1
0
mirror of https://github.com/laurent22/joplin.git synced 2024-12-18 09:35:20 +02:00
joplin/packages/app-desktop/gui/ResizableLayout/utils/movements.ts
2020-11-13 17:09:28 +00:00

191 lines
6.3 KiB
TypeScript

import iterateItems from './iterateItems';
import { LayoutItem, LayoutItemDirection, tempContainerPrefix } from './types';
import produce from 'immer';
import uuid from '@joplin/lib/uuid';
import validateLayout from './validateLayout';
export enum MoveDirection {
Up = 'up',
Down = 'down',
Left = 'left',
Right = 'right',
}
enum MovementDirection {
Horizontal = 1,
Vertical = 2,
}
function array_move(arr: any[], old_index: number, new_index: number) {
arr = arr.slice();
if (new_index >= arr.length) {
let k = new_index - arr.length + 1;
while (k--) {
arr.push(undefined);
}
}
arr.splice(new_index, 0, arr.splice(old_index, 1)[0]);
return arr;
}
function findItemIndex(siblings: LayoutItem[], key: string) {
return siblings.findIndex((value: LayoutItem) => {
return value.key === key;
});
}
function isHorizontalMove(direction: MoveDirection) {
return direction === MoveDirection.Left || direction === MoveDirection.Right;
}
function resetItemSizes(items: LayoutItem[]) {
return items.map((item: LayoutItem) => {
const newItem = { ...item };
delete newItem.width;
delete newItem.height;
return newItem;
});
}
export function canMove(direction: MoveDirection, item: LayoutItem, parent: LayoutItem) {
if (!parent) return false;
if (isHorizontalMove(direction)) {
if (parent.isRoot) {
const idx = direction === MoveDirection.Left ? 0 : parent.children.length - 1;
return parent.children[idx] !== item;
} else if (parent.direction === LayoutItemDirection.Column) {
return true;
}
} else {
if (parent.isRoot) {
return false;
} else if (parent.direction === LayoutItemDirection.Column) {
const idx = direction === MoveDirection.Up ? 0 : parent.children.length - 1;
return parent.children[idx] !== item;
}
}
throw new Error('Unhandled case');
}
// For all movements we make the assumption that there's a root container,
// which is a row of multiple columns. Within each of these columns there
// can be multiple rows (one item per row). Items cannot be more deeply
// nested.
function moveItem(direction: MovementDirection, layout: LayoutItem, key: string, inc: number): LayoutItem {
const itemParents: Record<string, LayoutItem> = {};
const itemIsRoot = (item: LayoutItem) => {
return !itemParents[item.key];
};
const updatedLayout = produce(layout, (draft: any) => {
iterateItems(draft, (itemIndex: number, item: LayoutItem, parent: LayoutItem) => {
itemParents[item.key] = parent;
if (item.key !== key || !parent) return true;
// - "flow" means we are moving an item horizontally within a
// row
// - "contrary" means we are moving an item horizontally within
// a column. Sicen it can't move horizontally, it is moved
// out of its container. And vice-versa for vertical
// movements.
let moveType = null;
if (direction === MovementDirection.Horizontal && parent.direction === LayoutItemDirection.Row) moveType = 'flow';
if (direction === MovementDirection.Horizontal && parent.direction === LayoutItemDirection.Column) moveType = 'contrary';
if (direction === MovementDirection.Vertical && parent.direction === LayoutItemDirection.Column) moveType = 'flow';
if (direction === MovementDirection.Vertical && parent.direction === LayoutItemDirection.Row) moveType = 'contrary';
if (moveType === 'flow') {
const newIndex = itemIndex + inc;
if (newIndex >= parent.children.length || newIndex < 0) throw new Error(`Cannot move item "${key}" from position ${itemIndex} to ${newIndex}`);
// If the item next to it is a container (has children),
// move the item inside the container
if (parent.children[newIndex].children) {
const newParent = parent.children[newIndex];
parent.children.splice(itemIndex, 1);
newParent.children.push(item);
newParent.children = resetItemSizes(newParent.children);
} else {
// If the item is a child of the root container, create
// a new column at `newIndex` and move the item that
// was there, as well as the current item, in this
// container.
if (itemIsRoot(parent)) {
const targetChild = parent.children[newIndex];
// The new container takes the size of the item it
// replaces.
const newSize: any = {};
if (direction === MovementDirection.Horizontal) {
if ('width' in targetChild) newSize.width = targetChild.width;
} else {
if ('height' in targetChild) newSize.height = targetChild.height;
}
const newParent: LayoutItem = {
key: `${tempContainerPrefix}${uuid.createNano()}`,
direction: LayoutItemDirection.Column,
children: [
targetChild,
item,
],
...newSize,
};
parent.children[newIndex] = newParent;
parent.children.splice(itemIndex, 1);
newParent.children = resetItemSizes(newParent.children);
} else {
// Otherwise the default case is simply to move the
// item left/right
parent.children = array_move(parent.children, itemIndex, newIndex);
}
}
} else {
const parentParent = itemParents[parent.key];
const parentIndex = findItemIndex(parentParent.children, parent.key);
parent.children.splice(itemIndex, 1);
let newInc = inc;
if (parent.children.length <= 1) {
parentParent.children[parentIndex] = parent.children[0];
newInc = inc < 0 ? inc + 1 : inc;
}
const newItemIndex = parentIndex + newInc;
parentParent.children.splice(newItemIndex, 0, item);
parentParent.children = resetItemSizes(parentParent.children);
}
return false;
});
});
return validateLayout(updatedLayout);
}
export function moveHorizontal(layout: LayoutItem, key: string, inc: number): LayoutItem {
return moveItem(MovementDirection.Horizontal, layout, key, inc);
}
export function moveVertical(layout: LayoutItem, key: string, inc: number): LayoutItem {
return moveItem(MovementDirection.Vertical, layout, key, inc);
}
export function move(layout: LayoutItem, key: string, direction: MoveDirection): LayoutItem {
if (direction === MoveDirection.Up) return moveVertical(layout, key, -1);
if (direction === MoveDirection.Down) return moveVertical(layout, key, +1);
if (direction === MoveDirection.Left) return moveHorizontal(layout, key, -1);
if (direction === MoveDirection.Right) return moveHorizontal(layout, key, +1);
throw new Error('Unreachable');
}