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FFmpeg/libavfilter/vf_codecview.c

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/*
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2014 Clément Bœsch <u pkh me>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Codec debug viewer filter.
*
* All the MV drawing code from Michael Niedermayer is extracted from
* libavcodec/mpegvideo.c.
*
* TODO: segmentation
*/
#include "libavutil/imgutils.h"
#include "libavutil/motion_vector.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "internal.h"
#define MV_P_FOR (1<<0)
#define MV_B_FOR (1<<1)
#define MV_B_BACK (1<<2)
#define MV_TYPE_FOR (1<<0)
#define MV_TYPE_BACK (1<<1)
#define FRAME_TYPE_I (1<<0)
#define FRAME_TYPE_P (1<<1)
#define FRAME_TYPE_B (1<<2)
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typedef struct CodecViewContext {
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const AVClass *class;
unsigned mv;
unsigned frame_type;
unsigned mv_type;
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int hsub, vsub;
int qp;
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} CodecViewContext;
#define OFFSET(x) offsetof(CodecViewContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
#define CONST(name, help, val, unit) { name, help, 0, AV_OPT_TYPE_CONST, {.i64=val}, 0, 0, FLAGS, unit }
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static const AVOption codecview_options[] = {
{ "mv", "set motion vectors to visualize", OFFSET(mv), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv" },
CONST("pf", "forward predicted MVs of P-frames", MV_P_FOR, "mv"),
CONST("bf", "forward predicted MVs of B-frames", MV_B_FOR, "mv"),
CONST("bb", "backward predicted MVs of B-frames", MV_B_BACK, "mv"),
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{ "qp", NULL, OFFSET(qp), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, .flags = FLAGS },
{ "mv_type", "set motion vectors type", OFFSET(mv_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv_type" },
{ "mvt", "set motion vectors type", OFFSET(mv_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv_type" },
CONST("fp", "forward predicted MVs", MV_TYPE_FOR, "mv_type"),
CONST("bp", "backward predicted MVs", MV_TYPE_BACK, "mv_type"),
{ "frame_type", "set frame types to visualize motion vectors of", OFFSET(frame_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "frame_type" },
{ "ft", "set frame types to visualize motion vectors of", OFFSET(frame_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "frame_type" },
CONST("if", "I-frames", FRAME_TYPE_I, "frame_type"),
CONST("pf", "P-frames", FRAME_TYPE_P, "frame_type"),
CONST("bf", "B-frames", FRAME_TYPE_B, "frame_type"),
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{ NULL }
};
AVFILTER_DEFINE_CLASS(codecview);
static int query_formats(AVFilterContext *ctx)
{
// TODO: we can probably add way more pixel formats without any other
// changes; anything with 8-bit luma in first plane should be working
static const enum AVPixelFormat pix_fmts[] = {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NONE};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
if (!fmts_list)
return AVERROR(ENOMEM);
return ff_set_common_formats(ctx, fmts_list);
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}
static int clip_line(int *sx, int *sy, int *ex, int *ey, int maxx)
{
if(*sx > *ex)
return clip_line(ex, ey, sx, sy, maxx);
if (*sx < 0) {
if (*ex < 0)
return 1;
*sy = *ey + (*sy - *ey) * (int64_t)*ex / (*ex - *sx);
*sx = 0;
}
if (*ex > maxx) {
if (*sx > maxx)
return 1;
*ey = *sy + (*ey - *sy) * (int64_t)(maxx - *sx) / (*ex - *sx);
*ex = maxx;
}
return 0;
}
/**
* Draw a line from (ex, ey) -> (sx, sy).
* @param w width of the image
* @param h height of the image
* @param stride stride/linesize of the image
* @param color color of the arrow
*/
static void draw_line(uint8_t *buf, int sx, int sy, int ex, int ey,
int w, int h, int stride, int color)
{
int x, y, fr, f;
if (clip_line(&sx, &sy, &ex, &ey, w - 1))
return;
if (clip_line(&sy, &sx, &ey, &ex, h - 1))
return;
sx = av_clip(sx, 0, w - 1);
sy = av_clip(sy, 0, h - 1);
ex = av_clip(ex, 0, w - 1);
ey = av_clip(ey, 0, h - 1);
buf[sy * stride + sx] += color;
if (FFABS(ex - sx) > FFABS(ey - sy)) {
if (sx > ex) {
FFSWAP(int, sx, ex);
FFSWAP(int, sy, ey);
}
buf += sx + sy * stride;
ex -= sx;
f = ((ey - sy) << 16) / ex;
for (x = 0; x <= ex; x++) {
y = (x * f) >> 16;
fr = (x * f) & 0xFFFF;
buf[ y * stride + x] += (color * (0x10000 - fr)) >> 16;
if(fr) buf[(y + 1) * stride + x] += (color * fr ) >> 16;
}
} else {
if (sy > ey) {
FFSWAP(int, sx, ex);
FFSWAP(int, sy, ey);
}
buf += sx + sy * stride;
ey -= sy;
if (ey)
f = ((ex - sx) << 16) / ey;
else
f = 0;
for(y= 0; y <= ey; y++){
x = (y*f) >> 16;
fr = (y*f) & 0xFFFF;
buf[y * stride + x ] += (color * (0x10000 - fr)) >> 16;
if(fr) buf[y * stride + x + 1] += (color * fr ) >> 16;
}
}
}
/**
* Draw an arrow from (ex, ey) -> (sx, sy).
* @param w width of the image
* @param h height of the image
* @param stride stride/linesize of the image
* @param color color of the arrow
*/
static void draw_arrow(uint8_t *buf, int sx, int sy, int ex,
int ey, int w, int h, int stride, int color, int tail, int direction)
{
int dx,dy;
if (direction) {
FFSWAP(int, sx, ex);
FFSWAP(int, sy, ey);
}
sx = av_clip(sx, -100, w + 100);
sy = av_clip(sy, -100, h + 100);
ex = av_clip(ex, -100, w + 100);
ey = av_clip(ey, -100, h + 100);
dx = ex - sx;
dy = ey - sy;
if (dx * dx + dy * dy > 3 * 3) {
int rx = dx + dy;
int ry = -dx + dy;
int length = sqrt((rx * rx + ry * ry) << 8);
// FIXME subpixel accuracy
rx = ROUNDED_DIV(rx * 3 << 4, length);
ry = ROUNDED_DIV(ry * 3 << 4, length);
if (tail) {
rx = -rx;
ry = -ry;
}
draw_line(buf, sx, sy, sx + rx, sy + ry, w, h, stride, color);
draw_line(buf, sx, sy, sx - ry, sy + rx, w, h, stride, color);
}
draw_line(buf, sx, sy, ex, ey, w, h, stride, color);
}
static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
{
AVFilterContext *ctx = inlink->dst;
CodecViewContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
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if (s->qp) {
int qstride, qp_type;
int8_t *qp_table = av_frame_get_qp_table(frame, &qstride, &qp_type);
if (qp_table) {
int x, y;
const int w = AV_CEIL_RSHIFT(frame->width, s->hsub);
const int h = AV_CEIL_RSHIFT(frame->height, s->vsub);
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uint8_t *pu = frame->data[1];
uint8_t *pv = frame->data[2];
const int lzu = frame->linesize[1];
const int lzv = frame->linesize[2];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
const int qp = ff_norm_qscale(qp_table[(y >> 3) * qstride + (x >> 3)], qp_type) * 128/31;
pu[x] = pv[x] = qp;
}
pu += lzu;
pv += lzv;
}
}
}
if (s->mv || s->mv_type) {
AVFrameSideData *sd = av_frame_get_side_data(frame, AV_FRAME_DATA_MOTION_VECTORS);
if (sd) {
int i;
const AVMotionVector *mvs = (const AVMotionVector *)sd->data;
const int is_iframe = (s->frame_type & FRAME_TYPE_I) && frame->pict_type == AV_PICTURE_TYPE_I;
const int is_pframe = (s->frame_type & FRAME_TYPE_P) && frame->pict_type == AV_PICTURE_TYPE_P;
const int is_bframe = (s->frame_type & FRAME_TYPE_B) && frame->pict_type == AV_PICTURE_TYPE_B;
for (i = 0; i < sd->size / sizeof(*mvs); i++) {
const AVMotionVector *mv = &mvs[i];
const int direction = mv->source > 0;
if (s->mv_type) {
const int is_fp = direction == 0 && (s->mv_type & MV_TYPE_FOR);
const int is_bp = direction == 1 && (s->mv_type & MV_TYPE_BACK);
if ((!s->frame_type && (is_fp || is_bp)) ||
is_iframe && is_fp || is_iframe && is_bp ||
is_pframe && is_fp ||
is_bframe && is_fp || is_bframe && is_bp)
draw_arrow(frame->data[0], mv->dst_x, mv->dst_y, mv->src_x, mv->src_y,
frame->width, frame->height, frame->linesize[0],
100, 0, direction);
} else if (s->mv)
if ((direction == 0 && (s->mv & MV_P_FOR) && frame->pict_type == AV_PICTURE_TYPE_P) ||
(direction == 0 && (s->mv & MV_B_FOR) && frame->pict_type == AV_PICTURE_TYPE_B) ||
(direction == 1 && (s->mv & MV_B_BACK) && frame->pict_type == AV_PICTURE_TYPE_B))
draw_arrow(frame->data[0], mv->dst_x, mv->dst_y, mv->src_x, mv->src_y,
frame->width, frame->height, frame->linesize[0],
100, 0, direction);
}
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}
}
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return ff_filter_frame(outlink, frame);
}
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static int config_input(AVFilterLink *inlink)
{
AVFilterContext *ctx = inlink->dst;
CodecViewContext *s = ctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
s->hsub = desc->log2_chroma_w;
s->vsub = desc->log2_chroma_h;
return 0;
}
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static const AVFilterPad codecview_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = filter_frame,
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.config_props = config_input,
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.needs_writable = 1,
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},
{ NULL }
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};
static const AVFilterPad codecview_outputs[] = {
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{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
},
{ NULL }
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};
AVFilter ff_vf_codecview = {
.name = "codecview",
.description = NULL_IF_CONFIG_SMALL("Visualize information about some codecs."),
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.priv_size = sizeof(CodecViewContext),
.query_formats = query_formats,
.inputs = codecview_inputs,
.outputs = codecview_outputs,
.priv_class = &codecview_class,
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC,
};