2002-01-20 16:48:02 +02:00
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/*
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* Alpha optimized DSP utils
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* Copyright (c) 2002 Falk Hueffner <falk@debian.org>
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*
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2002-05-26 01:45:33 +03:00
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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2002-01-20 16:48:02 +02:00
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*
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2002-05-26 01:45:33 +03:00
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* This library is distributed in the hope that it will be useful,
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2002-01-20 16:48:02 +02:00
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2002-05-26 01:45:33 +03:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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2002-01-20 16:48:02 +02:00
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*
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2002-05-26 01:45:33 +03:00
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2002-01-20 16:48:02 +02:00
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*/
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#include "asm.h"
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#include "../dsputil.h"
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void simple_idct_axp(DCTELEM *block);
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static void put_pixels_clamped_axp(const DCTELEM *block, UINT8 *pixels,
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int line_size)
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{
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int i = 8;
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2002-06-25 01:22:39 +03:00
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ASM_ACCEPT_MVI;
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2002-01-20 16:48:02 +02:00
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do {
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UINT64 shorts;
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shorts = ldq(block);
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shorts = maxsw4(shorts, 0);
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shorts = minsw4(shorts, WORD_VEC(0x00ff));
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stl(pkwb(shorts), pixels);
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shorts = ldq(block + 4);
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shorts = maxsw4(shorts, 0);
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shorts = minsw4(shorts, WORD_VEC(0x00ff));
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stl(pkwb(shorts), pixels + 4);
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pixels += line_size;
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block += 8;
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} while (--i);
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}
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static void add_pixels_clamped_axp(const DCTELEM *block, UINT8 *pixels,
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int line_size)
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{
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int i = 8;
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2002-06-25 01:22:39 +03:00
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ASM_ACCEPT_MVI;
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2002-01-20 16:48:02 +02:00
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do {
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UINT64 shorts;
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shorts = ldq(block);
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shorts &= ~WORD_VEC(0x8000); /* clear highest bit to avoid overflow */
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shorts += unpkbw(ldl(pixels));
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shorts &= ~WORD_VEC(0x8000); /* hibit would be set for e. g. -2 + 3 */
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shorts = minuw4(shorts, WORD_VEC(0x4000)); /* set neg. to 0x4000 */
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shorts &= ~WORD_VEC(0x4000); /* ...and zap them */
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shorts = minsw4(shorts, WORD_VEC(0x00ff)); /* clamp to 255 */
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stl(pkwb(shorts), pixels);
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/* next 4 */
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shorts = ldq(block + 4);
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shorts &= ~WORD_VEC(0x8000);
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shorts += unpkbw(ldl(pixels + 4));
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shorts &= ~WORD_VEC(0x8000);
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shorts = minuw4(shorts, WORD_VEC(0x4000));
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shorts &= ~WORD_VEC(0x4000);
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shorts = minsw4(shorts, WORD_VEC(0x00ff));
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stl(pkwb(shorts), pixels + 4);
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pixels += line_size;
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block += 8;
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} while (--i);
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}
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/* Average 8 unsigned bytes in parallel: (b1 + b2) >> 1
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Since the immediate result could be greater than 255, we do the
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shift first. The result is too low by one if the bytes were both
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odd, so we need to add (l1 & l2) & BYTE_VEC(0x01). */
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static inline UINT64 avg2_no_rnd(UINT64 l1, UINT64 l2)
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{
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UINT64 correction = (l1 & l2) & BYTE_VEC(0x01);
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l1 = (l1 & ~BYTE_VEC(0x01)) >> 1;
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l2 = (l2 & ~BYTE_VEC(0x01)) >> 1;
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return l1 + l2 + correction;
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}
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/* Average 8 bytes with rounding: (b1 + b2 + 1) >> 1
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The '1' only has an effect when one byte is even and the other odd,
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i. e. we also need to add (l1 ^ l2) & BYTE_VEC(0x01).
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Incidentally, that is equivalent to (l1 | l2) & BYTE_VEC(0x01). */
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static inline UINT64 avg2(UINT64 l1, UINT64 l2)
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{
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UINT64 correction = (l1 | l2) & BYTE_VEC(0x01);
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l1 = (l1 & ~BYTE_VEC(0x01)) >> 1;
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l2 = (l2 & ~BYTE_VEC(0x01)) >> 1;
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return l1 + l2 + correction;
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}
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static inline UINT64 avg4(UINT64 l1, UINT64 l2, UINT64 l3, UINT64 l4)
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{
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UINT64 r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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UINT64 r2 = (( (l1 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
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return r1 + r2;
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}
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static inline UINT64 avg4_no_rnd(UINT64 l1, UINT64 l2, UINT64 l3, UINT64 l4)
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{
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UINT64 r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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UINT64 r2 = (( (l1 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ BYTE_VEC(0x01)) >> 2) & BYTE_VEC(0x03);
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return r1 + r2;
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}
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#define PIXOPNAME(suffix) put ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2
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#define AVG4 avg4
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#define STORE(l, b) stq(l, b)
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#define PIXOPNAME(suffix) put_no_rnd ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2_no_rnd
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#define AVG4 avg4_no_rnd
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#define STORE(l, b) stq(l, b)
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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/* The following functions are untested. */
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#if 0
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#define PIXOPNAME(suffix) avg ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2
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#define AVG4 avg4
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#define PIXOPNAME(suffix) avg_no_rnd ## suffix
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#define BTYPE UINT8
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#define AVG2 avg2_no_rnd
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#define AVG4 avg4_no_rnd
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#define PIXOPNAME(suffix) sub ## suffix
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#define BTYPE DCTELEM
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#define AVG2 avg2
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#define AVG4 avg4
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#define STORE(l, block) do { \
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UINT64 xxx = l; \
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(block)[0] -= (xxx >> 0) & 0xff; \
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(block)[1] -= (xxx >> 8) & 0xff; \
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(block)[2] -= (xxx >> 16) & 0xff; \
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(block)[3] -= (xxx >> 24) & 0xff; \
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(block)[4] -= (xxx >> 32) & 0xff; \
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(block)[5] -= (xxx >> 40) & 0xff; \
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(block)[6] -= (xxx >> 48) & 0xff; \
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(block)[7] -= (xxx >> 56) & 0xff; \
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} while (0)
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#include "pixops.h"
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#undef PIXOPNAME
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#undef BTYPE
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#undef AVG2
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#undef AVG4
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#undef STORE
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#endif
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void dsputil_init_alpha(void)
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{
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put_pixels_tab[0] = put_pixels_axp;
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put_pixels_tab[1] = put_pixels_x2_axp;
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put_pixels_tab[2] = put_pixels_y2_axp;
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put_pixels_tab[3] = put_pixels_xy2_axp;
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put_no_rnd_pixels_tab[0] = put_pixels_axp;
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put_no_rnd_pixels_tab[1] = put_no_rnd_pixels_x2_axp;
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put_no_rnd_pixels_tab[2] = put_no_rnd_pixels_y2_axp;
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put_no_rnd_pixels_tab[3] = put_no_rnd_pixels_xy2_axp;
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/* amask clears all bits that correspond to present features. */
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if (amask(AMASK_MVI) == 0) {
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put_pixels_clamped = put_pixels_clamped_axp;
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add_pixels_clamped = add_pixels_clamped_axp;
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}
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}
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