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/*
* Copyright ( c ) 2003 LeFunGus , lefungus @ altern . org
*
* This file is part of FFmpeg
*
* FFmpeg is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* FFmpeg is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg ; if not , write to the Free Software Foundation , Inc . ,
* 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA .
*/
# include <float.h>
# include "libavutil/imgutils.h"
# include "libavutil/attributes.h"
# include "libavutil/common.h"
# include "libavutil/pixdesc.h"
# include "libavutil/intreadwrite.h"
# include "libavutil/opt.h"
# include "avfilter.h"
# include "formats.h"
# include "internal.h"
# include "video.h"
typedef struct VagueDenoiserContext {
const AVClass * class ;
float threshold ;
float percent ;
int method ;
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int type ;
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int nsteps ;
int planes ;
int depth ;
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int bpc ;
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int peak ;
int nb_planes ;
int planeheight [ 4 ] ;
int planewidth [ 4 ] ;
float * block ;
float * in ;
float * out ;
float * tmp ;
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int hlowsize [ 4 ] [ 32 ] ;
int hhighsize [ 4 ] [ 32 ] ;
int vlowsize [ 4 ] [ 32 ] ;
int vhighsize [ 4 ] [ 32 ] ;
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void ( * thresholding ) ( float * block , const int width , const int height ,
const int stride , const float threshold ,
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const float percent ) ;
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} VagueDenoiserContext ;
# define OFFSET(x) offsetof(VagueDenoiserContext, x)
# define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM
static const AVOption vaguedenoiser_options [ ] = {
{ " threshold " , " set filtering strength " , OFFSET ( threshold ) , AV_OPT_TYPE_FLOAT , { . dbl = 2. } , 0 , DBL_MAX , FLAGS } ,
{ " method " , " set filtering method " , OFFSET ( method ) , AV_OPT_TYPE_INT , { . i64 = 2 } , 0 , 2 , FLAGS , " method " } ,
{ " hard " , " hard thresholding " , 0 , AV_OPT_TYPE_CONST , { . i64 = 0 } , 0 , 0 , FLAGS , " method " } ,
{ " soft " , " soft thresholding " , 0 , AV_OPT_TYPE_CONST , { . i64 = 1 } , 0 , 0 , FLAGS , " method " } ,
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{ " garrote " , " garrote thresholding " , 0 , AV_OPT_TYPE_CONST , { . i64 = 2 } , 0 , 0 , FLAGS , " method " } ,
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{ " nsteps " , " set number of steps " , OFFSET ( nsteps ) , AV_OPT_TYPE_INT , { . i64 = 6 } , 1 , 32 , FLAGS } ,
{ " percent " , " set percent of full denoising " , OFFSET ( percent ) , AV_OPT_TYPE_FLOAT , { . dbl = 85 } , 0 , 100 , FLAGS } ,
{ " planes " , " set planes to filter " , OFFSET ( planes ) , AV_OPT_TYPE_INT , { . i64 = 15 } , 0 , 15 , FLAGS } ,
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{ " type " , " set threshold type " , OFFSET ( type ) , AV_OPT_TYPE_INT , { . i64 = 0 } , 0 , 1 , FLAGS , " type " } ,
{ " universal " , " universal (VisuShrink) " , 0 , AV_OPT_TYPE_CONST , { . i64 = 0 } , 0 , 0 , FLAGS , " type " } ,
{ " bayes " , " bayes (BayesShrink) " , 0 , AV_OPT_TYPE_CONST , { . i64 = 1 } , 0 , 0 , FLAGS , " type " } ,
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{ NULL }
} ;
AVFILTER_DEFINE_CLASS ( vaguedenoiser ) ;
# define NPAD 10
static const float analysis_low [ 9 ] = {
0.037828455506995f , - 0.023849465019380f , - 0.110624404418423f , 0.377402855612654f ,
0.852698679009403f , 0.377402855612654f , - 0.110624404418423f , - 0.023849465019380f , 0.037828455506995f
} ;
static const float analysis_high [ 7 ] = {
- 0.064538882628938f , 0.040689417609558f , 0.418092273222212f , - 0.788485616405664f ,
0.418092273222212f , 0.040689417609558f , - 0.064538882628938f
} ;
static const float synthesis_low [ 7 ] = {
- 0.064538882628938f , - 0.040689417609558f , 0.418092273222212f , 0.788485616405664f ,
0.418092273222212f , - 0.040689417609558f , - 0.064538882628938f
} ;
static const float synthesis_high [ 9 ] = {
- 0.037828455506995f , - 0.023849465019380f , 0.110624404418423f , 0.377402855612654f ,
- 0.852698679009403f , 0.377402855612654f , 0.110624404418423f , - 0.023849465019380f , - 0.037828455506995f
} ;
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static const enum AVPixelFormat pix_fmts [ ] = {
AV_PIX_FMT_GRAY8 , AV_PIX_FMT_GRAY9 , AV_PIX_FMT_GRAY10 ,
AV_PIX_FMT_GRAY12 , AV_PIX_FMT_GRAY14 , AV_PIX_FMT_GRAY16 ,
AV_PIX_FMT_YUV410P , AV_PIX_FMT_YUV411P ,
AV_PIX_FMT_YUV420P , AV_PIX_FMT_YUV422P ,
AV_PIX_FMT_YUV440P , AV_PIX_FMT_YUV444P ,
AV_PIX_FMT_YUVJ420P , AV_PIX_FMT_YUVJ422P ,
AV_PIX_FMT_YUVJ440P , AV_PIX_FMT_YUVJ444P ,
AV_PIX_FMT_YUVJ411P ,
AV_PIX_FMT_YUV420P9 , AV_PIX_FMT_YUV422P9 , AV_PIX_FMT_YUV444P9 ,
AV_PIX_FMT_YUV420P10 , AV_PIX_FMT_YUV422P10 , AV_PIX_FMT_YUV444P10 ,
AV_PIX_FMT_YUV440P10 ,
AV_PIX_FMT_YUV444P12 , AV_PIX_FMT_YUV422P12 , AV_PIX_FMT_YUV420P12 ,
AV_PIX_FMT_YUV440P12 ,
AV_PIX_FMT_YUV444P14 , AV_PIX_FMT_YUV422P14 , AV_PIX_FMT_YUV420P14 ,
AV_PIX_FMT_YUV420P16 , AV_PIX_FMT_YUV422P16 , AV_PIX_FMT_YUV444P16 ,
AV_PIX_FMT_GBRP , AV_PIX_FMT_GBRP9 , AV_PIX_FMT_GBRP10 ,
AV_PIX_FMT_GBRP12 , AV_PIX_FMT_GBRP14 , AV_PIX_FMT_GBRP16 ,
AV_PIX_FMT_YUVA420P , AV_PIX_FMT_YUVA422P , AV_PIX_FMT_YUVA444P ,
AV_PIX_FMT_YUVA444P9 , AV_PIX_FMT_YUVA444P10 , AV_PIX_FMT_YUVA444P12 , AV_PIX_FMT_YUVA444P16 ,
AV_PIX_FMT_YUVA422P9 , AV_PIX_FMT_YUVA422P10 , AV_PIX_FMT_YUVA422P12 , AV_PIX_FMT_YUVA422P16 ,
AV_PIX_FMT_YUVA420P9 , AV_PIX_FMT_YUVA420P10 , AV_PIX_FMT_YUVA420P16 ,
AV_PIX_FMT_GBRAP , AV_PIX_FMT_GBRAP10 , AV_PIX_FMT_GBRAP12 , AV_PIX_FMT_GBRAP16 ,
AV_PIX_FMT_NONE
} ;
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static int config_input ( AVFilterLink * inlink )
{
VagueDenoiserContext * s = inlink - > dst - > priv ;
const AVPixFmtDescriptor * desc = av_pix_fmt_desc_get ( inlink - > format ) ;
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int p , i , nsteps_width , nsteps_height , nsteps_max ;
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s - > depth = desc - > comp [ 0 ] . depth ;
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s - > bpc = ( s - > depth + 7 ) / 8 ;
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s - > nb_planes = desc - > nb_components ;
s - > planeheight [ 1 ] = s - > planeheight [ 2 ] = AV_CEIL_RSHIFT ( inlink - > h , desc - > log2_chroma_h ) ;
s - > planeheight [ 0 ] = s - > planeheight [ 3 ] = inlink - > h ;
s - > planewidth [ 1 ] = s - > planewidth [ 2 ] = AV_CEIL_RSHIFT ( inlink - > w , desc - > log2_chroma_w ) ;
s - > planewidth [ 0 ] = s - > planewidth [ 3 ] = inlink - > w ;
s - > block = av_malloc_array ( inlink - > w * inlink - > h , sizeof ( * s - > block ) ) ;
s - > in = av_malloc_array ( 32 + FFMAX ( inlink - > w , inlink - > h ) , sizeof ( * s - > in ) ) ;
s - > out = av_malloc_array ( 32 + FFMAX ( inlink - > w , inlink - > h ) , sizeof ( * s - > out ) ) ;
s - > tmp = av_malloc_array ( 32 + FFMAX ( inlink - > w , inlink - > h ) , sizeof ( * s - > tmp ) ) ;
if ( ! s - > block | | ! s - > in | | ! s - > out | | ! s - > tmp )
return AVERROR ( ENOMEM ) ;
s - > threshold * = 1 < < ( s - > depth - 8 ) ;
s - > peak = ( 1 < < s - > depth ) - 1 ;
nsteps_width = ( ( s - > planes & 2 | | s - > planes & 4 ) & & s - > nb_planes > 1 ) ? s - > planewidth [ 1 ] : s - > planewidth [ 0 ] ;
nsteps_height = ( ( s - > planes & 2 | | s - > planes & 4 ) & & s - > nb_planes > 1 ) ? s - > planeheight [ 1 ] : s - > planeheight [ 0 ] ;
for ( nsteps_max = 1 ; nsteps_max < 15 ; nsteps_max + + ) {
if ( pow ( 2 , nsteps_max ) > = nsteps_width | | pow ( 2 , nsteps_max ) > = nsteps_height )
break ;
}
s - > nsteps = FFMIN ( s - > nsteps , nsteps_max - 2 ) ;
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for ( p = 0 ; p < 4 ; p + + ) {
s - > hlowsize [ p ] [ 0 ] = ( s - > planewidth [ p ] + 1 ) > > 1 ;
s - > hhighsize [ p ] [ 0 ] = s - > planewidth [ p ] > > 1 ;
s - > vlowsize [ p ] [ 0 ] = ( s - > planeheight [ p ] + 1 ) > > 1 ;
s - > vhighsize [ p ] [ 0 ] = s - > planeheight [ p ] > > 1 ;
for ( i = 1 ; i < s - > nsteps ; i + + ) {
s - > hlowsize [ p ] [ i ] = ( s - > hlowsize [ p ] [ i - 1 ] + 1 ) > > 1 ;
s - > hhighsize [ p ] [ i ] = s - > hlowsize [ p ] [ i - 1 ] > > 1 ;
s - > vlowsize [ p ] [ i ] = ( s - > vlowsize [ p ] [ i - 1 ] + 1 ) > > 1 ;
s - > vhighsize [ p ] [ i ] = s - > vlowsize [ p ] [ i - 1 ] > > 1 ;
}
}
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return 0 ;
}
static inline void copy ( const float * p1 , float * p2 , const int length )
{
memcpy ( p2 , p1 , length * sizeof ( float ) ) ;
}
static inline void copyv ( const float * p1 , const int stride1 , float * p2 , const int length )
{
int i ;
for ( i = 0 ; i < length ; i + + ) {
p2 [ i ] = * p1 ;
p1 + = stride1 ;
}
}
static inline void copyh ( const float * p1 , float * p2 , const int stride2 , const int length )
{
int i ;
for ( i = 0 ; i < length ; i + + ) {
* p2 = p1 [ i ] ;
p2 + = stride2 ;
}
}
// Do symmetric extension of data using prescribed symmetries
// Original values are in output[npad] through output[npad+size-1]
// New values will be placed in output[0] through output[npad] and in output[npad+size] through output[2*npad+size-1] (note: end values may not be filled in)
// extension at left bdry is ... 3 2 1 0 | 0 1 2 3 ...
// same for right boundary
// if right_ext=1 then ... 3 2 1 0 | 1 2 3
static void symmetric_extension ( float * output , const int size , const int left_ext , const int right_ext )
{
int first = NPAD ;
int last = NPAD - 1 + size ;
const int originalLast = last ;
int i , nextend , idx ;
if ( left_ext = = 2 )
output [ - - first ] = output [ NPAD ] ;
if ( right_ext = = 2 )
output [ + + last ] = output [ originalLast ] ;
// extend left end
nextend = first ;
for ( i = 0 ; i < nextend ; i + + )
output [ - - first ] = output [ NPAD + 1 + i ] ;
idx = NPAD + NPAD - 1 + size ;
// extend right end
nextend = idx - last ;
for ( i = 0 ; i < nextend ; i + + )
output [ + + last ] = output [ originalLast - 1 - i ] ;
}
static void transform_step ( float * input , float * output , const int size , const int low_size , VagueDenoiserContext * s )
{
int i ;
symmetric_extension ( input , size , 1 , 1 ) ;
for ( i = NPAD ; i < NPAD + low_size ; i + + ) {
const float a = input [ 2 * i - 14 ] * analysis_low [ 0 ] ;
const float b = input [ 2 * i - 13 ] * analysis_low [ 1 ] ;
const float c = input [ 2 * i - 12 ] * analysis_low [ 2 ] ;
const float d = input [ 2 * i - 11 ] * analysis_low [ 3 ] ;
const float e = input [ 2 * i - 10 ] * analysis_low [ 4 ] ;
const float f = input [ 2 * i - 9 ] * analysis_low [ 3 ] ;
const float g = input [ 2 * i - 8 ] * analysis_low [ 2 ] ;
const float h = input [ 2 * i - 7 ] * analysis_low [ 1 ] ;
const float k = input [ 2 * i - 6 ] * analysis_low [ 0 ] ;
output [ i ] = a + b + c + d + e + f + g + h + k ;
}
for ( i = NPAD ; i < NPAD + low_size ; i + + ) {
const float a = input [ 2 * i - 12 ] * analysis_high [ 0 ] ;
const float b = input [ 2 * i - 11 ] * analysis_high [ 1 ] ;
const float c = input [ 2 * i - 10 ] * analysis_high [ 2 ] ;
const float d = input [ 2 * i - 9 ] * analysis_high [ 3 ] ;
const float e = input [ 2 * i - 8 ] * analysis_high [ 2 ] ;
const float f = input [ 2 * i - 7 ] * analysis_high [ 1 ] ;
const float g = input [ 2 * i - 6 ] * analysis_high [ 0 ] ;
output [ i + low_size ] = a + b + c + d + e + f + g ;
}
}
static void invert_step ( const float * input , float * output , float * temp , const int size , VagueDenoiserContext * s )
{
const int low_size = ( size + 1 ) > > 1 ;
const int high_size = size > > 1 ;
int left_ext = 1 , right_ext , i ;
int findex ;
memcpy ( temp + NPAD , input + NPAD , low_size * sizeof ( float ) ) ;
right_ext = ( size % 2 = = 0 ) ? 2 : 1 ;
symmetric_extension ( temp , low_size , left_ext , right_ext ) ;
memset ( output , 0 , ( NPAD + NPAD + size ) * sizeof ( float ) ) ;
findex = ( size + 2 ) > > 1 ;
for ( i = 9 ; i < findex + 11 ; i + + ) {
const float a = temp [ i ] * synthesis_low [ 0 ] ;
const float b = temp [ i ] * synthesis_low [ 1 ] ;
const float c = temp [ i ] * synthesis_low [ 2 ] ;
const float d = temp [ i ] * synthesis_low [ 3 ] ;
output [ 2 * i - 13 ] + = a ;
output [ 2 * i - 12 ] + = b ;
output [ 2 * i - 11 ] + = c ;
output [ 2 * i - 10 ] + = d ;
output [ 2 * i - 9 ] + = c ;
output [ 2 * i - 8 ] + = b ;
output [ 2 * i - 7 ] + = a ;
}
memcpy ( temp + NPAD , input + NPAD + low_size , high_size * sizeof ( float ) ) ;
left_ext = 2 ;
right_ext = ( size % 2 = = 0 ) ? 1 : 2 ;
symmetric_extension ( temp , high_size , left_ext , right_ext ) ;
for ( i = 8 ; i < findex + 11 ; i + + ) {
const float a = temp [ i ] * synthesis_high [ 0 ] ;
const float b = temp [ i ] * synthesis_high [ 1 ] ;
const float c = temp [ i ] * synthesis_high [ 2 ] ;
const float d = temp [ i ] * synthesis_high [ 3 ] ;
const float e = temp [ i ] * synthesis_high [ 4 ] ;
output [ 2 * i - 13 ] + = a ;
output [ 2 * i - 12 ] + = b ;
output [ 2 * i - 11 ] + = c ;
output [ 2 * i - 10 ] + = d ;
output [ 2 * i - 9 ] + = e ;
output [ 2 * i - 8 ] + = d ;
output [ 2 * i - 7 ] + = c ;
output [ 2 * i - 6 ] + = b ;
output [ 2 * i - 5 ] + = a ;
}
}
static void hard_thresholding ( float * block , const int width , const int height ,
const int stride , const float threshold ,
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const float percent )
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{
const float frac = 1.f - percent * 0.01f ;
int y , x ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
if ( FFABS ( block [ x ] ) < = threshold )
block [ x ] * = frac ;
}
block + = stride ;
}
}
static void soft_thresholding ( float * block , const int width , const int height , const int stride ,
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const float threshold , const float percent )
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{
const float frac = 1.f - percent * 0.01f ;
const float shift = threshold * 0.01f * percent ;
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int y , x ;
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for ( y = 0 ; y < height ; y + + ) {
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for ( x = 0 ; x < width ; x + + ) {
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const float temp = FFABS ( block [ x ] ) ;
if ( temp < = threshold )
block [ x ] * = frac ;
else
block [ x ] = ( block [ x ] < 0.f ? - 1.f : ( block [ x ] > 0.f ? 1.f : 0.f ) ) * ( temp - shift ) ;
}
block + = stride ;
}
}
static void qian_thresholding ( float * block , const int width , const int height ,
const int stride , const float threshold ,
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const float percent )
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{
const float percent01 = percent * 0.01f ;
const float tr2 = threshold * threshold * percent01 ;
const float frac = 1.f - percent01 ;
int y , x ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
const float temp = FFABS ( block [ x ] ) ;
if ( temp < = threshold ) {
block [ x ] * = frac ;
} else {
const float tp2 = temp * temp ;
block [ x ] * = ( tp2 - tr2 ) / tp2 ;
}
}
block + = stride ;
}
}
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static float bayes_threshold ( float * block , const int width , const int height ,
const int stride , const float threshold )
{
float mean = 0.f ;
for ( int y = 0 ; y < height ; y + + ) {
for ( int x = 0 ; x < width ; x + + ) {
mean + = block [ x ] * block [ x ] ;
}
block + = stride ;
}
mean / = width * height ;
return threshold * threshold / ( FFMAX ( sqrtf ( mean - threshold ) , FLT_EPSILON ) ) ;
}
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static void filter ( VagueDenoiserContext * s , AVFrame * in , AVFrame * out )
{
int p , y , x , i , j ;
for ( p = 0 ; p < s - > nb_planes ; p + + ) {
const int height = s - > planeheight [ p ] ;
const int width = s - > planewidth [ p ] ;
const uint8_t * srcp8 = in - > data [ p ] ;
const uint16_t * srcp16 = ( const uint16_t * ) in - > data [ p ] ;
uint8_t * dstp8 = out - > data [ p ] ;
uint16_t * dstp16 = ( uint16_t * ) out - > data [ p ] ;
float * output = s - > block ;
int h_low_size0 = width ;
int v_low_size0 = height ;
int nsteps_transform = s - > nsteps ;
int nsteps_invert = s - > nsteps ;
const float * input = s - > block ;
if ( ! ( ( 1 < < p ) & s - > planes ) ) {
av_image_copy_plane ( out - > data [ p ] , out - > linesize [ p ] , in - > data [ p ] , in - > linesize [ p ] ,
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s - > planewidth [ p ] * s - > bpc , s - > planeheight [ p ] ) ;
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continue ;
}
if ( s - > depth < = 8 ) {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + )
output [ x ] = srcp8 [ x ] ;
srcp8 + = in - > linesize [ p ] ;
output + = width ;
}
} else {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + )
output [ x ] = srcp16 [ x ] ;
srcp16 + = in - > linesize [ p ] / 2 ;
output + = width ;
}
}
while ( nsteps_transform - - ) {
int low_size = ( h_low_size0 + 1 ) > > 1 ;
float * input = s - > block ;
for ( j = 0 ; j < v_low_size0 ; j + + ) {
copy ( input , s - > in + NPAD , h_low_size0 ) ;
transform_step ( s - > in , s - > out , h_low_size0 , low_size , s ) ;
copy ( s - > out + NPAD , input , h_low_size0 ) ;
input + = width ;
}
low_size = ( v_low_size0 + 1 ) > > 1 ;
input = s - > block ;
for ( j = 0 ; j < h_low_size0 ; j + + ) {
copyv ( input , width , s - > in + NPAD , v_low_size0 ) ;
transform_step ( s - > in , s - > out , v_low_size0 , low_size , s ) ;
copyh ( s - > out + NPAD , input , width , v_low_size0 ) ;
input + + ;
}
h_low_size0 = ( h_low_size0 + 1 ) > > 1 ;
v_low_size0 = ( v_low_size0 + 1 ) > > 1 ;
}
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if ( s - > type = = 0 ) {
s - > thresholding ( s - > block , width , height , width , s - > threshold , s - > percent ) ;
} else {
for ( int n = 0 ; n < s - > nsteps ; n + + ) {
float threshold ;
float * block ;
if ( n = = s - > nsteps - 1 ) {
threshold = bayes_threshold ( s - > block , s - > hlowsize [ p ] [ n ] , s - > vlowsize [ p ] [ n ] , width , s - > threshold ) ;
s - > thresholding ( s - > block , s - > hlowsize [ p ] [ n ] , s - > vlowsize [ p ] [ n ] , width , threshold , s - > percent ) ;
}
block = s - > block + s - > hlowsize [ p ] [ n ] ;
threshold = bayes_threshold ( block , s - > hhighsize [ p ] [ n ] , s - > vlowsize [ p ] [ n ] , width , s - > threshold ) ;
s - > thresholding ( block , s - > hhighsize [ p ] [ n ] , s - > vlowsize [ p ] [ n ] , width , threshold , s - > percent ) ;
block = s - > block + s - > vlowsize [ p ] [ n ] * width ;
threshold = bayes_threshold ( block , s - > hlowsize [ p ] [ n ] , s - > vhighsize [ p ] [ n ] , width , s - > threshold ) ;
s - > thresholding ( block , s - > hlowsize [ p ] [ n ] , s - > vhighsize [ p ] [ n ] , width , threshold , s - > percent ) ;
block = s - > block + s - > hlowsize [ p ] [ n ] + s - > vlowsize [ p ] [ n ] * width ;
threshold = bayes_threshold ( block , s - > hhighsize [ p ] [ n ] , s - > vhighsize [ p ] [ n ] , width , s - > threshold ) ;
s - > thresholding ( block , s - > hhighsize [ p ] [ n ] , s - > vhighsize [ p ] [ n ] , width , threshold , s - > percent ) ;
}
}
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while ( nsteps_invert - - ) {
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const int idx = s - > vlowsize [ p ] [ nsteps_invert ] + s - > vhighsize [ p ] [ nsteps_invert ] ;
const int idx2 = s - > hlowsize [ p ] [ nsteps_invert ] + s - > hhighsize [ p ] [ nsteps_invert ] ;
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float * idx3 = s - > block ;
for ( i = 0 ; i < idx2 ; i + + ) {
copyv ( idx3 , width , s - > in + NPAD , idx ) ;
invert_step ( s - > in , s - > out , s - > tmp , idx , s ) ;
copyh ( s - > out + NPAD , idx3 , width , idx ) ;
idx3 + + ;
}
idx3 = s - > block ;
for ( i = 0 ; i < idx ; i + + ) {
copy ( idx3 , s - > in + NPAD , idx2 ) ;
invert_step ( s - > in , s - > out , s - > tmp , idx2 , s ) ;
copy ( s - > out + NPAD , idx3 , idx2 ) ;
idx3 + = width ;
}
}
if ( s - > depth < = 8 ) {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + )
dstp8 [ x ] = av_clip_uint8 ( input [ x ] + 0.5f ) ;
input + = width ;
dstp8 + = out - > linesize [ p ] ;
}
} else {
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + )
dstp16 [ x ] = av_clip ( input [ x ] + 0.5f , 0 , s - > peak ) ;
input + = width ;
dstp16 + = out - > linesize [ p ] / 2 ;
}
}
}
}
static int filter_frame ( AVFilterLink * inlink , AVFrame * in )
{
AVFilterContext * ctx = inlink - > dst ;
VagueDenoiserContext * s = ctx - > priv ;
AVFilterLink * outlink = ctx - > outputs [ 0 ] ;
AVFrame * out ;
int direct = av_frame_is_writable ( in ) ;
if ( direct ) {
out = in ;
} else {
out = ff_get_video_buffer ( outlink , outlink - > w , outlink - > h ) ;
if ( ! out ) {
av_frame_free ( & in ) ;
return AVERROR ( ENOMEM ) ;
}
av_frame_copy_props ( out , in ) ;
}
filter ( s , in , out ) ;
if ( ! direct )
av_frame_free ( & in ) ;
return ff_filter_frame ( outlink , out ) ;
}
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static av_cold int init ( AVFilterContext * ctx )
{
VagueDenoiserContext * s = ctx - > priv ;
switch ( s - > method ) {
case 0 :
s - > thresholding = hard_thresholding ;
break ;
case 1 :
s - > thresholding = soft_thresholding ;
break ;
case 2 :
s - > thresholding = qian_thresholding ;
break ;
}
return 0 ;
}
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static av_cold void uninit ( AVFilterContext * ctx )
{
VagueDenoiserContext * s = ctx - > priv ;
av_freep ( & s - > block ) ;
av_freep ( & s - > in ) ;
av_freep ( & s - > out ) ;
av_freep ( & s - > tmp ) ;
}
static const AVFilterPad vaguedenoiser_inputs [ ] = {
{
. name = " default " ,
. type = AVMEDIA_TYPE_VIDEO ,
. config_props = config_input ,
. filter_frame = filter_frame ,
} ,
} ;
static const AVFilterPad vaguedenoiser_outputs [ ] = {
{
. name = " default " ,
. type = AVMEDIA_TYPE_VIDEO
} ,
} ;
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const AVFilter ff_vf_vaguedenoiser = {
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. name = " vaguedenoiser " ,
. description = NULL_IF_CONFIG_SMALL ( " Apply a Wavelet based Denoiser. " ) ,
. priv_size = sizeof ( VagueDenoiserContext ) ,
. priv_class = & vaguedenoiser_class ,
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. init = init ,
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. uninit = uninit ,
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FILTER_INPUTS ( vaguedenoiser_inputs ) ,
FILTER_OUTPUTS ( vaguedenoiser_outputs ) ,
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FILTER_PIXFMTS_ARRAY ( pix_fmts ) ,
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. flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC ,
} ;