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https://github.com/louislam/uptime-kuma.git
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fix: expand hover trigger area of beat (#5223)
Co-authored-by: Frank Elsinga <frank@elsinga.de>
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@ -4,11 +4,17 @@
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<div
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v-for="(beat, index) in shortBeatList"
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:key="index"
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class="beat"
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:class="{ 'empty': (beat === 0), 'down': (beat.status === 0), 'pending': (beat.status === 2), 'maintenance': (beat.status === 3) }"
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:style="beatStyle"
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class="beat-hover-area"
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:class="{ 'empty': (beat === 0) }"
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:style="beatHoverAreaStyle"
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:title="getBeatTitle(beat)"
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/>
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>
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<div
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class="beat"
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:class="{ 'empty': (beat === 0), 'down': (beat.status === 0), 'pending': (beat.status === 2), 'maintenance': (beat.status === 3) }"
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:style="beatStyle"
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/>
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</div>
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</div>
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<div
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v-if="!$root.isMobile && size !== 'small' && beatList.length > 4 && $root.styleElapsedTime !== 'none'"
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@ -47,7 +53,7 @@ export default {
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beatWidth: 10,
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beatHeight: 30,
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hoverScale: 1.5,
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beatMargin: 4,
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beatHoverAreaPadding: 4,
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move: false,
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maxBeat: -1,
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};
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@ -123,7 +129,7 @@ export default {
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barStyle() {
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if (this.move && this.shortBeatList.length > this.maxBeat) {
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let width = -(this.beatWidth + this.beatMargin * 2);
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let width = -(this.beatWidth + this.beatHoverAreaPadding * 2);
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return {
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transition: "all ease-in-out 0.25s",
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@ -137,12 +143,17 @@ export default {
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},
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beatHoverAreaStyle() {
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return {
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padding: this.beatHoverAreaPadding + "px",
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"--hover-scale": this.hoverScale,
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};
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},
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beatStyle() {
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return {
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width: this.beatWidth + "px",
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height: this.beatHeight + "px",
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margin: this.beatMargin + "px",
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"--hover-scale": this.hoverScale,
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};
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},
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@ -152,7 +163,7 @@ export default {
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*/
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timeStyle() {
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return {
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"margin-left": this.numPadding * (this.beatWidth + this.beatMargin * 2) + "px",
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"margin-left": this.numPadding * (this.beatWidth + this.beatHoverAreaPadding * 2) + "px",
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};
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},
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@ -219,20 +230,20 @@ export default {
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if (this.size !== "big") {
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this.beatWidth = 5;
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this.beatHeight = 16;
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this.beatMargin = 2;
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this.beatHoverAreaPadding = 2;
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}
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// Suddenly, have an idea how to handle it universally.
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// If the pixel * ratio != Integer, then it causes render issue, round it to solve it!!
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const actualWidth = this.beatWidth * window.devicePixelRatio;
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const actualMargin = this.beatMargin * window.devicePixelRatio;
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const actualHoverAreaPadding = this.beatHoverAreaPadding * window.devicePixelRatio;
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if (!Number.isInteger(actualWidth)) {
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this.beatWidth = Math.round(actualWidth) / window.devicePixelRatio;
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}
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if (!Number.isInteger(actualMargin)) {
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this.beatMargin = Math.round(actualMargin) / window.devicePixelRatio;
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if (!Number.isInteger(actualHoverAreaPadding)) {
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this.beatHoverAreaPadding = Math.round(actualHoverAreaPadding) / window.devicePixelRatio;
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}
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window.addEventListener("resize", this.resize);
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@ -245,7 +256,7 @@ export default {
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*/
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resize() {
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if (this.$refs.wrap) {
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this.maxBeat = Math.floor(this.$refs.wrap.clientWidth / (this.beatWidth + this.beatMargin * 2));
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this.maxBeat = Math.floor(this.$refs.wrap.clientWidth / (this.beatWidth + this.beatHoverAreaPadding * 2));
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}
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},
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@ -273,32 +284,41 @@ export default {
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}
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.hp-bar-big {
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.beat {
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.beat-hover-area {
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display: inline-block;
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background-color: $primary;
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border-radius: $border-radius;
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&.empty {
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background-color: aliceblue;
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}
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&.down {
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background-color: $danger;
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}
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&.pending {
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background-color: $warning;
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}
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&.maintenance {
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background-color: $maintenance;
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}
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&:not(.empty):hover {
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transition: all ease-in-out 0.15s;
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opacity: 0.8;
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transform: scale(var(--hover-scale));
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}
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.beat {
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background-color: $primary;
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border-radius: $border-radius;
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/*
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pointer-events needs to be changed because
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tooltip momentarily disappears when crossing between .beat-hover-area and .beat
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*/
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pointer-events: none;
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&.empty {
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background-color: aliceblue;
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}
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&.down {
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background-color: $danger;
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}
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&.pending {
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background-color: $warning;
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}
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&.maintenance {
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background-color: $maintenance;
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}
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}
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}
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}
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