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woodpecker/engine/util.go
2015-09-30 12:37:32 -07:00

36 lines
844 B
Go

package engine
import (
"encoding/json"
)
func encodeToLegacyFormat(t *Task) ([]byte, error) {
// t.System.Plugins = append(t.System.Plugins, "plugins/*")
// s := map[string]interface{}{}
// s["repo"] = t.Repo
// s["config"] = t.Config
// s["secret"] = t.Secret
// s["job"] = t.Job
// s["system"] = t.System
// s["workspace"] = map[string]interface{}{
// "netrc": t.Netrc,
// "keys": t.Keys,
// }
// s["build"] = map[string]interface{}{
// "number": t.Build.Number,
// "status": t.Build.Status,
// "head_commit": map[string]interface{}{
// "sha": t.Build.Commit,
// "ref": t.Build.Ref,
// "branch": t.Build.Branch,
// "message": t.Build.Message,
// "author": map[string]interface{}{
// "login": t.Build.Author,
// "email": t.Build.Email,
// },
// },
// }
return json.Marshal(t)
}