mirror of
https://github.com/laurent22/joplin.git
synced 2024-12-12 08:54:00 +02:00
980 lines
38 KiB
TypeScript
980 lines
38 KiB
TypeScript
import Logger from './Logger';
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import LockHandler, { LockType } from './services/synchronizer/LockHandler';
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import Setting from './models/Setting';
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import shim from './shim';
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import MigrationHandler from './services/synchronizer/MigrationHandler';
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import eventManager from './eventManager';
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import { _ } from './locale';
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import BaseItem from './models/BaseItem';
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import Folder from './models/Folder';
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import Note from './models/Note';
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import Resource from './models/Resource';
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import ItemChange from './models/ItemChange';
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import ResourceLocalState from './models/ResourceLocalState';
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import MasterKey from './models/MasterKey';
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import BaseModel from './BaseModel';
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import time from './time';
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import ResourceService from './services/ResourceService';
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import EncryptionService from './services/EncryptionService';
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import JoplinError from './JoplinError';
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import ShareService from './services/share/ShareService';
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const { sprintf } = require('sprintf-js');
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const TaskQueue = require('./TaskQueue');
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const { Dirnames } = require('./services/synchronizer/utils/types');
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interface RemoteItem {
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id: string;
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path?: string;
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type_?: number;
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}
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function isCannotSyncError(error: any): boolean {
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if (!error) return false;
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if (['rejectedByTarget', 'fileNotFound'].indexOf(error.code) >= 0) return true;
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// If the request times out we give up too because sometimes it's due to the
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// file being large or some other connection issues, and we don't want that
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// file to block the sync process. The user can choose to retry later on.
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//
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// message: "network timeout at: .....
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// name: "FetchError"
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// type: "request-timeout"
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if (error.type === 'request-timeout' || error.message.includes('network timeout')) return true;
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return false;
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}
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export default class Synchronizer {
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private db_: any;
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private api_: any;
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private appType_: string;
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private logger_: Logger = new Logger();
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private state_: string = 'idle';
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private cancelling_: boolean = false;
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private maxResourceSize_: number = null;
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private downloadQueue_: any = null;
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private clientId_: string;
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private lockHandler_: LockHandler;
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private migrationHandler_: MigrationHandler;
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private encryptionService_: EncryptionService = null;
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private resourceService_: ResourceService = null;
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private syncTargetIsLocked_: boolean = false;
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private shareService_: ShareService = null;
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// Debug flags are used to test certain hard-to-test conditions
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// such as cancelling in the middle of a loop.
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public testingHooks_: string[] = [];
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private onProgress_: Function;
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private progressReport_: any = {};
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public dispatch: Function;
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constructor(db: any, api: any, appType: string) {
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this.db_ = db;
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this.api_ = api;
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this.appType_ = appType;
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this.clientId_ = Setting.value('clientId');
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this.onProgress_ = function() {};
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this.progressReport_ = {};
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this.dispatch = function() {};
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}
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state() {
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return this.state_;
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}
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db() {
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return this.db_;
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}
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api() {
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return this.api_;
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}
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clientId() {
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return this.clientId_;
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}
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setLogger(l: Logger) {
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this.logger_ = l;
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}
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logger() {
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return this.logger_;
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}
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lockHandler() {
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if (this.lockHandler_) return this.lockHandler_;
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this.lockHandler_ = new LockHandler(this.api());
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return this.lockHandler_;
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}
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migrationHandler() {
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if (this.migrationHandler_) return this.migrationHandler_;
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this.migrationHandler_ = new MigrationHandler(this.api(), this.lockHandler(), this.appType_, this.clientId_);
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return this.migrationHandler_;
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}
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maxResourceSize() {
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if (this.maxResourceSize_ !== null) return this.maxResourceSize_;
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return this.appType_ === 'mobile' ? 100 * 1000 * 1000 : Infinity;
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}
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public setShareService(v: ShareService) {
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this.shareService_ = v;
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}
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public setEncryptionService(v: any) {
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this.encryptionService_ = v;
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}
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encryptionService() {
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return this.encryptionService_;
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}
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public setResourceService(v: ResourceService) {
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this.resourceService_ = v;
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}
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protected resourceService(): ResourceService {
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return this.resourceService_;
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}
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async waitForSyncToFinish() {
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if (this.state() === 'idle') return;
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while (true) {
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await time.sleep(1);
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if (this.state() === 'idle') return;
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}
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}
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private static reportHasErrors(report: any): boolean {
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return !!report && !!report.errors && !!report.errors.length;
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}
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static reportToLines(report: any) {
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const lines = [];
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if (report.createLocal) lines.push(_('Created local items: %d.', report.createLocal));
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if (report.updateLocal) lines.push(_('Updated local items: %d.', report.updateLocal));
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if (report.createRemote) lines.push(_('Created remote items: %d.', report.createRemote));
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if (report.updateRemote) lines.push(_('Updated remote items: %d.', report.updateRemote));
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if (report.deleteLocal) lines.push(_('Deleted local items: %d.', report.deleteLocal));
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if (report.deleteRemote) lines.push(_('Deleted remote items: %d.', report.deleteRemote));
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if (report.fetchingTotal && report.fetchingProcessed) lines.push(_('Fetched items: %d/%d.', report.fetchingProcessed, report.fetchingTotal));
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if (report.cancelling && !report.completedTime) lines.push(_('Cancelling...'));
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if (report.completedTime) lines.push(_('Completed: %s', time.formatMsToLocal(report.completedTime)));
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if (this.reportHasErrors(report)) lines.push(_('Last error: %s', report.errors[report.errors.length - 1].toString().substr(0, 500)));
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return lines;
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}
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logSyncOperation(action: any, local: any = null, remote: RemoteItem = null, message: string = null, actionCount: number = 1) {
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const line = ['Sync'];
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line.push(action);
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if (message) line.push(message);
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let type = local && local.type_ ? local.type_ : null;
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if (!type) type = remote && remote.type_ ? remote.type_ : null;
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if (type) line.push(BaseItem.modelTypeToClassName(type));
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if (local) {
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const s = [];
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s.push(local.id);
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line.push(`(Local ${s.join(', ')})`);
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}
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if (remote) {
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const s = [];
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s.push(remote.id ? remote.id : remote.path);
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line.push(`(Remote ${s.join(', ')})`);
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}
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this.logger().debug(line.join(': '));
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if (!this.progressReport_[action]) this.progressReport_[action] = 0;
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this.progressReport_[action] += actionCount;
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this.progressReport_.state = this.state();
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this.onProgress_(this.progressReport_);
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// Make sure we only send a **copy** of the report since it
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// is mutated within this class. Should probably use a lib
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// for this but for now this simple fix will do.
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const reportCopy: any = {};
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for (const n in this.progressReport_) reportCopy[n] = this.progressReport_[n];
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if (reportCopy.errors) reportCopy.errors = this.progressReport_.errors.slice();
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this.dispatch({ type: 'SYNC_REPORT_UPDATE', report: reportCopy });
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}
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async logSyncSummary(report: any) {
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this.logger().info('Operations completed: ');
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for (const n in report) {
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if (!report.hasOwnProperty(n)) continue;
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if (n == 'errors') continue;
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if (n == 'starting') continue;
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if (n == 'finished') continue;
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if (n == 'state') continue;
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if (n == 'completedTime') continue;
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this.logger().info(`${n}: ${report[n] ? report[n] : '-'}`);
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}
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const folderCount = await Folder.count();
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const noteCount = await Note.count();
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const resourceCount = await Resource.count();
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this.logger().info(`Total folders: ${folderCount}`);
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this.logger().info(`Total notes: ${noteCount}`);
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this.logger().info(`Total resources: ${resourceCount}`);
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if (Synchronizer.reportHasErrors(report)) {
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this.logger().warn('There was some errors:');
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for (let i = 0; i < report.errors.length; i++) {
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const e = report.errors[i];
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this.logger().warn(e);
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}
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}
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}
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async cancel() {
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if (this.cancelling_ || this.state() == 'idle') return;
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// Stop queue but don't set it to null as it may be used to
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// retrieve the last few downloads.
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if (this.downloadQueue_) this.downloadQueue_.stop();
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this.logSyncOperation('cancelling', null, null, '');
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this.cancelling_ = true;
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return new Promise((resolve) => {
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const iid = shim.setInterval(() => {
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if (this.state() == 'idle') {
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shim.clearInterval(iid);
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resolve(null);
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}
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}, 100);
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});
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}
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cancelling() {
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return this.cancelling_;
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}
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logLastRequests() {
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const lastRequests = this.api().lastRequests();
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if (!lastRequests || !lastRequests.length) return;
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for (const r of lastRequests) {
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const timestamp = time.unixMsToLocalHms(r.timestamp);
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this.logger().info(`Req ${timestamp}: ${r.request}`);
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this.logger().info(`Res ${timestamp}: ${r.response}`);
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}
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}
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static stateToLabel(state: string) {
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if (state === 'idle') return _('Idle');
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if (state === 'in_progress') return _('In progress');
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return state;
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}
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isFullSync(steps: string[]) {
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return steps.includes('update_remote') && steps.includes('delete_remote') && steps.includes('delta');
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}
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async lockErrorStatus_() {
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const hasActiveExclusiveLock = await this.lockHandler().hasActiveLock(LockType.Exclusive);
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if (hasActiveExclusiveLock) return 'hasExclusiveLock';
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const hasActiveSyncLock = await this.lockHandler().hasActiveLock(LockType.Sync, this.appType_, this.clientId_);
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if (!hasActiveSyncLock) return 'syncLockGone';
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return '';
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}
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async apiCall(fnName: string, ...args: any[]) {
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if (this.syncTargetIsLocked_) throw new JoplinError('Sync target is locked - aborting API call', 'lockError');
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try {
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const output = await this.api()[fnName](...args);
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return output;
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} catch (error) {
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const lockStatus = await this.lockErrorStatus_();
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// When there's an error due to a lock, we re-wrap the error and change the error code so that error handling
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// does not do special processing on the original error. For example, if a resource could not be downloaded,
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// don't mark it as a "cannotSyncItem" since we don't know that.
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if (lockStatus) {
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throw new JoplinError(`Sync target lock error: ${lockStatus}. Original error was: ${error.message}`, 'lockError');
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} else {
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throw error;
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}
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}
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}
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// Synchronisation is done in three major steps:
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//
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// 1. UPLOAD: Send to the sync target the items that have changed since the last sync.
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// 2. DELETE_REMOTE: Delete on the sync target, the items that have been deleted locally.
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// 3. DELTA: Find on the sync target the items that have been modified or deleted and apply the changes locally.
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public async start(options: any = null) {
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if (!options) options = {};
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if (this.state() != 'idle') {
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const error: any = new Error(sprintf('Synchronisation is already in progress. State: %s', this.state()));
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error.code = 'alreadyStarted';
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throw error;
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}
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this.state_ = 'in_progress';
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this.onProgress_ = options.onProgress ? options.onProgress : function() {};
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this.progressReport_ = { errors: [] };
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const lastContext = options.context ? options.context : {};
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const syncSteps = options.syncSteps ? options.syncSteps : ['update_remote', 'delete_remote', 'delta'];
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// The default is to log errors, but when testing it's convenient to be able to catch and verify errors
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const throwOnError = options.throwOnError === true;
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const syncTargetId = this.api().syncTargetId();
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this.syncTargetIsLocked_ = false;
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this.cancelling_ = false;
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const masterKeysBefore = await MasterKey.count();
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let hasAutoEnabledEncryption = false;
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const synchronizationId = time.unixMs().toString();
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const outputContext = Object.assign({}, lastContext);
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this.dispatch({ type: 'SYNC_STARTED' });
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eventManager.emit('syncStart');
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this.logSyncOperation('starting', null, null, `Starting synchronisation to target ${syncTargetId}... [${synchronizationId}]`);
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const handleCannotSyncItem = async (ItemClass: any, syncTargetId: any, item: any, cannotSyncReason: string, itemLocation: any = null) => {
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await ItemClass.saveSyncDisabled(syncTargetId, item, cannotSyncReason, itemLocation);
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this.dispatch({ type: 'SYNC_HAS_DISABLED_SYNC_ITEMS' });
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};
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const resourceRemotePath = (resourceId: string) => {
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return `${Dirnames.Resources}/${resourceId}`;
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};
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// We index resources and apply the "is_shared" flag before syncing
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// because it's going to affect what's sent encrypted, and what's sent
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// plain text.
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try {
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if (this.resourceService()) {
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this.logger().info('Indexing resources...');
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await this.resourceService().indexNoteResources();
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}
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} catch (error) {
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this.logger().error('Error indexing resources:', error);
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}
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// Before synchronising make sure all share_id properties are set
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// correctly so as to share/unshare the right items.
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await Folder.updateAllShareIds();
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let errorToThrow = null;
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let syncLock = null;
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try {
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await this.api().initialize();
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this.api().setTempDirName(Dirnames.Temp);
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try {
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const syncTargetInfo = await this.migrationHandler().checkCanSync();
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this.logger().info('Sync target info:', syncTargetInfo);
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if (!syncTargetInfo.version) {
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this.logger().info('Sync target is new - setting it up...');
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await this.migrationHandler().upgrade(Setting.value('syncVersion'));
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}
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} catch (error) {
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if (error.code === 'outdatedSyncTarget') {
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Setting.setValue('sync.upgradeState', Setting.SYNC_UPGRADE_STATE_SHOULD_DO);
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}
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throw error;
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}
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syncLock = await this.lockHandler().acquireLock(LockType.Sync, this.appType_, this.clientId_);
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this.lockHandler().startAutoLockRefresh(syncLock, (error: any) => {
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this.logger().warn('Could not refresh lock - cancelling sync. Error was:', error);
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this.syncTargetIsLocked_ = true;
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void this.cancel();
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});
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// ========================================================================
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// 1. UPLOAD
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// ------------------------------------------------------------------------
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// First, find all the items that have been changed since the
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// last sync and apply the changes to remote.
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// ========================================================================
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if (syncSteps.indexOf('update_remote') >= 0) {
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const donePaths: string[] = [];
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const completeItemProcessing = (path: string) => {
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donePaths.push(path);
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};
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while (true) {
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if (this.cancelling()) break;
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const result = await BaseItem.itemsThatNeedSync(syncTargetId);
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const locals = result.items;
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for (let i = 0; i < locals.length; i++) {
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if (this.cancelling()) break;
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let local = locals[i];
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const ItemClass = BaseItem.itemClass(local);
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const path = BaseItem.systemPath(local);
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// Safety check to avoid infinite loops.
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// - In fact this error is possible if the item is marked for sync (via sync_time or force_sync) while synchronisation is in
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// progress. In that case exit anyway to be sure we aren't in a loop and the item will be re-synced next time.
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// - It can also happen if the item is directly modified in the sync target, and set with an update_time in the future. In that case,
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// the local sync_time will be updated to Date.now() but on the next loop it will see that the remote item still has a date ahead
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// and will see a conflict. There's currently no automatic fix for this - the remote item on the sync target must be fixed manually
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// (by setting an updated_time less than current time).
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if (donePaths.indexOf(path) >= 0) throw new JoplinError(sprintf('Processing a path that has already been done: %s. sync_time was not updated? Remote item has an updated_time in the future?', path), 'processingPathTwice');
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const remote: RemoteItem = await this.apiCall('stat', path);
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let action = null;
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let reason = '';
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let remoteContent = null;
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const getConflictType = (conflictedItem: any) => {
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if (conflictedItem.type_ === BaseModel.TYPE_NOTE) return 'noteConflict';
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if (conflictedItem.type_ === BaseModel.TYPE_RESOURCE) return 'resourceConflict';
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return 'itemConflict';
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};
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if (!remote) {
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if (!local.sync_time) {
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action = 'createRemote';
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reason = 'remote does not exist, and local is new and has never been synced';
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} else {
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// Note or item was modified after having been deleted remotely
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// "itemConflict" is for all the items except the notes, which are dealt with in a special way
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action = getConflictType(local);
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reason = 'remote has been deleted, but local has changes';
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}
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} else {
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// Note: in order to know the real updated_time value, we need to load the content. In theory we could
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// rely on the file timestamp (in remote.updated_time) but in practice it's not accurate enough and
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// can lead to conflicts (for example when the file timestamp is slightly ahead of it's real
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// updated_time). updated_time is set and managed by clients so it's always accurate.
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// Same situation below for updateLocal.
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//
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// This is a bit inefficient because if the resulting action is "updateRemote" we don't need the whole
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// content, but for now that will do since being reliable is the priority.
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//
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// Note: assuming a particular sync target is guaranteed to have accurate timestamps, the driver maybe
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// could expose this with a accurateTimestamps() method that returns "true". In that case, the test
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// could be done using the file timestamp and the potentially unnecessary content loading could be skipped.
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// OneDrive does not appear to have accurate timestamps as lastModifiedDateTime would occasionally be
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// a few seconds ahead of what it was set with setTimestamp()
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try {
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remoteContent = await this.apiCall('get', path);
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} catch (error) {
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if (error.code === 'rejectedByTarget') {
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this.progressReport_.errors.push(error);
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this.logger().warn(`Rejected by target: ${path}: ${error.message}`);
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completeItemProcessing(path);
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continue;
|
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} else {
|
|
throw error;
|
|
}
|
|
}
|
|
if (!remoteContent) throw new Error(`Got metadata for path but could not fetch content: ${path}`);
|
|
remoteContent = await BaseItem.unserialize(remoteContent);
|
|
|
|
if (remoteContent.updated_time > local.sync_time) {
|
|
// Since, in this loop, we are only dealing with items that require sync, if the
|
|
// remote has been modified after the sync time, it means both items have been
|
|
// modified and so there's a conflict.
|
|
action = getConflictType(local);
|
|
reason = 'both remote and local have changes';
|
|
} else {
|
|
action = 'updateRemote';
|
|
reason = 'local has changes';
|
|
}
|
|
}
|
|
|
|
this.logSyncOperation(action, local, remote, reason);
|
|
|
|
if (local.type_ == BaseModel.TYPE_RESOURCE && (action == 'createRemote' || action === 'updateRemote' || (action == 'itemConflict' && remote))) {
|
|
const localState = await Resource.localState(local.id);
|
|
if (localState.fetch_status !== Resource.FETCH_STATUS_DONE) {
|
|
action = null;
|
|
} else {
|
|
try {
|
|
const remoteContentPath = resourceRemotePath(local.id);
|
|
const result = await Resource.fullPathForSyncUpload(local);
|
|
local = result.resource;
|
|
const localResourceContentPath = result.path;
|
|
|
|
if (local.size >= 10 * 1000 * 1000) {
|
|
this.logger().warn(`Uploading a large resource (resourceId: ${local.id}, size:${local.size} bytes) which may tie up the sync process.`);
|
|
}
|
|
|
|
await this.apiCall('put', remoteContentPath, null, { path: localResourceContentPath, source: 'file', shareId: local.share_id });
|
|
} catch (error) {
|
|
if (isCannotSyncError(error)) {
|
|
await handleCannotSyncItem(ItemClass, syncTargetId, local, error.message);
|
|
action = null;
|
|
} else {
|
|
throw error;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (action == 'createRemote' || action == 'updateRemote') {
|
|
let canSync = true;
|
|
try {
|
|
if (this.testingHooks_.indexOf('notesRejectedByTarget') >= 0 && local.type_ === BaseModel.TYPE_NOTE) throw new JoplinError('Testing rejectedByTarget', 'rejectedByTarget');
|
|
const content = await ItemClass.serializeForSync(local);
|
|
await this.apiCall('put', path, content);
|
|
} catch (error) {
|
|
if (error && error.code === 'rejectedByTarget') {
|
|
await handleCannotSyncItem(ItemClass, syncTargetId, local, error.message);
|
|
canSync = false;
|
|
} else {
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
// Note: Currently, we set sync_time to update_time, which should work fine given that the resolution is the millisecond.
|
|
// In theory though, this could happen:
|
|
//
|
|
// 1. t0: Editor: Note is modified
|
|
// 2. t0: Sync: Found that note was modified so start uploading it
|
|
// 3. t0: Editor: Note is modified again
|
|
// 4. t1: Sync: Note has finished uploading, set sync_time to t0
|
|
//
|
|
// Later any attempt to sync will not detect that note was modified in (3) (within the same millisecond as it was being uploaded)
|
|
// because sync_time will be t0 too.
|
|
//
|
|
// The solution would be to use something like an etag (a simple counter incremented on every change) to make sure each
|
|
// change is uniquely identified. Leaving it like this for now.
|
|
|
|
if (canSync) {
|
|
// 2018-01-21: Setting timestamp is not needed because the delta() logic doesn't rely
|
|
// on it (instead it uses a more reliable `context` object) and the itemsThatNeedSync loop
|
|
// above also doesn't use it because it fetches the whole remote object and read the
|
|
// more reliable 'updated_time' property. Basically remote.updated_time is deprecated.
|
|
|
|
// await this.api().setTimestamp(path, local.updated_time);
|
|
await ItemClass.saveSyncTime(syncTargetId, local, local.updated_time);
|
|
}
|
|
} else if (action == 'itemConflict') {
|
|
// ------------------------------------------------------------------------------
|
|
// For non-note conflicts, we take the remote version (i.e. the version that was
|
|
// synced first) and overwrite the local content.
|
|
// ------------------------------------------------------------------------------
|
|
|
|
if (remote) {
|
|
local = remoteContent;
|
|
|
|
const syncTimeQueries = BaseItem.updateSyncTimeQueries(syncTargetId, local, time.unixMs());
|
|
await ItemClass.save(local, { autoTimestamp: false, changeSource: ItemChange.SOURCE_SYNC, nextQueries: syncTimeQueries });
|
|
} else {
|
|
await ItemClass.delete(local.id, { changeSource: ItemChange.SOURCE_SYNC });
|
|
}
|
|
} else if (action == 'noteConflict') {
|
|
// ------------------------------------------------------------------------------
|
|
// First find out if the conflict matters. For example, if the conflict is on the title or body
|
|
// we want to preserve all the changes. If it's on todo_completed it doesn't really matter
|
|
// so in this case we just take the remote content.
|
|
// ------------------------------------------------------------------------------
|
|
|
|
let mustHandleConflict = true;
|
|
if (remoteContent) {
|
|
mustHandleConflict = Note.mustHandleConflict(local, remoteContent);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------
|
|
// Create a duplicate of local note into Conflicts folder
|
|
// (to preserve the user's changes)
|
|
// ------------------------------------------------------------------------------
|
|
|
|
if (mustHandleConflict) {
|
|
await Note.createConflictNote(local, ItemChange.SOURCE_SYNC);
|
|
}
|
|
} else if (action == 'resourceConflict') {
|
|
// ------------------------------------------------------------------------------
|
|
// Unlike notes we always handle the conflict for resources
|
|
// ------------------------------------------------------------------------------
|
|
|
|
await Resource.createConflictResourceNote(local);
|
|
|
|
if (remote) {
|
|
// The local content we have is no longer valid and should be re-downloaded
|
|
await Resource.setLocalState(local.id, {
|
|
fetch_status: Resource.FETCH_STATUS_IDLE,
|
|
});
|
|
}
|
|
}
|
|
|
|
if (['noteConflict', 'resourceConflict'].includes(action)) {
|
|
// ------------------------------------------------------------------------------
|
|
// For note and resource conflicts, the creation of the conflict item is done
|
|
// differently. However the way the local content is handled is the same.
|
|
// Either copy the remote content to local or, if the remote content has
|
|
// been deleted, delete the local content.
|
|
// ------------------------------------------------------------------------------
|
|
|
|
if (remote) {
|
|
local = remoteContent;
|
|
const syncTimeQueries = BaseItem.updateSyncTimeQueries(syncTargetId, local, time.unixMs());
|
|
await ItemClass.save(local, { autoTimestamp: false, changeSource: ItemChange.SOURCE_SYNC, nextQueries: syncTimeQueries });
|
|
|
|
if (local.encryption_applied) this.dispatch({ type: 'SYNC_GOT_ENCRYPTED_ITEM' });
|
|
} else {
|
|
// Remote no longer exists (note deleted) so delete local one too
|
|
await ItemClass.delete(local.id, { changeSource: ItemChange.SOURCE_SYNC });
|
|
}
|
|
}
|
|
|
|
completeItemProcessing(path);
|
|
}
|
|
|
|
if (!result.hasMore) break;
|
|
}
|
|
} // UPLOAD STEP
|
|
|
|
// ========================================================================
|
|
// 2. DELETE_REMOTE
|
|
// ------------------------------------------------------------------------
|
|
// Delete the remote items that have been deleted locally.
|
|
// ========================================================================
|
|
|
|
if (syncSteps.indexOf('delete_remote') >= 0) {
|
|
const deletedItems = await BaseItem.deletedItems(syncTargetId);
|
|
for (let i = 0; i < deletedItems.length; i++) {
|
|
if (this.cancelling()) break;
|
|
|
|
const item = deletedItems[i];
|
|
const path = BaseItem.systemPath(item.item_id);
|
|
this.logSyncOperation('deleteRemote', null, { id: item.item_id }, 'local has been deleted');
|
|
await this.apiCall('delete', path);
|
|
|
|
if (item.item_type === BaseModel.TYPE_RESOURCE) {
|
|
const remoteContentPath = resourceRemotePath(item.item_id);
|
|
await this.apiCall('delete', remoteContentPath);
|
|
}
|
|
|
|
await BaseItem.remoteDeletedItem(syncTargetId, item.item_id);
|
|
}
|
|
} // DELETE_REMOTE STEP
|
|
|
|
// ------------------------------------------------------------------------
|
|
// 3. DELTA
|
|
// ------------------------------------------------------------------------
|
|
// Loop through all the remote items, find those that
|
|
// have been created or updated, and apply the changes to local.
|
|
// ------------------------------------------------------------------------
|
|
|
|
if (this.downloadQueue_) await this.downloadQueue_.stop();
|
|
this.downloadQueue_ = new TaskQueue('syncDownload');
|
|
this.downloadQueue_.logger_ = this.logger();
|
|
|
|
if (syncSteps.indexOf('delta') >= 0) {
|
|
// At this point all the local items that have changed have been pushed to remote
|
|
// or handled as conflicts, so no conflict is possible after this.
|
|
|
|
let context = null;
|
|
let newDeltaContext = null;
|
|
const localFoldersToDelete = [];
|
|
let hasCancelled = false;
|
|
if (lastContext.delta) context = lastContext.delta;
|
|
|
|
while (true) {
|
|
if (this.cancelling() || hasCancelled) break;
|
|
|
|
const listResult: any = await this.apiCall('delta', '', {
|
|
context: context,
|
|
|
|
// allItemIdsHandler() provides a way for drivers that don't have a delta API to
|
|
// still provide delta functionality by comparing the items they have to the items
|
|
// the client has. Very inefficient but that's the only possible workaround.
|
|
// It's a function so that it is only called if the driver needs these IDs. For
|
|
// drivers with a delta functionality it's a noop.
|
|
allItemIdsHandler: async () => {
|
|
return BaseItem.syncedItemIds(syncTargetId);
|
|
},
|
|
|
|
wipeOutFailSafe: Setting.value('sync.wipeOutFailSafe'),
|
|
|
|
logger: this.logger(),
|
|
});
|
|
|
|
const remotes = listResult.items;
|
|
|
|
this.logSyncOperation('fetchingTotal', null, null, 'Fetching delta items from sync target', remotes.length);
|
|
|
|
for (const remote of remotes) {
|
|
if (this.cancelling()) break;
|
|
|
|
this.downloadQueue_.push(remote.path, async () => {
|
|
return this.apiCall('get', remote.path);
|
|
});
|
|
}
|
|
|
|
for (let i = 0; i < remotes.length; i++) {
|
|
if (this.cancelling() || this.testingHooks_.indexOf('cancelDeltaLoop2') >= 0) {
|
|
hasCancelled = true;
|
|
break;
|
|
}
|
|
|
|
this.logSyncOperation('fetchingProcessed', null, null, 'Processing fetched item');
|
|
|
|
const remote = remotes[i];
|
|
if (!BaseItem.isSystemPath(remote.path)) continue; // The delta API might return things like the .sync, .resource or the root folder
|
|
|
|
const loadContent = async () => {
|
|
const task = await this.downloadQueue_.waitForResult(path); // await this.apiCall('get', path);
|
|
if (task.error) throw task.error;
|
|
if (!task.result) return null;
|
|
return await BaseItem.unserialize(task.result);
|
|
};
|
|
|
|
const path = remote.path;
|
|
let action = null;
|
|
let reason = '';
|
|
let local = await BaseItem.loadItemByPath(path);
|
|
let ItemClass = null;
|
|
let content = null;
|
|
|
|
try {
|
|
if (!local) {
|
|
if (remote.isDeleted !== true) {
|
|
action = 'createLocal';
|
|
reason = 'remote exists but local does not';
|
|
content = await loadContent();
|
|
ItemClass = content ? BaseItem.itemClass(content) : null;
|
|
}
|
|
} else {
|
|
ItemClass = BaseItem.itemClass(local);
|
|
local = ItemClass.filter(local);
|
|
if (remote.isDeleted) {
|
|
action = 'deleteLocal';
|
|
reason = 'remote has been deleted';
|
|
} else {
|
|
content = await loadContent();
|
|
if (content && content.updated_time > local.updated_time) {
|
|
action = 'updateLocal';
|
|
reason = 'remote is more recent than local';
|
|
}
|
|
}
|
|
}
|
|
} catch (error) {
|
|
if (error.code === 'rejectedByTarget') {
|
|
this.progressReport_.errors.push(error);
|
|
this.logger().warn(`Rejected by target: ${path}: ${error.message}`);
|
|
action = null;
|
|
} else {
|
|
error.message = `On file ${path}: ${error.message}`;
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
if (this.testingHooks_.indexOf('skipRevisions') >= 0 && content && content.type_ === BaseModel.TYPE_REVISION) action = null;
|
|
|
|
if (!action) continue;
|
|
|
|
this.logSyncOperation(action, local, remote, reason);
|
|
|
|
if (action == 'createLocal' || action == 'updateLocal') {
|
|
if (content === null) {
|
|
this.logger().warn(`Remote has been deleted between now and the delta() call? In that case it will be handled during the next sync: ${path}`);
|
|
continue;
|
|
}
|
|
content = ItemClass.filter(content);
|
|
|
|
// 2017-12-03: This was added because the new user_updated_time and user_created_time properties were added
|
|
// to the items. However changing the database is not enough since remote items that haven't been synced yet
|
|
// will not have these properties and, since they are required, it would cause a problem. So this check
|
|
// if they are present and, if not, set them to a reasonable default.
|
|
// Let's leave these two lines for 6 months, by which time all the clients should have been synced.
|
|
if (!content.user_updated_time) content.user_updated_time = content.updated_time;
|
|
if (!content.user_created_time) content.user_created_time = content.created_time;
|
|
|
|
const options: any = {
|
|
autoTimestamp: false,
|
|
nextQueries: BaseItem.updateSyncTimeQueries(syncTargetId, content, time.unixMs()),
|
|
changeSource: ItemChange.SOURCE_SYNC,
|
|
};
|
|
if (action == 'createLocal') options.isNew = true;
|
|
if (action == 'updateLocal') options.oldItem = local;
|
|
|
|
const creatingOrUpdatingResource = content.type_ == BaseModel.TYPE_RESOURCE && (action == 'createLocal' || action == 'updateLocal');
|
|
|
|
if (creatingOrUpdatingResource) {
|
|
if (content.size >= this.maxResourceSize()) {
|
|
await handleCannotSyncItem(ItemClass, syncTargetId, content, `File "${content.title}" is larger than allowed ${this.maxResourceSize()} bytes. Beyond this limit, the mobile app would crash.`, BaseItem.SYNC_ITEM_LOCATION_REMOTE);
|
|
continue;
|
|
}
|
|
|
|
await ResourceLocalState.save({ resource_id: content.id, fetch_status: Resource.FETCH_STATUS_IDLE });
|
|
}
|
|
|
|
await ItemClass.save(content, options);
|
|
|
|
if (creatingOrUpdatingResource) this.dispatch({ type: 'SYNC_CREATED_OR_UPDATED_RESOURCE', id: content.id });
|
|
|
|
if (!hasAutoEnabledEncryption && content.type_ === BaseModel.TYPE_MASTER_KEY && !masterKeysBefore) {
|
|
hasAutoEnabledEncryption = true;
|
|
this.logger().info('One master key was downloaded and none was previously available: automatically enabling encryption');
|
|
this.logger().info('Using master key: ', content.id);
|
|
await this.encryptionService().enableEncryption(content);
|
|
await this.encryptionService().loadMasterKeysFromSettings();
|
|
this.logger().info('Encryption has been enabled with downloaded master key as active key. However, note that no password was initially supplied. It will need to be provided by user.');
|
|
}
|
|
|
|
if (content.encryption_applied) this.dispatch({ type: 'SYNC_GOT_ENCRYPTED_ITEM' });
|
|
} else if (action == 'deleteLocal') {
|
|
if (local.type_ == BaseModel.TYPE_FOLDER) {
|
|
localFoldersToDelete.push(local);
|
|
continue;
|
|
}
|
|
|
|
const ItemClass = BaseItem.itemClass(local.type_);
|
|
await ItemClass.delete(local.id, { trackDeleted: false, changeSource: ItemChange.SOURCE_SYNC });
|
|
}
|
|
}
|
|
|
|
// If user has cancelled, don't record the new context (2) so that synchronisation
|
|
// can start again from the previous context (1) next time. It is ok if some items
|
|
// have been synced between (1) and (2) because the loop above will handle the same
|
|
// items being synced twice as an update. If the local and remote items are identical
|
|
// the update will simply be skipped.
|
|
if (!hasCancelled) {
|
|
if (options.saveContextHandler) {
|
|
const deltaToSave = Object.assign({}, listResult.context);
|
|
// Remove these two variables because they can be large and can be rebuilt
|
|
// the next time the sync is started.
|
|
delete deltaToSave.statsCache;
|
|
delete deltaToSave.statIdsCache;
|
|
options.saveContextHandler({ delta: deltaToSave });
|
|
}
|
|
|
|
if (!listResult.hasMore) {
|
|
newDeltaContext = listResult.context;
|
|
break;
|
|
}
|
|
context = listResult.context;
|
|
}
|
|
}
|
|
|
|
outputContext.delta = newDeltaContext ? newDeltaContext : lastContext.delta;
|
|
|
|
// ------------------------------------------------------------------------
|
|
// Delete the folders that have been collected in the loop above.
|
|
// Folders are always deleted last, and only if they are empty.
|
|
// If they are not empty it's considered a conflict since whatever deleted
|
|
// them should have deleted their content too. In that case, all its notes
|
|
// are marked as "is_conflict".
|
|
// ------------------------------------------------------------------------
|
|
|
|
if (!this.cancelling()) {
|
|
for (let i = 0; i < localFoldersToDelete.length; i++) {
|
|
const item = localFoldersToDelete[i];
|
|
const noteIds = await Folder.noteIds(item.id);
|
|
if (noteIds.length) {
|
|
// CONFLICT
|
|
await Folder.markNotesAsConflict(item.id);
|
|
}
|
|
await Folder.delete(item.id, { deleteChildren: false, changeSource: ItemChange.SOURCE_SYNC, trackDeleted: false });
|
|
}
|
|
}
|
|
|
|
if (!this.cancelling()) {
|
|
await BaseItem.deleteOrphanSyncItems();
|
|
}
|
|
} // DELTA STEP
|
|
} catch (error) {
|
|
if (throwOnError) {
|
|
errorToThrow = error;
|
|
} else if (error && ['cannotEncryptEncrypted', 'noActiveMasterKey', 'processingPathTwice', 'failSafe', 'lockError', 'outdatedSyncTarget'].indexOf(error.code) >= 0) {
|
|
// Only log an info statement for this since this is a common condition that is reported
|
|
// in the application, and needs to be resolved by the user.
|
|
// Or it's a temporary issue that will be resolved on next sync.
|
|
this.logger().info(error.message);
|
|
|
|
if (error.code === 'failSafe' || error.code === 'lockError') {
|
|
// Get the message to display on UI, but not in testing to avoid poluting stdout
|
|
if (!shim.isTestingEnv()) this.progressReport_.errors.push(error.message);
|
|
this.logLastRequests();
|
|
}
|
|
} else if (error.code === 'unknownItemType') {
|
|
this.progressReport_.errors.push(_('Unknown item type downloaded - please upgrade Joplin to the latest version'));
|
|
this.logger().error(error);
|
|
} else {
|
|
this.logger().error(error);
|
|
if (error.details) this.logger().error('Details:', error.details);
|
|
|
|
// Don't save to the report errors that are due to things like temporary network errors or timeout.
|
|
if (!shim.fetchRequestCanBeRetried(error)) {
|
|
this.progressReport_.errors.push(error);
|
|
this.logLastRequests();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (syncLock) {
|
|
this.lockHandler().stopAutoLockRefresh(syncLock);
|
|
await this.lockHandler().releaseLock(LockType.Sync, this.appType_, this.clientId_);
|
|
}
|
|
|
|
this.syncTargetIsLocked_ = false;
|
|
|
|
if (this.cancelling()) {
|
|
this.logger().info('Synchronisation was cancelled.');
|
|
this.cancelling_ = false;
|
|
}
|
|
|
|
// After syncing, we run the share service maintenance, which is going
|
|
// to fetch share invitations, if any.
|
|
if (this.shareService_) {
|
|
try {
|
|
await this.shareService_.maintenance();
|
|
} catch (error) {
|
|
this.logger().error('Could not run share service maintenance:', error);
|
|
}
|
|
}
|
|
|
|
this.progressReport_.completedTime = time.unixMs();
|
|
|
|
this.logSyncOperation('finished', null, null, `Synchronisation finished [${synchronizationId}]`);
|
|
|
|
await this.logSyncSummary(this.progressReport_);
|
|
|
|
eventManager.emit('syncComplete', {
|
|
withErrors: Synchronizer.reportHasErrors(this.progressReport_),
|
|
});
|
|
|
|
this.onProgress_ = function() {};
|
|
this.progressReport_ = {};
|
|
|
|
this.dispatch({ type: 'SYNC_COMPLETED', isFullSync: this.isFullSync(syncSteps) });
|
|
|
|
this.state_ = 'idle';
|
|
|
|
if (errorToThrow) throw errorToThrow;
|
|
|
|
return outputContext;
|
|
}
|
|
}
|