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woodpecker/plugins/secrets/vault/vault.go
2018-02-21 14:12:10 -08:00

220 lines
4.2 KiB
Go

// Copyright 2018 Drone.IO Inc
// Use of this software is governed by the Drone Enterpise License
// that can be found in the LICENSE file.
package vault
import (
"path"
"strings"
"time"
"github.com/Sirupsen/logrus"
"github.com/drone/drone/extras/secrets"
"github.com/drone/drone/model"
"github.com/hashicorp/vault/api"
"gopkg.in/yaml.v2"
)
// yaml configuration representation
//
// secrets:
// docker_username:
// file: path/to/docker/username
// docker_password:
// file: path/to/docker/password
//
type vaultConfig struct {
Secrets map[string]struct {
Path string
File string
Vault string
}
}
type vault struct {
store model.ConfigStore
client *api.Client
ttl time.Duration
renew time.Duration
done chan struct{}
}
// New returns a new store with secrets loaded from vault.
func New(store model.ConfigStore, opts ...Opts) (secrets.Plugin, error) {
client, err := api.NewClient(nil)
if err != nil {
return nil, err
}
v := &vault{
store: store,
client: client,
}
for _, opt := range opts {
opt(v)
}
v.start() // start the refresh process.
return v, nil
}
func (v *vault) SecretListBuild(repo *model.Repo, build *model.Build) ([]*model.Secret, error) {
return v.list(repo, build)
}
func (v *vault) list(repo *model.Repo, build *model.Build) ([]*model.Secret, error) {
conf, err := v.store.ConfigLoad(build.ConfigID)
if err != nil {
return nil, err
}
var (
in = []byte(conf.Data)
out = new(vaultConfig)
secrets []*model.Secret
)
err = yaml.Unmarshal(in, out)
if err != nil {
return nil, err
}
for key, val := range out.Secrets {
var path string
switch {
case val.Path != "":
path = val.Path
case val.File != "":
path = val.File
case val.Vault != "":
path = val.Vault
}
if path == "" {
continue
}
vaultSecret, err := v.get(path)
if err != nil {
return nil, err
}
if vaultSecret == nil {
continue
}
if !vaultSecret.Match(repo.FullName) {
continue
}
secrets = append(secrets, &model.Secret{
Name: key,
Value: vaultSecret.Value,
Events: vaultSecret.Event,
Images: vaultSecret.Image,
})
}
return secrets, nil
}
func (v *vault) get(path string) (*vaultSecret, error) {
secret, err := v.client.Logical().Read(path)
if err != nil {
return nil, err
}
if secret == nil || secret.Data == nil {
return nil, nil
}
return parseVaultSecret(secret.Data), nil
}
// start starts the renewal loop.
func (v *vault) start() {
if v.renew == 0 || v.ttl == 0 {
logrus.Debugf("vault: token renewal disabled")
return
}
if v.done != nil {
close(v.done)
}
logrus.Debugf("vault: token renewal enabled: renew every %v", v.renew)
v.done = make(chan struct{})
if v.renew != 0 {
go v.renewLoop()
}
}
// stop stops the renewal loop.
func (v *vault) stop() {
close(v.done)
}
func (v *vault) renewLoop() {
for {
select {
case <-time.After(v.renew):
incr := int(v.ttl / time.Second)
logrus.Debugf("vault: refreshing token: increment %v", v.ttl)
_, err := v.client.Auth().Token().RenewSelf(incr)
if err != nil {
logrus.Errorf("vault: refreshing token failed: %s", err)
} else {
logrus.Debugf("vault: refreshing token succeeded")
}
case <-v.done:
return
}
}
}
type vaultSecret struct {
Value string
Image []string
Event []string
Repo []string
}
func parseVaultSecret(data map[string]interface{}) *vaultSecret {
secret := new(vaultSecret)
if vvalue, ok := data["value"]; ok {
if svalue, ok := vvalue.(string); ok {
secret.Value = svalue
}
}
if vimage, ok := data["image"]; ok {
if simage, ok := vimage.(string); ok {
secret.Image = strings.Split(simage, ",")
}
}
if vevent, ok := data["event"]; ok {
if sevent, ok := vevent.(string); ok {
secret.Event = strings.Split(sevent, ",")
}
}
if vrepo, ok := data["repo"]; ok {
if srepo, ok := vrepo.(string); ok {
secret.Repo = strings.Split(srepo, ",")
}
}
if secret.Event == nil {
secret.Event = []string{}
}
if secret.Image == nil {
secret.Image = []string{}
}
if secret.Repo == nil {
secret.Repo = []string{}
}
return secret
}
func (v *vaultSecret) Match(name string) bool {
if len(v.Repo) == 0 {
return true
}
for _, pattern := range v.Repo {
if ok, _ := path.Match(pattern, name); ok {
return true
}
}
return false
}