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woodpecker/pkg/queue/queue.go
Alex Suraci 4b52fcad1a provide runner to workers, use it for all builds
Signed-off-by: Abhijit Hiremagalur <abhi@pivotallabs.com>
2014-02-24 17:51:25 -08:00

61 lines
1.2 KiB
Go

package queue
import (
"github.com/drone/drone/pkg/build/docker"
"github.com/drone/drone/pkg/build/script"
. "github.com/drone/drone/pkg/model"
"runtime"
"time"
)
// A Queue dispatches tasks to workers.
type Queue struct {
tasks chan<- *BuildTask
}
// BuildTasks represents a build that is pending
// execution.
type BuildTask struct {
Repo *Repo
Commit *Commit
Build *Build
// Build instructions from the .drone.yml
// file, unmarshalled.
Script *script.Build
}
var defaultQueue = Start(runtime.NumCPU(), newRunner(docker.DefaultClient, 300*time.Second)) // TEMPORARY; INJECT PLEASE
var Add = defaultQueue.Add // TEMPORARY; INJECT PLEASE
func Start(workers int, runner Runner) *Queue {
// get the number of CPUs. Since builds
// tend to be CPU-intensive we should only
// execute 1 build per CPU.
// must be at least 1
// if ncpu < 1 {
// ncpu = 1
// }
tasks := make(chan *BuildTask)
queue := &Queue{tasks: tasks}
// spawn a worker for each CPU
for i := 0; i < workers; i++ {
worker := worker{
runner: runner,
}
go worker.work(tasks)
}
return queue
}
// Add adds the task to the build queue.
func (q *Queue) Add(task *BuildTask) {
q.tasks <- task
}