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mirror of https://github.com/laurent22/joplin.git synced 2025-04-01 21:24:45 +02:00
2017-01-12 23:09:24 +01:00

203 lines
5.0 KiB
C++
Executable File

#include "foldermodel.h"
#include "uuid.h"
#include "dispatcher.h"
using namespace jop;
FolderModel::FolderModel() : AbstractListModel(), orderBy_("title") {
connect(&dispatcher(), SIGNAL(folderCreated(QString)), this, SLOT(dispatcher_folderCreated(QString)));
connect(&dispatcher(), SIGNAL(folderUpdated(QString)), this, SLOT(dispatcher_folderUpdated(QString)));
connect(&dispatcher(), SIGNAL(folderDeleted(QString)), this, SLOT(dispatcher_folderDeleted(QString)));
connect(&dispatcher(), SIGNAL(allFoldersDeleted()), this, SLOT(dispatcher_allFoldersDeleted()));
}
QVariant FolderModel::data(const QModelIndex & index, int role) const {
//QVector<std::unique_ptr<Folder>> folders;
// std::unique_ptr<Folder> f(new Folder());
// f->setValue("title", QString("ancd"));
// BaseModel* b = static_cast<BaseModel*>(f.get());
// qDebug() << b->value("title").toString();
// Folder* f2 = static_cast<Folder*>(b);
// qDebug() << "*" << f2->value("title").toString();
// std::unique_ptr<BaseModel> baseModel(f.release());
// qDebug() << "££££££££££££££££££££££££££££££££" << baseModel->value("title").toString();
// std::unique_ptr<Folder> f2(baseModel.release());
// qDebug() << "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$" << f2->value("title").toString();
//f->setValue("title", "abcd");
Folder folder;
if (virtualItemShown() && index.row() == rowCount() - 1) {
folder.setValue("title", BaseModel::Value(QString("Untitled")));
} else {
folder = atIndex(index.row());
}
if (role == Qt::DisplayRole) {
return folder.value("title").toQVariant();
}
if (role == IdRole) {
return folder.id().toQVariant();
}
return QVariant();
}
bool FolderModel::setData(const QModelIndex &index, const QVariant &value, int role) {
Folder folder = atIndex(index.row());
if (role == Qt::EditRole) {
folder.setValue("title", value);
if (!folder.save()) return false;
cache_.clear();
return true;
}
qWarning() << "Unsupported role" << role;
return false;
}
Folder FolderModel::atIndex(int index) const {
if (cache_.size()) {
if (index < 0 || index >= cache_.size()) {
qWarning() << "Invalid folder index:" << index;
return Folder();
}
return cache_[index];
}
cache_.clear();
cache_ = Folder::all(orderBy_);
if (!cache_.size()) {
qWarning() << "Invalid folder index:" << index;
return Folder();
} else {
return atIndex(index);
}
}
Folder FolderModel::atIndex(const QModelIndex &index) const {
return atIndex(index.row());
}
BaseModel FolderModel::newBaseModel() const {
return Folder();
}
int FolderModel::baseModelCount() const {
return Folder::count();
}
BaseModel FolderModel::cacheGet(int index) const {
return cache_[index];
}
void FolderModel::cacheSet(int index, const BaseModel &baseModel) {
// Folder f(baseModel);
// cache_[index] = f;
}
bool FolderModel::cacheIsset(int index) const {
return index > 0 && cache_.size() > index;
}
void FolderModel::cacheClear() {
cache_.clear();
}
QString FolderModel::indexToId(int index) const {
return data(this->index(index), IdRole).toString();
}
int FolderModel::idToIndex(const QString &id) const {
int count = this->rowCount();
for (int i = 0; i < count; i++) {
Folder folder = atIndex(i);
if (folder.value("id").toString() == id) return i;
}
return -1;
}
QString FolderModel::lastInsertId() const {
return lastInsertId_;
}
bool FolderModel::setData(int index, const QVariant &value, int role) {
return setData(this->index(index), value, role);
}
void FolderModel::addData(const QString &title) {
Folder folder;
folder.setValue("title", title);
if (!folder.save()) return;
lastInsertId_ = folder.id().toString();
}
void FolderModel::deleteData(const int index) {
Folder folder = atIndex(index);
if (!folder.dispose()) return;
}
// TODO: instead of clearing the whole cache every time, the individual items
// could be created/updated/deleted
void FolderModel::dispatcher_folderCreated(const QString &folderId) {
qDebug() << "FolderModel Folder created" << folderId;
cache_.clear();
int from = 0;
int to = rowCount() - 1;
QVector<int> roles;
roles << Qt::DisplayRole;
// Necessary to make sure a new item is added to the view, even
// though it might not be positioned there due to sorting
beginInsertRows(QModelIndex(), to, to);
endInsertRows();
emit dataChanged(this->index(from), this->index(to), roles);
}
void FolderModel::dispatcher_folderUpdated(const QString &folderId) {
qDebug() << "FolderModel Folder udpated" << folderId;
cache_.clear();
QVector<int> roles;
roles << Qt::DisplayRole;
emit dataChanged(this->index(0), this->index(rowCount() - 1), roles);
}
void FolderModel::dispatcher_folderDeleted(const QString &folderId) {
qDebug() << "FolderModel Folder deleted" << folderId;
int index = idToIndex(folderId);
if (index < 0) return;
cache_.clear();
beginRemoveRows(QModelIndex(), index, index);
endRemoveRows();
}
void FolderModel::dispatcher_allFoldersDeleted() {
qDebug() << "FolderModel All folders deleted";
cache_.clear();
beginResetModel();
endResetModel();
}