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/*
* Copyright ( c ) 2007 Michael Niedermayer < michaelni @ gmx . at >
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* Copyright ( c ) 2013 Clément Bœsch < u pkh me >
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*
* This file is part of FFmpeg .
*
* FFmpeg is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* FFmpeg is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg ; if not , write to the Free Software Foundation , Inc . ,
* 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA .
*/
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// The code written by Michael Niedermayer in 70024b6b47b9eacfe01e8f92349ca9bf1ccd7d5a:libavfilter/vf_owdenoise.c
// can also be used under the LGPL due to:
// <michaelni> durandal_1707, if you do all the "todo" points from vf_owdenoise.c that are in that file since 2013 then sure i would be more than happy to relicense my part of it to LGPL
// <durandal_1707> michaelni: first relicense than work
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/**
* @ todo try to change to int
* @ todo try lifting based implementation
* @ todo optimize optimize optimize
* @ todo hard thresholding
* @ todo use QP to decide filter strength
* @ todo wavelet normalization / least squares optimal signal vs . noise thresholds
*/
# include "libavutil/imgutils.h"
# include "libavutil/opt.h"
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# include "libavutil/mem_internal.h"
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# include "libavutil/pixdesc.h"
# include "avfilter.h"
# include "internal.h"
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typedef struct OWDenoiseContext {
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const AVClass * class ;
double luma_strength ;
double chroma_strength ;
int depth ;
float * plane [ 16 + 1 ] [ 4 ] ;
int linesize ;
int hsub , vsub ;
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int pixel_depth ;
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} OWDenoiseContext ;
# define OFFSET(x) offsetof(OWDenoiseContext, x)
# define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
static const AVOption owdenoise_options [ ] = {
{ " depth " , " set depth " , OFFSET ( depth ) , AV_OPT_TYPE_INT , { . i64 = 8 } , 8 , 16 , FLAGS } ,
{ " luma_strength " , " set luma strength " , OFFSET ( luma_strength ) , AV_OPT_TYPE_DOUBLE , { . dbl = 1.0 } , 0 , 1000 , FLAGS } ,
{ " ls " , " set luma strength " , OFFSET ( luma_strength ) , AV_OPT_TYPE_DOUBLE , { . dbl = 1.0 } , 0 , 1000 , FLAGS } ,
{ " chroma_strength " , " set chroma strength " , OFFSET ( chroma_strength ) , AV_OPT_TYPE_DOUBLE , { . dbl = 1.0 } , 0 , 1000 , FLAGS } ,
{ " cs " , " set chroma strength " , OFFSET ( chroma_strength ) , AV_OPT_TYPE_DOUBLE , { . dbl = 1.0 } , 0 , 1000 , FLAGS } ,
{ NULL }
} ;
AVFILTER_DEFINE_CLASS ( owdenoise ) ;
DECLARE_ALIGNED ( 8 , static const uint8_t , dither ) [ 8 ] [ 8 ] = {
{ 0 , 48 , 12 , 60 , 3 , 51 , 15 , 63 } ,
{ 32 , 16 , 44 , 28 , 35 , 19 , 47 , 31 } ,
{ 8 , 56 , 4 , 52 , 11 , 59 , 7 , 55 } ,
{ 40 , 24 , 36 , 20 , 43 , 27 , 39 , 23 } ,
{ 2 , 50 , 14 , 62 , 1 , 49 , 13 , 61 } ,
{ 34 , 18 , 46 , 30 , 33 , 17 , 45 , 29 } ,
{ 10 , 58 , 6 , 54 , 9 , 57 , 5 , 53 } ,
{ 42 , 26 , 38 , 22 , 41 , 25 , 37 , 21 } ,
} ;
static const double coeff [ 2 ] [ 5 ] = {
{
0.6029490182363579 * M_SQRT2 ,
0.2668641184428723 * M_SQRT2 ,
- 0.07822326652898785 * M_SQRT2 ,
- 0.01686411844287495 * M_SQRT2 ,
0.02674875741080976 * M_SQRT2 ,
} , {
1.115087052456994 / M_SQRT2 ,
- 0.5912717631142470 / M_SQRT2 ,
- 0.05754352622849957 / M_SQRT2 ,
0.09127176311424948 / M_SQRT2 ,
}
} ;
static const double icoeff [ 2 ] [ 5 ] = {
{
1.115087052456994 / M_SQRT2 ,
0.5912717631142470 / M_SQRT2 ,
- 0.05754352622849957 / M_SQRT2 ,
- 0.09127176311424948 / M_SQRT2 ,
} , {
0.6029490182363579 * M_SQRT2 ,
- 0.2668641184428723 * M_SQRT2 ,
- 0.07822326652898785 * M_SQRT2 ,
0.01686411844287495 * M_SQRT2 ,
0.02674875741080976 * M_SQRT2 ,
}
} ;
static inline void decompose ( float * dst_l , float * dst_h , const float * src ,
int linesize , int w )
{
int x , i ;
for ( x = 0 ; x < w ; x + + ) {
double sum_l = src [ x * linesize ] * coeff [ 0 ] [ 0 ] ;
double sum_h = src [ x * linesize ] * coeff [ 1 ] [ 0 ] ;
for ( i = 1 ; i < = 4 ; i + + ) {
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const double s = src [ avpriv_mirror ( x - i , w - 1 ) * linesize ]
+ src [ avpriv_mirror ( x + i , w - 1 ) * linesize ] ;
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sum_l + = coeff [ 0 ] [ i ] * s ;
sum_h + = coeff [ 1 ] [ i ] * s ;
}
dst_l [ x * linesize ] = sum_l ;
dst_h [ x * linesize ] = sum_h ;
}
}
static inline void compose ( float * dst , const float * src_l , const float * src_h ,
int linesize , int w )
{
int x , i ;
for ( x = 0 ; x < w ; x + + ) {
double sum_l = src_l [ x * linesize ] * icoeff [ 0 ] [ 0 ] ;
double sum_h = src_h [ x * linesize ] * icoeff [ 1 ] [ 0 ] ;
for ( i = 1 ; i < = 4 ; i + + ) {
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const int x0 = avpriv_mirror ( x - i , w - 1 ) * linesize ;
const int x1 = avpriv_mirror ( x + i , w - 1 ) * linesize ;
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sum_l + = icoeff [ 0 ] [ i ] * ( src_l [ x0 ] + src_l [ x1 ] ) ;
sum_h + = icoeff [ 1 ] [ i ] * ( src_h [ x0 ] + src_h [ x1 ] ) ;
}
dst [ x * linesize ] = ( sum_l + sum_h ) * 0.5 ;
}
}
static inline void decompose2D ( float * dst_l , float * dst_h , const float * src ,
int xlinesize , int ylinesize ,
int step , int w , int h )
{
int y , x ;
for ( y = 0 ; y < h ; y + + )
for ( x = 0 ; x < step ; x + + )
decompose ( dst_l + ylinesize * y + xlinesize * x ,
dst_h + ylinesize * y + xlinesize * x ,
src + ylinesize * y + xlinesize * x ,
step * xlinesize , ( w - x + step - 1 ) / step ) ;
}
static inline void compose2D ( float * dst , const float * src_l , const float * src_h ,
int xlinesize , int ylinesize ,
int step , int w , int h )
{
int y , x ;
for ( y = 0 ; y < h ; y + + )
for ( x = 0 ; x < step ; x + + )
compose ( dst + ylinesize * y + xlinesize * x ,
src_l + ylinesize * y + xlinesize * x ,
src_h + ylinesize * y + xlinesize * x ,
step * xlinesize , ( w - x + step - 1 ) / step ) ;
}
static void decompose2D2 ( float * dst [ 4 ] , float * src , float * temp [ 2 ] ,
int linesize , int step , int w , int h )
{
decompose2D ( temp [ 0 ] , temp [ 1 ] , src , 1 , linesize , step , w , h ) ;
decompose2D ( dst [ 0 ] , dst [ 1 ] , temp [ 0 ] , linesize , 1 , step , h , w ) ;
decompose2D ( dst [ 2 ] , dst [ 3 ] , temp [ 1 ] , linesize , 1 , step , h , w ) ;
}
static void compose2D2 ( float * dst , float * src [ 4 ] , float * temp [ 2 ] ,
int linesize , int step , int w , int h )
{
compose2D ( temp [ 0 ] , src [ 0 ] , src [ 1 ] , linesize , 1 , step , h , w ) ;
compose2D ( temp [ 1 ] , src [ 2 ] , src [ 3 ] , linesize , 1 , step , h , w ) ;
compose2D ( dst , temp [ 0 ] , temp [ 1 ] , 1 , linesize , step , w , h ) ;
}
static void filter ( OWDenoiseContext * s ,
uint8_t * dst , int dst_linesize ,
const uint8_t * src , int src_linesize ,
int width , int height , double strength )
{
int x , y , i , j , depth = s - > depth ;
while ( 1 < < depth > width | | 1 < < depth > height )
depth - - ;
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if ( s - > pixel_depth < = 8 ) {
for ( y = 0 ; y < height ; y + + )
for ( x = 0 ; x < width ; x + + )
s - > plane [ 0 ] [ 0 ] [ y * s - > linesize + x ] = src [ y * src_linesize + x ] ;
} else {
const uint16_t * src16 = ( const uint16_t * ) src ;
src_linesize / = 2 ;
for ( y = 0 ; y < height ; y + + )
for ( x = 0 ; x < width ; x + + )
s - > plane [ 0 ] [ 0 ] [ y * s - > linesize + x ] = src16 [ y * src_linesize + x ] ;
}
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for ( i = 0 ; i < depth ; i + + )
decompose2D2 ( s - > plane [ i + 1 ] , s - > plane [ i ] [ 0 ] , s - > plane [ 0 ] + 1 , s - > linesize , 1 < < i , width , height ) ;
for ( i = 0 ; i < depth ; i + + ) {
for ( j = 1 ; j < 4 ; j + + ) {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
double v = s - > plane [ i + 1 ] [ j ] [ y * s - > linesize + x ] ;
if ( v > strength ) v - = strength ;
else if ( v < - strength ) v + = strength ;
else v = 0 ;
s - > plane [ i + 1 ] [ j ] [ x + y * s - > linesize ] = v ;
}
}
}
}
for ( i = depth - 1 ; i > = 0 ; i - - )
compose2D2 ( s - > plane [ i ] [ 0 ] , s - > plane [ i + 1 ] , s - > plane [ 0 ] + 1 , s - > linesize , 1 < < i , width , height ) ;
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if ( s - > pixel_depth < = 8 ) {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
i = s - > plane [ 0 ] [ 0 ] [ y * s - > linesize + x ] + dither [ x & 7 ] [ y & 7 ] * ( 1.0 / 64 ) + 1.0 / 128 ; // yes the rounding is insane but optimal :)
if ( ( unsigned ) i > 255U ) i = ~ ( i > > 31 ) ;
dst [ y * dst_linesize + x ] = i ;
}
}
} else {
uint16_t * dst16 = ( uint16_t * ) dst ;
dst_linesize / = 2 ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
i = s - > plane [ 0 ] [ 0 ] [ y * s - > linesize + x ] ;
dst16 [ y * dst_linesize + x ] = i ;
}
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}
}
}
static int filter_frame ( AVFilterLink * inlink , AVFrame * in )
{
AVFilterContext * ctx = inlink - > dst ;
OWDenoiseContext * s = ctx - > priv ;
AVFilterLink * outlink = ctx - > outputs [ 0 ] ;
AVFrame * out ;
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const int cw = AV_CEIL_RSHIFT ( inlink - > w , s - > hsub ) ;
const int ch = AV_CEIL_RSHIFT ( inlink - > h , s - > vsub ) ;
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if ( av_frame_is_writable ( in ) ) {
out = in ;
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if ( s - > luma_strength > 0 )
filter ( s , out - > data [ 0 ] , out - > linesize [ 0 ] , in - > data [ 0 ] , in - > linesize [ 0 ] , inlink - > w , inlink - > h , s - > luma_strength ) ;
if ( s - > chroma_strength > 0 ) {
filter ( s , out - > data [ 1 ] , out - > linesize [ 1 ] , in - > data [ 1 ] , in - > linesize [ 1 ] , cw , ch , s - > chroma_strength ) ;
filter ( s , out - > data [ 2 ] , out - > linesize [ 2 ] , in - > data [ 2 ] , in - > linesize [ 2 ] , cw , ch , s - > chroma_strength ) ;
}
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} else {
out = ff_get_video_buffer ( outlink , outlink - > w , outlink - > h ) ;
if ( ! out ) {
av_frame_free ( & in ) ;
return AVERROR ( ENOMEM ) ;
}
av_frame_copy_props ( out , in ) ;
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if ( s - > luma_strength > 0 ) {
filter ( s , out - > data [ 0 ] , out - > linesize [ 0 ] , in - > data [ 0 ] , in - > linesize [ 0 ] , inlink - > w , inlink - > h , s - > luma_strength ) ;
} else {
av_image_copy_plane ( out - > data [ 0 ] , out - > linesize [ 0 ] , in - > data [ 0 ] , in - > linesize [ 0 ] , inlink - > w , inlink - > h ) ;
}
if ( s - > chroma_strength > 0 ) {
filter ( s , out - > data [ 1 ] , out - > linesize [ 1 ] , in - > data [ 1 ] , in - > linesize [ 1 ] , cw , ch , s - > chroma_strength ) ;
filter ( s , out - > data [ 2 ] , out - > linesize [ 2 ] , in - > data [ 2 ] , in - > linesize [ 2 ] , cw , ch , s - > chroma_strength ) ;
} else {
av_image_copy_plane ( out - > data [ 1 ] , out - > linesize [ 1 ] , in - > data [ 1 ] , in - > linesize [ 1 ] , inlink - > w , inlink - > h ) ;
av_image_copy_plane ( out - > data [ 2 ] , out - > linesize [ 2 ] , in - > data [ 2 ] , in - > linesize [ 2 ] , inlink - > w , inlink - > h ) ;
}
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if ( in - > data [ 3 ] )
av_image_copy_plane ( out - > data [ 3 ] , out - > linesize [ 3 ] ,
in - > data [ 3 ] , in - > linesize [ 3 ] ,
inlink - > w , inlink - > h ) ;
av_frame_free ( & in ) ;
}
return ff_filter_frame ( outlink , out ) ;
}
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static const enum AVPixelFormat pix_fmts [ ] = {
AV_PIX_FMT_YUV444P , AV_PIX_FMT_YUV422P ,
AV_PIX_FMT_YUV420P , AV_PIX_FMT_YUV411P ,
AV_PIX_FMT_YUV410P , AV_PIX_FMT_YUV440P ,
AV_PIX_FMT_YUVA444P , AV_PIX_FMT_YUVA422P ,
AV_PIX_FMT_YUVA420P ,
AV_PIX_FMT_YUV420P9 , AV_PIX_FMT_YUV422P9 , AV_PIX_FMT_YUV444P9 ,
AV_PIX_FMT_YUV420P10 , AV_PIX_FMT_YUV422P10 , AV_PIX_FMT_YUV444P10 ,
AV_PIX_FMT_YUV440P10 ,
AV_PIX_FMT_YUV444P12 , AV_PIX_FMT_YUV422P12 , AV_PIX_FMT_YUV420P12 ,
AV_PIX_FMT_YUV440P12 ,
AV_PIX_FMT_YUV444P14 , AV_PIX_FMT_YUV422P14 , AV_PIX_FMT_YUV420P14 ,
AV_PIX_FMT_YUV420P16 , AV_PIX_FMT_YUV422P16 , AV_PIX_FMT_YUV444P16 ,
AV_PIX_FMT_NONE
} ;
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static int config_input ( AVFilterLink * inlink )
{
int i , j ;
OWDenoiseContext * s = inlink - > dst - > priv ;
const AVPixFmtDescriptor * desc = av_pix_fmt_desc_get ( inlink - > format ) ;
const int h = FFALIGN ( inlink - > h , 16 ) ;
s - > hsub = desc - > log2_chroma_w ;
s - > vsub = desc - > log2_chroma_h ;
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s - > pixel_depth = desc - > comp [ 0 ] . depth ;
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s - > linesize = FFALIGN ( inlink - > w , 16 ) ;
for ( j = 0 ; j < 4 ; j + + ) {
for ( i = 0 ; i < = s - > depth ; i + + ) {
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s - > plane [ i ] [ j ] = av_malloc_array ( s - > linesize , h * sizeof ( s - > plane [ 0 ] [ 0 ] [ 0 ] ) ) ;
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if ( ! s - > plane [ i ] [ j ] )
return AVERROR ( ENOMEM ) ;
}
}
return 0 ;
}
static av_cold void uninit ( AVFilterContext * ctx )
{
int i , j ;
OWDenoiseContext * s = ctx - > priv ;
for ( j = 0 ; j < 4 ; j + + )
for ( i = 0 ; i < = s - > depth ; i + + )
av_freep ( & s - > plane [ i ] [ j ] ) ;
}
static const AVFilterPad owdenoise_inputs [ ] = {
{
. name = " default " ,
. type = AVMEDIA_TYPE_VIDEO ,
. filter_frame = filter_frame ,
. config_props = config_input ,
} ,
} ;
static const AVFilterPad owdenoise_outputs [ ] = {
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{
. name = " default " ,
. type = AVMEDIA_TYPE_VIDEO ,
} ,
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} ;
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const AVFilter ff_vf_owdenoise = {
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. name = " owdenoise " ,
. description = NULL_IF_CONFIG_SMALL ( " Denoise using wavelets. " ) ,
. priv_size = sizeof ( OWDenoiseContext ) ,
. uninit = uninit ,
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FILTER_INPUTS ( owdenoise_inputs ) ,
FILTER_OUTPUTS ( owdenoise_outputs ) ,
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FILTER_PIXFMTS_ARRAY ( pix_fmts ) ,
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. priv_class = & owdenoise_class ,
. flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC ,
} ;