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FFmpeg/libavcodec/png.c

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/*
* PNG image format
* Copyright (c) 2003 Fabrice Bellard
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "avcodec.h"
#include "bytestream.h"
#include "png.h"
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const uint8_t ff_pngsig[8] = { 137, 80, 78, 71, 13, 10, 26, 10 };
const uint8_t ff_mngsig[8] = { 138, 77, 78, 71, 13, 10, 26, 10 };
/* Mask to determine which y pixels are valid in a pass */
const uint8_t ff_png_pass_ymask[NB_PASSES] = {
0x80, 0x80, 0x08, 0x88, 0x22, 0xaa, 0x55,
};
/* minimum x value */
static const uint8_t ff_png_pass_xmin[NB_PASSES] = {
0, 4, 0, 2, 0, 1, 0
};
/* x shift to get row width */
static const uint8_t ff_png_pass_xshift[NB_PASSES] = {
3, 3, 2, 2, 1, 1, 0
};
/* Mask to determine which pixels are valid in a pass */
const uint8_t ff_png_pass_mask[NB_PASSES] = {
0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff
};
void *ff_png_zalloc(void *opaque, unsigned int items, unsigned int size)
{
return av_mallocz_array(items, size);
}
void ff_png_zfree(void *opaque, void *ptr)
{
av_free(ptr);
}
int ff_png_get_nb_channels(int color_type)
{
int channels;
channels = 1;
if ((color_type & (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)) ==
PNG_COLOR_MASK_COLOR)
channels = 3;
if (color_type & PNG_COLOR_MASK_ALPHA)
channels++;
return channels;
}
/* compute the row size of an interleaved pass */
int ff_png_pass_row_size(int pass, int bits_per_pixel, int width)
{
int shift, xmin, pass_width;
xmin = ff_png_pass_xmin[pass];
if (width <= xmin)
return 0;
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shift = ff_png_pass_xshift[pass];
pass_width = (width - xmin + (1 << shift) - 1) >> shift;
return (pass_width * bits_per_pixel + 7) >> 3;
}