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FFmpeg/libavcodec/mpegaudiodsp_template.c

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/*
* Copyright (c) 2001, 2002 Fabrice Bellard
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "libavutil/mem.h"
#include "dct32.h"
#include "mathops.h"
#include "mpegaudiodsp.h"
#include "mpegaudio.h"
#include "mpegaudiodata.h"
#if CONFIG_FLOAT
#define RENAME(n) n##_float
static inline float round_sample(float *sum)
{
float sum1=*sum;
*sum = 0;
return sum1;
}
#define MACS(rt, ra, rb) rt+=(ra)*(rb)
#define MULS(ra, rb) ((ra)*(rb))
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
#else
#define RENAME(n) n##_fixed
#define OUT_SHIFT (WFRAC_BITS + FRAC_BITS - 15)
static inline int round_sample(int64_t *sum)
{
int sum1;
sum1 = (int)((*sum) >> OUT_SHIFT);
*sum &= (1<<OUT_SHIFT)-1;
return av_clip_int16(sum1);
}
# define MULS(ra, rb) MUL64(ra, rb)
# define MACS(rt, ra, rb) MAC64(rt, ra, rb)
# define MLSS(rt, ra, rb) MLS64(rt, ra, rb)
#endif
DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512+256];
#define SUM8(op, sum, w, p) \
{ \
op(sum, (w)[0 * 64], (p)[0 * 64]); \
op(sum, (w)[1 * 64], (p)[1 * 64]); \
op(sum, (w)[2 * 64], (p)[2 * 64]); \
op(sum, (w)[3 * 64], (p)[3 * 64]); \
op(sum, (w)[4 * 64], (p)[4 * 64]); \
op(sum, (w)[5 * 64], (p)[5 * 64]); \
op(sum, (w)[6 * 64], (p)[6 * 64]); \
op(sum, (w)[7 * 64], (p)[7 * 64]); \
}
#define SUM8P2(sum1, op1, sum2, op2, w1, w2, p) \
{ \
INTFLOAT tmp;\
tmp = p[0 * 64];\
op1(sum1, (w1)[0 * 64], tmp);\
op2(sum2, (w2)[0 * 64], tmp);\
tmp = p[1 * 64];\
op1(sum1, (w1)[1 * 64], tmp);\
op2(sum2, (w2)[1 * 64], tmp);\
tmp = p[2 * 64];\
op1(sum1, (w1)[2 * 64], tmp);\
op2(sum2, (w2)[2 * 64], tmp);\
tmp = p[3 * 64];\
op1(sum1, (w1)[3 * 64], tmp);\
op2(sum2, (w2)[3 * 64], tmp);\
tmp = p[4 * 64];\
op1(sum1, (w1)[4 * 64], tmp);\
op2(sum2, (w2)[4 * 64], tmp);\
tmp = p[5 * 64];\
op1(sum1, (w1)[5 * 64], tmp);\
op2(sum2, (w2)[5 * 64], tmp);\
tmp = p[6 * 64];\
op1(sum1, (w1)[6 * 64], tmp);\
op2(sum2, (w2)[6 * 64], tmp);\
tmp = p[7 * 64];\
op1(sum1, (w1)[7 * 64], tmp);\
op2(sum2, (w2)[7 * 64], tmp);\
}
void RENAME(ff_mpadsp_apply_window)(MPA_INT *synth_buf, MPA_INT *window,
int *dither_state, OUT_INT *samples,
int incr)
{
register const MPA_INT *w, *w2, *p;
int j;
OUT_INT *samples2;
#if CONFIG_FLOAT
float sum, sum2;
#else
int64_t sum, sum2;
#endif
/* copy to avoid wrap */
memcpy(synth_buf + 512, synth_buf, 32 * sizeof(*synth_buf));
samples2 = samples + 31 * incr;
w = window;
w2 = window + 31;
sum = *dither_state;
p = synth_buf + 16;
SUM8(MACS, sum, w, p);
p = synth_buf + 48;
SUM8(MLSS, sum, w + 32, p);
*samples = round_sample(&sum);
samples += incr;
w++;
/* we calculate two samples at the same time to avoid one memory
access per two sample */
for(j=1;j<16;j++) {
sum2 = 0;
p = synth_buf + 16 + j;
SUM8P2(sum, MACS, sum2, MLSS, w, w2, p);
p = synth_buf + 48 - j;
SUM8P2(sum, MLSS, sum2, MLSS, w + 32, w2 + 32, p);
*samples = round_sample(&sum);
samples += incr;
sum += sum2;
*samples2 = round_sample(&sum);
samples2 -= incr;
w++;
w2--;
}
p = synth_buf + 32;
SUM8(MLSS, sum, w + 32, p);
*samples = round_sample(&sum);
*dither_state= sum;
}
/* 32 sub band synthesis filter. Input: 32 sub band samples, Output:
32 samples. */
void RENAME(ff_mpa_synth_filter)(MPADSPContext *s, MPA_INT *synth_buf_ptr,
int *synth_buf_offset,
MPA_INT *window, int *dither_state,
OUT_INT *samples, int incr,
MPA_INT *sb_samples)
{
MPA_INT *synth_buf;
int offset;
offset = *synth_buf_offset;
synth_buf = synth_buf_ptr + offset;
s->RENAME(dct32)(synth_buf, sb_samples);
s->RENAME(apply_window)(synth_buf, window, dither_state, samples, incr);
offset = (offset - 32) & 511;
*synth_buf_offset = offset;
}
void av_cold RENAME(ff_mpa_synth_init)(MPA_INT *window)
{
int i, j;
/* max = 18760, max sum over all 16 coefs : 44736 */
for(i=0;i<257;i++) {
INTFLOAT v;
v = ff_mpa_enwindow[i];
#if CONFIG_FLOAT
v *= 1.0 / (1LL<<(16 + FRAC_BITS));
#endif
window[i] = v;
if ((i & 63) != 0)
v = -v;
if (i != 0)
window[512 - i] = v;
}
// Needed for avoiding shuffles in ASM implementations
for(i=0; i < 8; i++)
for(j=0; j < 16; j++)
window[512+16*i+j] = window[64*i+32-j];
for(i=0; i < 8; i++)
for(j=0; j < 16; j++)
window[512+128+16*i+j] = window[64*i+48-j];
}