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FFmpeg/libavcodec/qsv.h

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/*
* Intel MediaSDK QSV public API
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_QSV_H
#define AVCODEC_QSV_H
#include <mfx/mfxvideo.h>
#include "libavutil/buffer.h"
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/**
* This struct is used for communicating QSV parameters between libavcodec and
* the caller. It is managed by the caller and must be assigned to
* AVCodecContext.hwaccel_context.
* - decoding: hwaccel_context must be set on return from the get_format()
* callback
* - encoding: hwaccel_context must be set before avcodec_open2()
*/
typedef struct AVQSVContext {
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/**
* If non-NULL, the session to use for encoding or decoding.
* Otherwise, libavcodec will try to create an internal session.
*/
mfxSession session;
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/**
* The IO pattern to use.
*/
int iopattern;
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/**
* Extra buffers to pass to encoder or decoder initialization.
*/
mfxExtBuffer **ext_buffers;
int nb_ext_buffers;
/**
* Encoding only. If this field is set to non-zero by the caller, libavcodec
* will create an mfxExtOpaqueSurfaceAlloc extended buffer and pass it to
* the encoder initialization. This only makes sense if iopattern is also
* set to MFX_IOPATTERN_IN_OPAQUE_MEMORY.
*
* The number of allocated opaque surfaces will be the sum of the number
* required by the encoder and the user-provided value nb_opaque_surfaces.
* The array of the opaque surfaces will be exported to the caller through
* the opaque_surfaces field.
*/
int opaque_alloc;
/**
* Encoding only, and only if opaque_alloc is set to non-zero. Before
* calling avcodec_open2(), the caller should set this field to the number
* of extra opaque surfaces to allocate beyond what is required by the
* encoder.
*
* On return from avcodec_open2(), this field will be set by libavcodec to
* the total number of allocated opaque surfaces.
*/
int nb_opaque_surfaces;
/**
* Encoding only, and only if opaque_alloc is set to non-zero. On return
* from avcodec_open2(), this field will be used by libavcodec to export the
* array of the allocated opaque surfaces to the caller, so they can be
* passed to other parts of the pipeline.
*
* The buffer reference exported here is owned and managed by libavcodec,
* the callers should make their own reference with av_buffer_ref() and free
* it with av_buffer_unref() when it is no longer needed.
*
* The buffer data is an nb_opaque_surfaces-sized array of mfxFrameSurface1.
*/
AVBufferRef *opaque_surfaces;
/**
* Encoding only, and only if opaque_alloc is set to non-zero. On return
* from avcodec_open2(), this field will be set to the surface type used in
* the opaque allocation request.
*/
int opaque_alloc_type;
} AVQSVContext;
/**
* Allocate a new context.
*
* It must be freed by the caller with av_free().
*/
AVQSVContext *av_qsv_alloc_context(void);
#endif /* AVCODEC_QSV_H */