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woodpecker/vendor/github.com/gin-gonic/gin/binding/validate_test.go
2015-09-29 18:21:17 -07:00

70 lines
1.6 KiB
Go

// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package binding
import (
"testing"
"github.com/stretchr/testify/assert"
)
type struct1 struct {
Value float64 `binding:"required"`
}
type struct2 struct {
RequiredValue string `binding:"required"`
Value float64
}
type struct3 struct {
Integer int
String string
BasicSlice []int
Boolean bool
RequiredInteger int `binding:"required"`
RequiredString string `binding:"required"`
RequiredAnotherStruct struct1 `binding:"required"`
RequiredBasicSlice []int `binding:"required"`
RequiredComplexSlice []struct2 `binding:"required"`
RequiredBoolean bool `binding:"required"`
}
func createStruct() struct3 {
return struct3{
RequiredInteger: 2,
RequiredString: "hello",
RequiredAnotherStruct: struct1{1.5},
RequiredBasicSlice: []int{1, 2, 3, 4},
RequiredComplexSlice: []struct2{
{RequiredValue: "A"},
{RequiredValue: "B"},
},
RequiredBoolean: true,
}
}
func TestValidateGoodObject(t *testing.T) {
test := createStruct()
assert.Nil(t, validate(&test))
}
type Object map[string]interface{}
type MyObjects []Object
func TestValidateSlice(t *testing.T) {
var obj MyObjects
var obj2 Object
var nu = 10
assert.NoError(t, validate(obj))
assert.NoError(t, validate(&obj))
assert.NoError(t, validate(obj2))
assert.NoError(t, validate(&obj2))
assert.NoError(t, validate(nu))
assert.NoError(t, validate(&nu))
}