2015-05-22 20:37:40 +02:00
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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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package gin
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import (
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2015-09-30 03:21:17 +02:00
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"io"
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2015-05-22 20:37:40 +02:00
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"os"
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2015-09-30 03:21:17 +02:00
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"github.com/gin-gonic/gin/binding"
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2015-05-22 20:37:40 +02:00
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)
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2015-09-30 03:21:17 +02:00
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const ENV_GIN_MODE = "GIN_MODE"
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const (
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DebugMode string = "debug"
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ReleaseMode string = "release"
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TestMode string = "test"
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)
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const (
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debugCode = iota
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releaseCode = iota
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testCode = iota
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)
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2016-03-07 21:23:49 +02:00
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// DefaultWriter is the default io.Writer used the Gin for debug output and
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// middleware output like Logger() or Recovery().
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// Note that both Logger and Recovery provides custom ways to configure their
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// output io.Writer.
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// To support coloring in Windows use:
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// import "github.com/mattn/go-colorable"
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// gin.DefaultWriter = colorable.NewColorableStdout()
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var DefaultWriter io.Writer = os.Stdout
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var DefaultErrorWriter io.Writer = os.Stderr
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2015-05-22 20:37:40 +02:00
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var ginMode int = debugCode
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var modeName string = DebugMode
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func init() {
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mode := os.Getenv(ENV_GIN_MODE)
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if len(mode) == 0 {
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SetMode(DebugMode)
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} else {
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SetMode(mode)
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}
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}
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func SetMode(value string) {
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switch value {
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case DebugMode:
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ginMode = debugCode
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case ReleaseMode:
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ginMode = releaseCode
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case TestMode:
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ginMode = testCode
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default:
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panic("gin mode unknown: " + value)
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}
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modeName = value
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}
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2015-09-30 03:21:17 +02:00
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func DisableBindValidation() {
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binding.Validator = nil
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}
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2015-05-22 20:37:40 +02:00
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func Mode() string {
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return modeName
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}
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