mirror of
https://github.com/FFmpeg/FFmpeg.git
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305 lines
5.9 KiB
Plaintext
305 lines
5.9 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="libavcodec" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=libavcodec - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libavcodec.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libavcodec.mak" CFG="libavcodec - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libavcodec - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "libavcodec - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "libavcodec - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
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# ADD RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "libavcodec - Win32 Release"
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# Name "libavcodec - Win32 Debug"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Group "libac3"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\libac3\ac3.h
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# End Source File
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# Begin Source File
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SOURCE=.\libac3\ac3_internal.h
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# Begin Source File
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SOURCE=.\libac3\bit_allocate.c
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SOURCE=.\libac3\bitstream.c
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SOURCE=.\libac3\bitstream.h
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SOURCE=.\libac3\downmix.c
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SOURCE=.\libac3\imdct.c
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SOURCE=.\libac3\parse.c
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# Begin Source File
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SOURCE=.\libac3\tables.h
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\mpglib\dct64_i386.c
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SOURCE=.\mpglib\decode_i386.c
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# End Source File
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# Begin Source File
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SOURCE=.\mpglib\huffman.h
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# End Source File
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# Begin Source File
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SOURCE=.\mpglib\l2tables.h
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# End Source File
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# Begin Source File
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SOURCE=.\mpglib\layer1.c
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# End Source File
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# Begin Source File
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SOURCE=.\mpglib\layer2.c
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# End Source File
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# Begin Source File
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SOURCE=.\mpglib\layer3.c
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# End Source File
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SOURCE=.\mpglib\mpg123.h
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SOURCE=.\mpglib\tabinit.c
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# End Source File
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SOURCE=.\ac3dec.c
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SOURCE=.\ac3enc.c
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SOURCE=.\ac3enc.h
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# End Source File
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# Begin Source File
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SOURCE=.\ac3tab.h
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# End Source File
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# Begin Source File
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SOURCE=.\avcodec.h
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SOURCE=.\common.c
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SOURCE=.\common.h
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SOURCE=.\dsputil.c
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SOURCE=.\dsputil.h
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SOURCE=.\fastmemcpy.h
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# Begin Source File
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SOURCE=.\h263.c
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# End Source File
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# Begin Source File
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SOURCE=.\h263data.h
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# End Source File
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# Begin Source File
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SOURCE=.\h263dec.c
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SOURCE=.\imgconvert.c
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SOURCE=.\imgresample.c
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SOURCE=.\jfdctfst.c
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SOURCE=.\jrevdct.c
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SOURCE=.\mjpeg.c
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# End Source File
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SOURCE=.\motion_est.c
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# End Source File
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# Begin Source File
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SOURCE=.\mpeg12.c
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# End Source File
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# Begin Source File
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SOURCE=.\mpeg12data.h
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# End Source File
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SOURCE=.\mpeg4data.h
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# End Source File
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SOURCE=.\mpegaudio.c
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SOURCE=.\mpegaudio.h
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SOURCE=.\mpegaudiodec.c
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SOURCE=.\mpegaudiotab.h
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SOURCE=.\mpegvideo.c
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SOURCE=.\mpegvideo.h
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SOURCE=.\msmpeg4.c
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SOURCE=.\msmpeg4data.h
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SOURCE=.\resample.c
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SOURCE=.\rv10.c
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