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woodpecker/cncd/queue/fifo.go
2019-04-06 15:44:04 +02:00

208 lines
4.1 KiB
Go

package queue
import (
"container/list"
"context"
"log"
"runtime"
"sync"
"time"
)
type entry struct {
item *Task
done chan bool
retry int
error error
deadline time.Time
}
type worker struct {
filter Filter
channel chan *Task
}
type fifo struct {
sync.Mutex
workers map[*worker]struct{}
running map[string]*entry
pending *list.List
extension time.Duration
}
// New returns a new fifo queue.
func New() Queue {
return &fifo{
workers: map[*worker]struct{}{},
running: map[string]*entry{},
pending: list.New(),
extension: time.Minute * 10,
}
}
// Push pushes an item to the tail of this queue.
func (q *fifo) Push(c context.Context, task *Task) error {
q.Lock()
q.pending.PushBack(task)
q.Unlock()
go q.process()
return nil
}
// Poll retrieves and removes the head of this queue.
func (q *fifo) Poll(c context.Context, f Filter) (*Task, error) {
q.Lock()
w := &worker{
channel: make(chan *Task, 1),
filter: f,
}
q.workers[w] = struct{}{}
q.Unlock()
go q.process()
for {
select {
case <-c.Done():
q.Lock()
delete(q.workers, w)
q.Unlock()
return nil, nil
case t := <-w.channel:
return t, nil
}
}
}
// Done signals that the item is done executing.
func (q *fifo) Done(c context.Context, id string) error {
return q.Error(c, id, nil)
}
// Error signals that the item is done executing with error.
func (q *fifo) Error(c context.Context, id string, err error) error {
q.Lock()
state, ok := q.running[id]
if ok {
state.error = err
close(state.done)
delete(q.running, id)
}
q.Unlock()
return nil
}
// Evict removes a pending task from the queue.
func (q *fifo) Evict(c context.Context, id string) error {
q.Lock()
defer q.Unlock()
var next *list.Element
for e := q.pending.Front(); e != nil; e = next {
next = e.Next()
task, ok := e.Value.(*Task)
if ok && task.ID == id {
q.pending.Remove(e)
return nil
}
}
return ErrNotFound
}
// Wait waits until the item is done executing.
func (q *fifo) Wait(c context.Context, id string) error {
q.Lock()
state := q.running[id]
q.Unlock()
if state != nil {
select {
case <-c.Done():
case <-state.done:
return state.error
}
}
return nil
}
// Extend extends the task execution deadline.
func (q *fifo) Extend(c context.Context, id string) error {
q.Lock()
defer q.Unlock()
state, ok := q.running[id]
if ok {
state.deadline = time.Now().Add(q.extension)
return nil
}
return ErrNotFound
}
// Info returns internal queue information.
func (q *fifo) Info(c context.Context) InfoT {
q.Lock()
stats := InfoT{}
stats.Stats.Workers = len(q.workers)
stats.Stats.Pending = q.pending.Len()
stats.Stats.Running = len(q.running)
for e := q.pending.Front(); e != nil; e = e.Next() {
stats.Pending = append(stats.Pending, e.Value.(*Task))
}
for _, entry := range q.running {
stats.Running = append(stats.Running, entry.item)
}
q.Unlock()
return stats
}
// helper function that loops through the queue and attempts to
// match the item to a single subscriber.
func (q *fifo) process() {
defer func() {
// the risk of panic is low. This code can probably be removed
// once the code has been used in real world installs without issue.
if err := recover(); err != nil {
const size = 64 << 10
buf := make([]byte, size)
buf = buf[:runtime.Stack(buf, false)]
log.Printf("queue: unexpected panic: %v\n%s", err, buf)
}
}()
q.Lock()
defer q.Unlock()
// TODO(bradrydzewski) move this to a helper function
// push items to the front of the queue if the item expires.
for id, state := range q.running {
if time.Now().After(state.deadline) {
q.pending.PushFront(state.item)
delete(q.running, id)
close(state.done)
}
}
var next *list.Element
loop:
for e := q.pending.Front(); e != nil; e = next {
next = e.Next()
item := e.Value.(*Task)
for w := range q.workers {
if w.filter(item) {
delete(q.workers, w)
q.pending.Remove(e)
q.running[item.ID] = &entry{
item: item,
done: make(chan bool),
deadline: time.Now().Add(q.extension),
}
w.channel <- item
break loop
}
}
}
}