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FFmpeg/libavdevice/fbdev_dec.c

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/*
* Copyright (c) 2011 Stefano Sabatini
* Copyright (c) 2009 Giliard B. de Freitas <giliarde@gmail.com>
* Copyright (C) 2002 Gunnar Monell <gmo@linux.nu>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Linux framebuffer input device,
* inspired by code from fbgrab.c by Gunnar Monell.
* @see http://linux-fbdev.sourceforge.net/
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*/
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <time.h>
#include <linux/fb.h>
#include "libavutil/internal.h"
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#include "libavutil/log.h"
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#include "libavutil/mem.h"
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#include "libavutil/opt.h"
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#include "libavutil/time.h"
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#include "libavutil/parseutils.h"
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#include "libavutil/pixdesc.h"
#include "libavformat/internal.h"
#include "avdevice.h"
#include "fbdev_common.h"
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typedef struct FBDevContext {
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AVClass *class; ///< class for private options
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int frame_size; ///< size in bytes of a grabbed frame
AVRational framerate_q; ///< framerate
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int64_t time_frame; ///< time for the next frame to output (in 1/1000000 units)
int fd; ///< framebuffer device file descriptor
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int width, height; ///< assumed frame resolution
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int frame_linesize; ///< linesize of the output frame, it is assumed to be constant
int bytes_per_pixel;
struct fb_var_screeninfo varinfo; ///< variable info;
struct fb_fix_screeninfo fixinfo; ///< fixed info;
uint8_t *data; ///< framebuffer data
} FBDevContext;
static av_cold int fbdev_read_header(AVFormatContext *avctx)
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{
FBDevContext *fbdev = avctx->priv_data;
AVStream *st = NULL;
enum AVPixelFormat pix_fmt;
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int ret, flags = O_RDONLY;
const char* device;
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if (!(st = avformat_new_stream(avctx, NULL)))
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return AVERROR(ENOMEM);
avpriv_set_pts_info(st, 64, 1, 1000000); /* 64 bits pts in microseconds */
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/* NONBLOCK is ignored by the fbdev driver, only set for consistency */
if (avctx->flags & AVFMT_FLAG_NONBLOCK)
flags |= O_NONBLOCK;
if (avctx->filename[0])
device = avctx->filename;
else
device = ff_fbdev_default_device();
if ((fbdev->fd = avpriv_open(device, flags)) == -1) {
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ret = AVERROR(errno);
av_log(avctx, AV_LOG_ERROR,
"Could not open framebuffer device '%s': %s\n",
device, av_err2str(ret));
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return ret;
}
if (ioctl(fbdev->fd, FBIOGET_VSCREENINFO, &fbdev->varinfo) < 0) {
ret = AVERROR(errno);
av_log(avctx, AV_LOG_ERROR,
"FBIOGET_VSCREENINFO: %s\n", av_err2str(ret));
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goto fail;
}
if (ioctl(fbdev->fd, FBIOGET_FSCREENINFO, &fbdev->fixinfo) < 0) {
ret = AVERROR(errno);
av_log(avctx, AV_LOG_ERROR,
"FBIOGET_FSCREENINFO: %s\n", av_err2str(ret));
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goto fail;
}
pix_fmt = ff_get_pixfmt_from_fb_varinfo(&fbdev->varinfo);
if (pix_fmt == AV_PIX_FMT_NONE) {
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ret = AVERROR(EINVAL);
av_log(avctx, AV_LOG_ERROR,
"Framebuffer pixel format not supported.\n");
goto fail;
}
fbdev->width = fbdev->varinfo.xres;
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fbdev->height = fbdev->varinfo.yres;
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fbdev->bytes_per_pixel = (fbdev->varinfo.bits_per_pixel + 7) >> 3;
fbdev->frame_linesize = fbdev->width * fbdev->bytes_per_pixel;
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fbdev->frame_size = fbdev->frame_linesize * fbdev->height;
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fbdev->time_frame = AV_NOPTS_VALUE;
fbdev->data = mmap(NULL, fbdev->fixinfo.smem_len, PROT_READ, MAP_SHARED, fbdev->fd, 0);
if (fbdev->data == MAP_FAILED) {
ret = AVERROR(errno);
av_log(avctx, AV_LOG_ERROR, "Error in mmap(): %s\n", av_err2str(ret));
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goto fail;
}
lavf: replace AVStream.codec with AVStream.codecpar Currently, AVStream contains an embedded AVCodecContext instance, which is used by demuxers to export stream parameters to the caller and by muxers to receive stream parameters from the caller. It is also used internally as the codec context that is passed to parsers. In addition, it is also widely used by the callers as the decoding (when demuxer) or encoding (when muxing) context, though this has been officially discouraged since Libav 11. There are multiple important problems with this approach: - the fields in AVCodecContext are in general one of * stream parameters * codec options * codec state However, it's not clear which ones are which. It is consequently unclear which fields are a demuxer allowed to set or a muxer allowed to read. This leads to erratic behaviour depending on whether decoding or encoding is being performed or not (and whether it uses the AVStream embedded codec context). - various synchronization issues arising from the fact that the same context is used by several different APIs (muxers/demuxers, parsers, bitstream filters and encoders/decoders) simultaneously, with there being no clear rules for who can modify what and the different processes being typically delayed with respect to each other. - avformat_find_stream_info() making it necessary to support opening and closing a single codec context multiple times, thus complicating the semantics of freeing various allocated objects in the codec context. Those problems are resolved by replacing the AVStream embedded codec context with a newly added AVCodecParameters instance, which stores only the stream parameters exported by the demuxers or read by the muxers.
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st->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
st->codecpar->codec_id = AV_CODEC_ID_RAWVIDEO;
st->codecpar->width = fbdev->width;
st->codecpar->height = fbdev->height;
st->codecpar->format = pix_fmt;
st->avg_frame_rate = fbdev->framerate_q;
lavf: replace AVStream.codec with AVStream.codecpar Currently, AVStream contains an embedded AVCodecContext instance, which is used by demuxers to export stream parameters to the caller and by muxers to receive stream parameters from the caller. It is also used internally as the codec context that is passed to parsers. In addition, it is also widely used by the callers as the decoding (when demuxer) or encoding (when muxing) context, though this has been officially discouraged since Libav 11. There are multiple important problems with this approach: - the fields in AVCodecContext are in general one of * stream parameters * codec options * codec state However, it's not clear which ones are which. It is consequently unclear which fields are a demuxer allowed to set or a muxer allowed to read. This leads to erratic behaviour depending on whether decoding or encoding is being performed or not (and whether it uses the AVStream embedded codec context). - various synchronization issues arising from the fact that the same context is used by several different APIs (muxers/demuxers, parsers, bitstream filters and encoders/decoders) simultaneously, with there being no clear rules for who can modify what and the different processes being typically delayed with respect to each other. - avformat_find_stream_info() making it necessary to support opening and closing a single codec context multiple times, thus complicating the semantics of freeing various allocated objects in the codec context. Those problems are resolved by replacing the AVStream embedded codec context with a newly added AVCodecParameters instance, which stores only the stream parameters exported by the demuxers or read by the muxers.
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st->codecpar->bit_rate =
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fbdev->width * fbdev->height * fbdev->bytes_per_pixel * av_q2d(fbdev->framerate_q) * 8;
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av_log(avctx, AV_LOG_INFO,
"w:%d h:%d bpp:%d pixfmt:%s fps:%d/%d bit_rate:%"PRId64"\n",
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fbdev->width, fbdev->height, fbdev->varinfo.bits_per_pixel,
av_get_pix_fmt_name(pix_fmt),
fbdev->framerate_q.num, fbdev->framerate_q.den,
(int64_t)st->codecpar->bit_rate);
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return 0;
fail:
close(fbdev->fd);
return ret;
}
static int fbdev_read_packet(AVFormatContext *avctx, AVPacket *pkt)
{
FBDevContext *fbdev = avctx->priv_data;
int64_t curtime, delay;
struct timespec ts;
int i, ret;
uint8_t *pin, *pout;
if (fbdev->time_frame == AV_NOPTS_VALUE)
fbdev->time_frame = av_gettime();
/* wait based on the frame rate */
while (1) {
curtime = av_gettime();
delay = fbdev->time_frame - curtime;
av_log(avctx, AV_LOG_TRACE,
"time_frame:%"PRId64" curtime:%"PRId64" delay:%"PRId64"\n",
fbdev->time_frame, curtime, delay);
if (delay <= 0) {
fbdev->time_frame += INT64_C(1000000) / av_q2d(fbdev->framerate_q);
break;
}
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if (avctx->flags & AVFMT_FLAG_NONBLOCK)
return AVERROR(EAGAIN);
ts.tv_sec = delay / 1000000;
ts.tv_nsec = (delay % 1000000) * 1000;
while (nanosleep(&ts, &ts) < 0 && errno == EINTR);
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}
if ((ret = av_new_packet(pkt, fbdev->frame_size)) < 0)
return ret;
/* refresh fbdev->varinfo, visible data position may change at each call */
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if (ioctl(fbdev->fd, FBIOGET_VSCREENINFO, &fbdev->varinfo) < 0) {
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av_log(avctx, AV_LOG_WARNING,
"Error refreshing variable info: %s\n", av_err2str(AVERROR(errno)));
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}
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pkt->pts = curtime;
/* compute visible data offset */
pin = fbdev->data + fbdev->bytes_per_pixel * fbdev->varinfo.xoffset +
fbdev->varinfo.yoffset * fbdev->fixinfo.line_length;
pout = pkt->data;
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for (i = 0; i < fbdev->height; i++) {
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memcpy(pout, pin, fbdev->frame_linesize);
pin += fbdev->fixinfo.line_length;
pout += fbdev->frame_linesize;
}
return fbdev->frame_size;
}
static av_cold int fbdev_read_close(AVFormatContext *avctx)
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{
FBDevContext *fbdev = avctx->priv_data;
munmap(fbdev->data, fbdev->fixinfo.smem_len);
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close(fbdev->fd);
return 0;
}
static int fbdev_get_device_list(AVFormatContext *s, AVDeviceInfoList *device_list)
{
return ff_fbdev_get_device_list(device_list);
}
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#define OFFSET(x) offsetof(FBDevContext, x)
#define DEC AV_OPT_FLAG_DECODING_PARAM
static const AVOption options[] = {
{ "framerate","", OFFSET(framerate_q), AV_OPT_TYPE_VIDEO_RATE, {.str = "25"}, 0, INT_MAX, DEC },
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{ NULL },
};
static const AVClass fbdev_class = {
.class_name = "fbdev indev",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
.category = AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT,
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};
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AVInputFormat ff_fbdev_demuxer = {
.name = "fbdev",
.long_name = NULL_IF_CONFIG_SMALL("Linux framebuffer"),
.priv_data_size = sizeof(FBDevContext),
.read_header = fbdev_read_header,
.read_packet = fbdev_read_packet,
.read_close = fbdev_read_close,
.get_device_list = fbdev_get_device_list,
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.flags = AVFMT_NOFILE,
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.priv_class = &fbdev_class,
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};