mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-12-24 10:07:21 +02:00
248 lines
6.6 KiB
Go
248 lines
6.6 KiB
Go
package queue
|
|
|
|
import (
|
|
"bytes"
|
|
"fmt"
|
|
bldr "github.com/drone/drone/pkg/build"
|
|
"github.com/drone/drone/pkg/build/git"
|
|
r "github.com/drone/drone/pkg/build/repo"
|
|
"github.com/drone/drone/pkg/build/script"
|
|
"github.com/drone/drone/pkg/channel"
|
|
"github.com/drone/drone/pkg/database"
|
|
. "github.com/drone/drone/pkg/model"
|
|
"github.com/drone/drone/pkg/plugin/notify"
|
|
"github.com/drone/go-github/github"
|
|
"log"
|
|
"path/filepath"
|
|
"time"
|
|
)
|
|
|
|
// queue that will store all build tasks until
|
|
// they are processed by a worker.
|
|
var queue = make(chan *BuildTask)
|
|
|
|
// work is a function that will infinitely
|
|
// run in the background waiting for tasks that
|
|
// it can pull off the queue and execute.
|
|
func work() {
|
|
var task *BuildTask
|
|
for {
|
|
// get work item (pointer) from the queue
|
|
task = <-queue
|
|
if task == nil {
|
|
continue
|
|
}
|
|
|
|
// execute the task
|
|
task.execute()
|
|
}
|
|
}
|
|
|
|
// Add adds the task to the build queue.
|
|
func Add(task *BuildTask) {
|
|
queue <- task
|
|
}
|
|
|
|
// BuildTasks represents a build that is pending
|
|
// execution.
|
|
type BuildTask struct {
|
|
Repo *Repo
|
|
Commit *Commit
|
|
Build *Build
|
|
|
|
// Build instructions from the .drone.yml
|
|
// file, unmarshalled.
|
|
Script *script.Build
|
|
}
|
|
|
|
// execute will execute the build task and persist
|
|
// the results to the datastore.
|
|
func (b *BuildTask) execute() error {
|
|
// we need to be sure that we can recover
|
|
// from any sort panic that could occur
|
|
// to avoid brining down the entire application
|
|
defer func() {
|
|
if e := recover(); e != nil {
|
|
b.Build.Finished = time.Now().UTC()
|
|
b.Commit.Finished = time.Now().UTC()
|
|
b.Build.Duration = b.Build.Finished.Unix() - b.Build.Started.Unix()
|
|
b.Commit.Duration = b.Build.Finished.Unix() - b.Build.Started.Unix()
|
|
b.Commit.Status = "Error"
|
|
b.Build.Status = "Error"
|
|
database.SaveBuild(b.Build)
|
|
database.SaveCommit(b.Commit)
|
|
}
|
|
}()
|
|
|
|
// update commit and build status
|
|
b.Commit.Status = "Started"
|
|
b.Build.Status = "Started"
|
|
b.Build.Started = time.Now().UTC()
|
|
b.Commit.Started = time.Now().UTC()
|
|
|
|
// persist the commit to the database
|
|
if err := database.SaveCommit(b.Commit); err != nil {
|
|
return err
|
|
}
|
|
|
|
// persist the build to the database
|
|
if err := database.SaveBuild(b.Build); err != nil {
|
|
return err
|
|
}
|
|
|
|
// get settings
|
|
settings, _ := database.GetSettings()
|
|
|
|
// notification context
|
|
context := ¬ify.Context{
|
|
Repo: b.Repo,
|
|
Commit: b.Commit,
|
|
Host: settings.URL().String(),
|
|
}
|
|
|
|
// send all "started" notifications
|
|
if b.Script.Notifications != nil {
|
|
b.Script.Notifications.Send(context)
|
|
}
|
|
|
|
// Send "started" notification to Github
|
|
if err := updateGitHubStatus(b.Repo, b.Commit); err != nil {
|
|
log.Printf("error updating github status: %s\n", err.Error())
|
|
}
|
|
|
|
// make sure a channel exists for the repository,
|
|
// the commit, and the commit output (TODO)
|
|
reposlug := fmt.Sprintf("%s/%s/%s", b.Repo.Host, b.Repo.Owner, b.Repo.Name)
|
|
commitslug := fmt.Sprintf("%s/%s/%s/commit/%s", b.Repo.Host, b.Repo.Owner, b.Repo.Name, b.Commit.Hash)
|
|
consoleslug := fmt.Sprintf("%s/%s/%s/commit/%s/builds/%s", b.Repo.Host, b.Repo.Owner, b.Repo.Name, b.Commit.Hash, b.Build.Slug)
|
|
channel.Create(reposlug)
|
|
channel.Create(commitslug)
|
|
channel.CreateStream(consoleslug)
|
|
|
|
// notify the channels that the commit and build started
|
|
channel.SendJSON(reposlug, b.Commit)
|
|
channel.SendJSON(commitslug, b.Build)
|
|
|
|
var buf = &bufferWrapper{channel: consoleslug}
|
|
|
|
// append private parameters to the environment
|
|
// variable section of the .drone.yml file
|
|
if b.Repo.Params != nil {
|
|
for k, v := range b.Repo.Params {
|
|
b.Script.Env = append(b.Script.Env, k+"="+v)
|
|
}
|
|
}
|
|
|
|
// execute the build
|
|
builder := bldr.Builder{}
|
|
builder.Build = b.Script
|
|
builder.Repo = &r.Repo{Path: b.Repo.URL, Branch: b.Commit.Branch, Commit: b.Commit.Hash, PR: b.Commit.PullRequest, Dir: filepath.Join("/var/cache/drone/src", b.Repo.Slug), Depth: git.GitDepth(b.Script.Git)}
|
|
builder.Key = []byte(b.Repo.PrivateKey)
|
|
builder.Stdout = buf
|
|
builder.Timeout = 300 * time.Minute
|
|
|
|
defer func() {
|
|
// update the status of the commit using the
|
|
// GitHub status API.
|
|
if err := updateGitHubStatus(b.Repo, b.Commit); err != nil {
|
|
log.Printf("error updating github status: %s\n", err.Error())
|
|
}
|
|
}()
|
|
|
|
buildErr := builder.Run()
|
|
|
|
b.Build.Finished = time.Now().UTC()
|
|
b.Commit.Finished = time.Now().UTC()
|
|
b.Build.Duration = b.Build.Finished.UnixNano() - b.Build.Started.UnixNano()
|
|
b.Commit.Duration = b.Build.Finished.UnixNano() - b.Build.Started.UnixNano()
|
|
b.Commit.Status = "Success"
|
|
b.Build.Status = "Success"
|
|
b.Build.Stdout = buf.buf.String()
|
|
|
|
// if exit code != 0 set to failure
|
|
if builder.BuildState == nil || builder.BuildState.ExitCode != 0 {
|
|
b.Commit.Status = "Failure"
|
|
b.Build.Status = "Failure"
|
|
if buildErr != nil && b.Build.Stdout == "" {
|
|
// TODO: If you wanted to have very friendly error messages, you could do that here
|
|
b.Build.Stdout = buildErr.Error() + "\n"
|
|
}
|
|
}
|
|
|
|
// persist the build to the database
|
|
if err := database.SaveBuild(b.Build); err != nil {
|
|
return err
|
|
}
|
|
|
|
// persist the commit to the database
|
|
if err := database.SaveCommit(b.Commit); err != nil {
|
|
return err
|
|
}
|
|
|
|
// notify the channels that the commit and build finished
|
|
channel.SendJSON(reposlug, b.Commit)
|
|
channel.SendJSON(commitslug, b.Build)
|
|
channel.Close(consoleslug)
|
|
|
|
// send all "finished" notifications
|
|
if b.Script.Notifications != nil {
|
|
b.Script.Notifications.Send(context)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// updateGitHubStatus is a helper function that will send
|
|
// the build status to GitHub using the Status API.
|
|
// see https://github.com/blog/1227-commit-status-api
|
|
func updateGitHubStatus(repo *Repo, commit *Commit) error {
|
|
|
|
// convert from drone status to github status
|
|
var message, status string
|
|
switch commit.Status {
|
|
case "Success":
|
|
status = "success"
|
|
message = "The build succeeded on drone.io"
|
|
case "Failure":
|
|
status = "failure"
|
|
message = "The build failed on drone.io"
|
|
case "Started":
|
|
status = "pending"
|
|
message = "The build is pending on drone.io"
|
|
default:
|
|
status = "error"
|
|
message = "The build errored on drone.io"
|
|
}
|
|
|
|
// get the system settings
|
|
settings, _ := database.GetSettings()
|
|
|
|
// get the user from the database
|
|
// since we need his / her GitHub token
|
|
user, err := database.GetUser(repo.UserID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
client := github.New(user.GithubToken)
|
|
client.ApiUrl = settings.GitHubApiUrl;
|
|
|
|
var url string
|
|
url = settings.URL().String() + "/" + repo.Slug + "/commit/" + commit.Hash
|
|
|
|
return client.Repos.CreateStatus(repo.Owner, repo.Name, status, url, message, commit.Hash)
|
|
}
|
|
|
|
type bufferWrapper struct {
|
|
buf bytes.Buffer
|
|
|
|
// name of the channel
|
|
channel string
|
|
}
|
|
|
|
func (b *bufferWrapper) Write(p []byte) (n int, err error) {
|
|
n, err = b.buf.Write(p)
|
|
channel.SendBytes(b.channel, p)
|
|
return
|
|
}
|