
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}
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return false;
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};
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if (check()) return;
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const checkIID = setInterval(() => {
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if (check()) clearInterval(checkIID);
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}, 100);
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});
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}
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public async stop() {
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this.stopping_ = true;
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this.logger_.info(`TaskQueue.stop: ${this.name_}: waiting for tasks to complete: ${Object.keys(this.processingTasks_).length}`);
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// In general it's not a big issue if some tasks are still running because
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// it won't call anything unexpected in caller code, since the caller has
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// to explicitely retrieve the results
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const startTime = Date.now();
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while (Object.keys(this.processingTasks_).length) {
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await time.sleep(0.1);
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if (Date.now() - startTime >= 30000) {
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this.logger_.warn(`TaskQueue.stop: ${this.name_}: timed out waiting for task to complete`);
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break;
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}
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}
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this.logger_.info(`TaskQueue.stop: ${this.name_}: Done, waited for ${Date.now() - startTime}`);
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}
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public isStopping() {
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return this.stopping_;
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}
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}
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