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287 lines
11 KiB
TypeScript
287 lines
11 KiB
TypeScript
/* eslint-disable multiline-comment-style */
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import eventManager, { EventName, WindowCloseEvent, WindowOpenEvent } from '../../../eventManager';
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import Setting from '../../../models/Setting';
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import { defaultWindowId } from '../../../reducer';
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import Plugin from '../Plugin';
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import createViewHandle from '../utils/createViewHandle';
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import WebviewController, { ContainerType } from '../WebviewController';
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import { ActivationCheckCallback, EditorActivationCheckFilterObject, FilterHandler, ViewHandle, UpdateCallback, EditorPluginCallbacks } from './types';
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interface SaveNoteOptions {
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/**
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* The ID of the note to save. This should match either:
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* - The ID of the note currently being edited
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* - The ID of a note that was very recently open in the editor.
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*
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* This property is present to ensure that the note editor doesn't write
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* to the wrong note just after switching notes.
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*/
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noteId: string;
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/** The note's new content. */
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body: string;
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}
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type ActivationCheckSlice = Pick<EditorActivationCheckFilterObject, 'effectiveNoteId'|'windowId'|'activatedEditors'>;
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/**
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* Allows creating alternative note editors. You can create a view to handle loading and saving the
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* note, and do your own rendering.
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*
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* Although it may be used to implement an alternative text editor, the more common use case may be
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* to render the note in a different, graphical way - for example displaying a graph, and
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* saving/loading the graph data in the associated note. In that case, you would detect whether the
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* current note contains graph data and, in this case, you'd display your viewer.
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*
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* Terminology: An editor is **active** when it can be used to edit the current note. Note that it
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* doesn't necessarily mean that your editor is visible - it just means that the user has the option
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* to switch to it (via the "toggle editor" button). A **visible** editor is active and is currently
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* being displayed.
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*
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* To implement an editor you need to listen to two events:
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*
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* - `onActivationCheck`: This is a way for the app to know whether your editor should be active or
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* not. Return `true` from this handler to activate your editor.
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*
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* - `onUpdate`: When this is called you should update your editor based on the current note
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* content. Call `joplin.workspace.selectedNote()` to get the current note.
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*
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* - `showEditorPlugin` and `toggleEditorPlugin` commands. Additionally you can use these commands
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* to display your editor via `joplin.commands.execute('showEditorPlugin')`. This is not always
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* necessary since the user can switch to your editor using the "toggle editor" button, however
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* you may want to programmatically display the editor in some cases - for example when creating a
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* new note specific to your editor.
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*
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* Note that only one editor view can be active at a time. This is why it is important not to
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* activate your view if it's not relevant to the current note. If more than one is active, it is
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* undefined which editor is going to be used to display the note.
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*
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* For an example of editor plugin, see the [YesYouKan
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* plugin](https://github.com/joplin/plugin-yesyoukan/blob/master/src/index.ts). In particular,
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* check the logic around `onActivationCheck` and `onUpdate` since this is the entry points for
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* using this API.
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*/
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export default class JoplinViewsEditors {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any -- Old code before rule was applied
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private store: any;
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private plugin: Plugin;
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private activationCheckHandlers_: Record<string, FilterHandler<EditorActivationCheckFilterObject>> = {};
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private unhandledActivationCheck_: Map<string, ActivationCheckSlice> = new Map();
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// eslint-disable-next-line @typescript-eslint/no-explicit-any -- Old code before rule was applied
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public constructor(plugin: Plugin, store: any) {
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this.store = store;
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this.plugin = plugin;
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}
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private controller(handle: ViewHandle): WebviewController {
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return this.plugin.viewController(handle) as WebviewController;
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}
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/**
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* Registers a new editor plugin. Joplin will call the provided callback to create new editor views
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* associated with the plugin as necessary (e.g. when a new editor is created in a new window).
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*/
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public async register(viewId: string, callbacks: EditorPluginCallbacks) {
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const initializeController = (handle: ViewHandle, windowId: string) => {
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const editorTypeId = `${this.plugin.id}-${viewId}`;
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const controller = new WebviewController(handle, this.plugin.id, this.store, this.plugin.baseDir, ContainerType.Editor, windowId);
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controller.setEditorTypeId(editorTypeId);
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this.plugin.addViewController(controller);
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// Restore the last open/closed state for the editor
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void controller.setOpen(Setting.value('plugins.shownEditorViewIds').includes(editorTypeId));
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return () => {
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this.plugin.removeViewController(controller);
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controller.destroy();
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};
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};
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// Register the activation check handler early to handle the case where the editorActivationCheck
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// event is fired **before** an activation check handler is registered through the API.
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const registerActivationCheckHandler = (handle: ViewHandle) => {
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const onActivationCheck: FilterHandler<EditorActivationCheckFilterObject> = async object => {
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if (this.activationCheckHandlers_[handle]) {
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return this.activationCheckHandlers_[handle](object);
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} else {
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this.unhandledActivationCheck_.set(handle, {
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...object,
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});
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return object;
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}
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};
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eventManager.filterOn('editorActivationCheck', onActivationCheck);
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const cleanup = () => {
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eventManager.filterOff('editorActivationCheck', onActivationCheck);
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this.unhandledActivationCheck_.delete(handle);
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};
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return cleanup;
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};
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const listenForWindowOrPluginClose = (windowId: string, onClose: ()=> void) => {
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const closeListener = (event: WindowCloseEvent|null) => {
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if (event && event.windowId !== windowId) return;
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onClose();
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eventManager.off(EventName.WindowClose, closeListener);
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};
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eventManager.on(EventName.WindowClose, closeListener);
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this.plugin.addOnUnloadListener(() => {
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closeListener(null);
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});
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};
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const createEditorViewForWindow = async (windowId: string) => {
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const handle = createViewHandle(this.plugin, `${viewId}-${windowId}`);
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const removeController = initializeController(handle, windowId);
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const removeActivationCheck = registerActivationCheckHandler(handle);
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await callbacks.onSetup(handle);
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// Register the activation check after calling onSetup to ensure that the editor
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// is fully set up before it can be marked as active.
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await this.onActivationCheck(handle, callbacks.onActivationCheck);
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listenForWindowOrPluginClose(windowId, () => {
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// Save resources by closing resources associated with
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// closed windows:
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removeController();
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removeActivationCheck();
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});
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};
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await createEditorViewForWindow(defaultWindowId);
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const onWindowOpen = (event: WindowOpenEvent) => createEditorViewForWindow(event.windowId);
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eventManager.on(EventName.WindowOpen, onWindowOpen);
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this.plugin.addOnUnloadListener(() => {
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eventManager.off(EventName.WindowOpen, onWindowOpen);
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});
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}
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/**
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* Creates a new editor view
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*
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* @deprecated
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*/
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public async create(id: string): Promise<ViewHandle> {
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return new Promise<ViewHandle>(resolve => {
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void this.register(id, {
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onSetup: async (handle) => {
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resolve(handle);
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},
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onActivationCheck: async () => {
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return false;
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},
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});
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});
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}
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/**
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* Sets the editor HTML content
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*/
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public async setHtml(handle: ViewHandle, html: string): Promise<string> {
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return this.controller(handle).html = html;
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}
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/**
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* Adds and loads a new JS or CSS file into the panel.
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*/
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public async addScript(handle: ViewHandle, scriptPath: string): Promise<void> {
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return this.controller(handle).addScript(scriptPath);
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}
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/**
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* See [[JoplinViewPanels]]
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*/
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// eslint-disable-next-line @typescript-eslint/ban-types -- Old code before rule was applied
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public async onMessage(handle: ViewHandle, callback: Function): Promise<void> {
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return this.controller(handle).onMessage(callback);
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}
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/**
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* Saves the content of the editor, without calling `onUpdate` for editors in the same window.
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*/
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public async saveNote(handle: ViewHandle, props: SaveNoteOptions): Promise<void> {
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await this.controller(handle).requestSaveNote({
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noteId: props.noteId,
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body: props.body,
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});
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}
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/**
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* Emitted when the editor can potentially be activated - this is for example when the current
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* note is changed, or when the application is opened. At that point you should check the
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* current note and decide whether your editor should be activated or not. If it should, return
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* `true`, otherwise return `false`.
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*
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* @deprecated - `onActivationCheck` should be provided when the editor is first created with
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* `editor.register`.
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*/
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public async onActivationCheck(handle: ViewHandle, callback: ActivationCheckCallback): Promise<void> {
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const isActive = async ({ windowId, effectiveNoteId }: ActivationCheckSlice) => {
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const isCorrectWindow = windowId === this.controller(handle).parentWindowId;
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const active = isCorrectWindow && await callback({
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handle,
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noteId: effectiveNoteId,
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});
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return active;
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};
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const handler = async (object: ActivationCheckSlice) => {
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object.activatedEditors.push({
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pluginId: this.plugin.id,
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viewId: handle,
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isActive: await isActive(object),
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});
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return object;
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};
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this.activationCheckHandlers_[handle] = handler;
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// Handle the case where the activation check was done before this onActivationCheck handler was registered.
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if (this.unhandledActivationCheck_.has(handle)) {
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const lastActivationCheckObject = this.unhandledActivationCheck_.get(handle);
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this.unhandledActivationCheck_.delete(handle);
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this.controller(handle).setActive(await isActive(lastActivationCheckObject));
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}
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}
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/**
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* Emitted when your editor content should be updated. This is for example when the currently
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* selected note changes, or when the user makes the editor visible.
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*/
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public async onUpdate(handle: ViewHandle, callback: UpdateCallback): Promise<void> {
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this.controller(handle).onUpdate(callback);
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}
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/**
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* See [[JoplinViewPanels]]
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*/
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// eslint-disable-next-line @typescript-eslint/no-explicit-any -- Old code before rule was applied
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public postMessage(handle: ViewHandle, message: any): void {
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return this.controller(handle).postMessage(message);
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}
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/**
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* Tells whether the editor is active or not.
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*/
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public async isActive(handle: ViewHandle): Promise<boolean> {
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return this.controller(handle).active;
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}
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/**
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* Tells whether the editor is effectively visible or not. If the editor is inactive, this will
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* return `false`. If the editor is active and the user has switched to it, it will return
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* `true`. Otherwise it will return `false`.
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*/
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public async isVisible(handle: ViewHandle): Promise<boolean> {
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return this.controller(handle).visible;
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}
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}
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