1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/aarch64/vp9itxfm_neon.S

1581 lines
62 KiB
ArmAsm
Raw Normal View History

aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
/*
* Copyright (c) 2016 Google Inc.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/aarch64/asm.S"
#include "neon.S"
const itxfm4_coeffs, align=4
.short 11585, 0, 6270, 15137
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
iadst4_coeffs:
.short 5283, 15212, 9929, 13377
endconst
const iadst8_coeffs, align=4
.short 16305, 1606, 14449, 7723, 10394, 12665, 4756, 15679
idct_coeffs:
.short 11585, 0, 6270, 15137, 3196, 16069, 13623, 9102
.short 1606, 16305, 12665, 10394, 7723, 14449, 15679, 4756
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.short 804, 16364, 12140, 11003, 7005, 14811, 15426, 5520
.short 3981, 15893, 14053, 8423, 9760, 13160, 16207, 2404
endconst
const iadst16_coeffs, align=4
.short 16364, 804, 15893, 3981, 11003, 12140, 8423, 14053
.short 14811, 7005, 13160, 9760, 5520, 15426, 2404, 16207
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endconst
// out1 = ((in1 + in2) * v0[0] + (1 << 13)) >> 14
// out2 = ((in1 - in2) * v0[0] + (1 << 13)) >> 14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// in/out are .8h registers; this can do with 4 temp registers, but is
// more efficient if 6 temp registers are available.
.macro dmbutterfly0 out1, out2, in1, in2, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, neg=0
.if \neg > 0
neg \tmp4\().4h, v0.4h
.endif
add \tmp1\().8h, \in1\().8h, \in2\().8h
sub \tmp2\().8h, \in1\().8h, \in2\().8h
.if \neg > 0
smull \tmp3\().4s, \tmp1\().4h, \tmp4\().h[0]
smull2 \tmp4\().4s, \tmp1\().8h, \tmp4\().h[0]
.else
smull \tmp3\().4s, \tmp1\().4h, v0.h[0]
smull2 \tmp4\().4s, \tmp1\().8h, v0.h[0]
.endif
.ifb \tmp5
rshrn \out1\().4h, \tmp3\().4s, #14
rshrn2 \out1\().8h, \tmp4\().4s, #14
smull \tmp3\().4s, \tmp2\().4h, v0.h[0]
smull2 \tmp4\().4s, \tmp2\().8h, v0.h[0]
rshrn \out2\().4h, \tmp3\().4s, #14
rshrn2 \out2\().8h, \tmp4\().4s, #14
.else
smull \tmp5\().4s, \tmp2\().4h, v0.h[0]
smull2 \tmp6\().4s, \tmp2\().8h, v0.h[0]
rshrn \out1\().4h, \tmp3\().4s, #14
rshrn2 \out1\().8h, \tmp4\().4s, #14
rshrn \out2\().4h, \tmp5\().4s, #14
rshrn2 \out2\().8h, \tmp6\().4s, #14
.endif
.endm
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
// Same as dmbutterfly0 above, but treating the input in in2 as zero,
// writing the same output into both out1 and out2.
.macro dmbutterfly0_h out1, out2, in1, in2, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6
smull \tmp1\().4s, \in1\().4h, v0.h[0]
smull2 \tmp2\().4s, \in1\().8h, v0.h[0]
rshrn \out1\().4h, \tmp1\().4s, #14
rshrn2 \out1\().8h, \tmp2\().4s, #14
rshrn \out2\().4h, \tmp1\().4s, #14
rshrn2 \out2\().8h, \tmp2\().4s, #14
.endm
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// out1,out2 = in1 * coef1 - in2 * coef2
// out3,out4 = in1 * coef2 + in2 * coef1
// out are 4 x .4s registers, in are 2 x .8h registers
.macro dmbutterfly_l out1, out2, out3, out4, in1, in2, coef1, coef2
smull \out1\().4s, \in1\().4h, \coef1
smull2 \out2\().4s, \in1\().8h, \coef1
smull \out3\().4s, \in1\().4h, \coef2
smull2 \out4\().4s, \in1\().8h, \coef2
smlsl \out1\().4s, \in2\().4h, \coef2
smlsl2 \out2\().4s, \in2\().8h, \coef2
smlal \out3\().4s, \in2\().4h, \coef1
smlal2 \out4\().4s, \in2\().8h, \coef1
.endm
// inout1 = (inout1 * coef1 - inout2 * coef2 + (1 << 13)) >> 14
// inout2 = (inout1 * coef2 + inout2 * coef1 + (1 << 13)) >> 14
// inout are 2 x .8h registers
.macro dmbutterfly inout1, inout2, coef1, coef2, tmp1, tmp2, tmp3, tmp4, neg=0
dmbutterfly_l \tmp1, \tmp2, \tmp3, \tmp4, \inout1, \inout2, \coef1, \coef2
.if \neg > 0
neg \tmp3\().4s, \tmp3\().4s
neg \tmp4\().4s, \tmp4\().4s
.endif
rshrn \inout1\().4h, \tmp1\().4s, #14
rshrn2 \inout1\().8h, \tmp2\().4s, #14
rshrn \inout2\().4h, \tmp3\().4s, #14
rshrn2 \inout2\().8h, \tmp4\().4s, #14
.endm
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
// Same as dmbutterfly above, but treating the input in inout2 as zero
.macro dmbutterfly_h1 inout1, inout2, coef1, coef2, tmp1, tmp2, tmp3, tmp4
smull \tmp1\().4s, \inout1\().4h, \coef1
smull2 \tmp2\().4s, \inout1\().8h, \coef1
smull \tmp3\().4s, \inout1\().4h, \coef2
smull2 \tmp4\().4s, \inout1\().8h, \coef2
rshrn \inout1\().4h, \tmp1\().4s, #14
rshrn2 \inout1\().8h, \tmp2\().4s, #14
rshrn \inout2\().4h, \tmp3\().4s, #14
rshrn2 \inout2\().8h, \tmp4\().4s, #14
.endm
// Same as dmbutterfly above, but treating the input in inout1 as zero
.macro dmbutterfly_h2 inout1, inout2, coef1, coef2, tmp1, tmp2, tmp3, tmp4
smull \tmp1\().4s, \inout2\().4h, \coef2
smull2 \tmp2\().4s, \inout2\().8h, \coef2
smull \tmp3\().4s, \inout2\().4h, \coef1
smull2 \tmp4\().4s, \inout2\().8h, \coef1
neg \tmp1\().4s, \tmp1\().4s
neg \tmp2\().4s, \tmp2\().4s
rshrn \inout2\().4h, \tmp3\().4s, #14
rshrn2 \inout2\().8h, \tmp4\().4s, #14
rshrn \inout1\().4h, \tmp1\().4s, #14
rshrn2 \inout1\().8h, \tmp2\().4s, #14
.endm
.macro dsmull_h out1, out2, in, coef
smull \out1\().4s, \in\().4h, \coef
smull2 \out2\().4s, \in\().8h, \coef
.endm
.macro drshrn_h out, in1, in2, shift
rshrn \out\().4h, \in1\().4s, \shift
rshrn2 \out\().8h, \in2\().4s, \shift
.endm
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// out1 = in1 + in2
// out2 = in1 - in2
.macro butterfly_8h out1, out2, in1, in2
add \out1\().8h, \in1\().8h, \in2\().8h
sub \out2\().8h, \in1\().8h, \in2\().8h
.endm
// out1 = in1 - in2
// out2 = in1 + in2
.macro butterfly_8h_r out1, out2, in1, in2
sub \out1\().8h, \in1\().8h, \in2\().8h
add \out2\().8h, \in1\().8h, \in2\().8h
.endm
// out1 = (in1,in2 + in3,in4 + (1 << 13)) >> 14
// out2 = (in1,in2 - in3,in4 + (1 << 13)) >> 14
// out are 2 x .8h registers, in are 4 x .4s registers
.macro dbutterfly_n out1, out2, in1, in2, in3, in4, tmp1, tmp2, tmp3, tmp4
add \tmp1\().4s, \in1\().4s, \in3\().4s
add \tmp2\().4s, \in2\().4s, \in4\().4s
sub \tmp3\().4s, \in1\().4s, \in3\().4s
sub \tmp4\().4s, \in2\().4s, \in4\().4s
rshrn \out1\().4h, \tmp1\().4s, #14
rshrn2 \out1\().8h, \tmp2\().4s, #14
rshrn \out2\().4h, \tmp3\().4s, #14
rshrn2 \out2\().8h, \tmp4\().4s, #14
.endm
.macro iwht4 c0, c1, c2, c3
add \c0\().4h, \c0\().4h, \c1\().4h
sub v17.4h, \c2\().4h, \c3\().4h
sub v16.4h, \c0\().4h, v17.4h
sshr v16.4h, v16.4h, #1
sub \c2\().4h, v16.4h, \c1\().4h
sub \c1\().4h, v16.4h, \c3\().4h
add \c3\().4h, v17.4h, \c2\().4h
sub \c0\().4h, \c0\().4h, \c1\().4h
.endm
.macro idct4 c0, c1, c2, c3
smull v22.4s, \c1\().4h, v0.h[3]
smull v20.4s, \c1\().4h, v0.h[2]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
add v16.4h, \c0\().4h, \c2\().4h
sub v17.4h, \c0\().4h, \c2\().4h
smlal v22.4s, \c3\().4h, v0.h[2]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
smull v18.4s, v16.4h, v0.h[0]
smull v19.4s, v17.4h, v0.h[0]
smlsl v20.4s, \c3\().4h, v0.h[3]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
rshrn v22.4h, v22.4s, #14
rshrn v18.4h, v18.4s, #14
rshrn v19.4h, v19.4s, #14
rshrn v20.4h, v20.4s, #14
add \c0\().4h, v18.4h, v22.4h
sub \c3\().4h, v18.4h, v22.4h
add \c1\().4h, v19.4h, v20.4h
sub \c2\().4h, v19.4h, v20.4h
.endm
.macro iadst4 c0, c1, c2, c3
smull v16.4s, \c0\().4h, v0.h[4]
smlal v16.4s, \c2\().4h, v0.h[5]
smlal v16.4s, \c3\().4h, v0.h[6]
smull v17.4s, \c0\().4h, v0.h[6]
smlsl v17.4s, \c2\().4h, v0.h[4]
sub \c0\().4h, \c0\().4h, \c2\().4h
smlsl v17.4s, \c3\().4h, v0.h[5]
add \c0\().4h, \c0\().4h, \c3\().4h
smull v19.4s, \c1\().4h, v0.h[7]
smull v18.4s, \c0\().4h, v0.h[7]
add v20.4s, v16.4s, v19.4s
add v21.4s, v17.4s, v19.4s
rshrn \c0\().4h, v20.4s, #14
add v16.4s, v16.4s, v17.4s
rshrn \c1\().4h, v21.4s, #14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub v16.4s, v16.4s, v19.4s
rshrn \c2\().4h, v18.4s, #14
rshrn \c3\().4h, v16.4s, #14
.endm
// The public functions in this file have got the following signature:
// void itxfm_add(uint8_t *dst, ptrdiff_t stride, int16_t *block, int eob);
.macro itxfm_func4x4 txfm1, txfm2
function ff_vp9_\txfm1\()_\txfm2\()_4x4_add_neon, export=1
.ifc \txfm1,\txfm2
.ifc \txfm1,idct
movrel x4, itxfm4_coeffs
ld1 {v0.4h}, [x4]
.endif
.ifc \txfm1,iadst
movrel x4, iadst4_coeffs
ld1 {v0.d}[1], [x4]
.endif
.else
movrel x4, itxfm4_coeffs
ld1 {v0.8h}, [x4]
.endif
movi v31.8h, #0
.ifc \txfm1\()_\txfm2,idct_idct
cmp w3, #1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.ne 1f
// DC-only for idct/idct
ld1 {v2.h}[0], [x2]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
st1 {v31.h}[0], [x2]
dup v4.4h, v2.h[0]
mov v5.16b, v4.16b
mov v6.16b, v4.16b
mov v7.16b, v4.16b
b 2f
.endif
1:
ld1 {v4.4h,v5.4h,v6.4h,v7.4h}, [x2]
st1 {v31.8h}, [x2], #16
.ifc \txfm1,iwht
sshr v4.4h, v4.4h, #2
sshr v5.4h, v5.4h, #2
sshr v6.4h, v6.4h, #2
sshr v7.4h, v7.4h, #2
.endif
\txfm1\()4 v4, v5, v6, v7
st1 {v31.8h}, [x2], #16
// Transpose 4x4 with 16 bit elements
transpose_4x4H v4, v5, v6, v7, v16, v17, v18, v19
\txfm2\()4 v4, v5, v6, v7
2:
ld1 {v0.s}[0], [x0], x1
ld1 {v1.s}[0], [x0], x1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.ifnc \txfm1,iwht
srshr v4.4h, v4.4h, #4
srshr v5.4h, v5.4h, #4
srshr v6.4h, v6.4h, #4
srshr v7.4h, v7.4h, #4
.endif
uaddw v4.8h, v4.8h, v0.8b
uaddw v5.8h, v5.8h, v1.8b
ld1 {v2.s}[0], [x0], x1
ld1 {v3.s}[0], [x0], x1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sqxtun v0.8b, v4.8h
sqxtun v1.8b, v5.8h
sub x0, x0, x1, lsl #2
uaddw v6.8h, v6.8h, v2.8b
uaddw v7.8h, v7.8h, v3.8b
st1 {v0.s}[0], [x0], x1
sqxtun v2.8b, v6.8h
sqxtun v3.8b, v7.8h
st1 {v1.s}[0], [x0], x1
st1 {v2.s}[0], [x0], x1
st1 {v3.s}[0], [x0], x1
ret
endfunc
.endm
itxfm_func4x4 idct, idct
itxfm_func4x4 iadst, idct
itxfm_func4x4 idct, iadst
itxfm_func4x4 iadst, iadst
itxfm_func4x4 iwht, iwht
.macro idct8
dmbutterfly0 v16, v20, v16, v20, v2, v3, v4, v5, v6, v7 // v16 = t0a, v20 = t1a
dmbutterfly v18, v22, v0.h[2], v0.h[3], v2, v3, v4, v5 // v18 = t2a, v22 = t3a
dmbutterfly v17, v23, v0.h[4], v0.h[5], v2, v3, v4, v5 // v17 = t4a, v23 = t7a
dmbutterfly v21, v19, v0.h[6], v0.h[7], v2, v3, v4, v5 // v21 = t5a, v19 = t6a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h v24, v25, v16, v22 // v24 = t0, v25 = t3
butterfly_8h v28, v29, v17, v21 // v28 = t4, v29 = t5a
butterfly_8h v30, v31, v23, v19 // v30 = t7, v31 = t6a
butterfly_8h v26, v27, v20, v18 // v26 = t1, v27 = t2
dmbutterfly0 v31, v29, v31, v29, v2, v3, v4, v5, v6, v7 // v31 = t6, v29 = t5
butterfly_8h v16, v23, v24, v30 // v16 = out[0], v23 = out[7]
butterfly_8h v17, v22, v26, v31 // v17 = out[1], v22 = out[6]
butterfly_8h v18, v21, v27, v29 // q13 = out[2], q10 = out[5]
butterfly_8h v19, v20, v25, v28 // v17 = out[3], q12 = out[4]
.endm
.macro iadst8
dmbutterfly_l v24, v25, v26, v27, v23, v16, v1.h[1], v1.h[0] // v24,v25 = t1a, v26,v27 = t0a
dmbutterfly_l v28, v29, v30, v31, v21, v18, v1.h[3], v1.h[2] // v28,v29 = t3a, v30,v31 = t2a
dmbutterfly_l v2, v3, v4, v5, v19, v20, v1.h[5], v1.h[4] // v2,v3 = t5a, v4,v5 = t4a
dmbutterfly_l v16, v18, v21, v23, v17, v22, v1.h[7], v1.h[6] // v16,v18 = t7a, v21,v23 = t6a
dbutterfly_n v4, v5, v26, v27, v4, v5, v6, v7, v26, v27 // v4 = t0, v5 = t4
dbutterfly_n v2, v3, v24, v25, v2, v3, v6, v7, v26, v27 // v2 = t1, v3 = t5
dbutterfly_n v24, v25, v30, v31, v21, v23, v6, v7, v26, v27 // v24 = t2, v25 = t6
dbutterfly_n v30, v31, v28, v29, v16, v18, v6, v7, v26, v27 // v30 = t3, v31 = t7
butterfly_8h v16, v6, v4, v24 // v16 = out[0], v6 = t2
butterfly_8h v23, v7, v2, v30 // v23 = -out[7], v7 = t3
neg v23.8h, v23.8h // v23 = out[7]
dmbutterfly0 v19, v20, v6, v7, v24, v26, v27, v28, v29, v30 // v19 = -out[3], v20 = out[4]
neg v19.8h, v19.8h // v19 = out[3]
dmbutterfly_l v26, v27, v28, v29, v5, v3, v0.h[2], v0.h[3] // v26,v27 = t5a, v28,v29 = t4a
dmbutterfly_l v2, v3, v4, v5, v31, v25, v0.h[3], v0.h[2] // v2,v3 = t6a, v4,v5 = t7a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v17, v30, v28, v29, v2, v3, v6, v7, v24, v25 // v17 = -out[1], v30 = t6
dbutterfly_n v22, v31, v26, v27, v4, v5, v6, v7, v24, v25 // v22 = out[6], v31 = t7
neg v17.8h, v17.8h // v17 = out[1]
dmbutterfly0 v18, v21, v30, v31, v2, v3, v4, v5, v6, v7 // v18 = out[2], v21 = -out[5]
neg v21.8h, v21.8h // v21 = out[5]
.endm
.macro itxfm_func8x8 txfm1, txfm2
function ff_vp9_\txfm1\()_\txfm2\()_8x8_add_neon, export=1
// The iadst also uses a few coefficients from
// idct, so those always need to be loaded.
.ifc \txfm1\()_\txfm2,idct_idct
movrel x4, idct_coeffs
.else
movrel x4, iadst8_coeffs
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v1.8h}, [x4], #16
.endif
ld1 {v0.8h}, [x4]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
movi v2.8h, #0
movi v3.8h, #0
movi v4.8h, #0
movi v5.8h, #0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.ifc \txfm1\()_\txfm2,idct_idct
cmp w3, #1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.ne 1f
// DC-only for idct/idct
ld1 {v2.h}[0], [x2]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
st1 {v3.h}[0], [x2]
dup v16.8h, v2.h[0]
mov v17.16b, v16.16b
mov v18.16b, v16.16b
mov v19.16b, v16.16b
mov v20.16b, v16.16b
mov v21.16b, v16.16b
mov v22.16b, v16.16b
mov v23.16b, v16.16b
b 2f
.endif
1:
ld1 {v16.8h,v17.8h,v18.8h,v19.8h}, [x2], #64
ld1 {v20.8h,v21.8h,v22.8h,v23.8h}, [x2], #64
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub x2, x2, #128
st1 {v2.8h,v3.8h,v4.8h,v5.8h}, [x2], #64
st1 {v2.8h,v3.8h,v4.8h,v5.8h}, [x2], #64
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
\txfm1\()8
// Transpose 8x8 with 16 bit elements
transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v24, v25
\txfm2\()8
2:
mov x3, x0
// Add into the destination
ld1 {v0.8b}, [x0], x1
srshr v16.8h, v16.8h, #5
ld1 {v1.8b}, [x0], x1
srshr v17.8h, v17.8h, #5
ld1 {v2.8b}, [x0], x1
srshr v18.8h, v18.8h, #5
uaddw v16.8h, v16.8h, v0.8b
ld1 {v3.8b}, [x0], x1
srshr v19.8h, v19.8h, #5
uaddw v17.8h, v17.8h, v1.8b
ld1 {v4.8b}, [x0], x1
srshr v20.8h, v20.8h, #5
uaddw v18.8h, v18.8h, v2.8b
sqxtun v0.8b, v16.8h
ld1 {v5.8b}, [x0], x1
srshr v21.8h, v21.8h, #5
uaddw v19.8h, v19.8h, v3.8b
sqxtun v1.8b, v17.8h
ld1 {v6.8b}, [x0], x1
srshr v22.8h, v22.8h, #5
uaddw v20.8h, v20.8h, v4.8b
sqxtun v2.8b, v18.8h
ld1 {v7.8b}, [x0], x1
srshr v23.8h, v23.8h, #5
uaddw v21.8h, v21.8h, v5.8b
sqxtun v3.8b, v19.8h
st1 {v0.8b}, [x3], x1
uaddw v22.8h, v22.8h, v6.8b
st1 {v1.8b}, [x3], x1
sqxtun v4.8b, v20.8h
st1 {v2.8b}, [x3], x1
uaddw v23.8h, v23.8h, v7.8b
st1 {v3.8b}, [x3], x1
sqxtun v5.8b, v21.8h
st1 {v4.8b}, [x3], x1
sqxtun v6.8b, v22.8h
st1 {v5.8b}, [x3], x1
sqxtun v7.8b, v23.8h
st1 {v6.8b}, [x3], x1
st1 {v7.8b}, [x3], x1
ret
endfunc
.endm
itxfm_func8x8 idct, idct
itxfm_func8x8 iadst, idct
itxfm_func8x8 idct, iadst
itxfm_func8x8 iadst, iadst
function idct16x16_dc_add_neon
movrel x4, idct_coeffs
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v0.4h}, [x4]
movi v1.4h, #0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v2.h}[0], [x2]
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dup v2.8h, v2.h[0]
st1 {v1.h}[0], [x2]
srshr v2.8h, v2.8h, #6
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
mov x3, x0
mov x4, #16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
1:
// Loop to add the constant from v2 into all 16x16 outputs
subs x4, x4, #2
ld1 {v3.16b}, [x0], x1
ld1 {v4.16b}, [x0], x1
uaddw v16.8h, v2.8h, v3.8b
uaddw2 v17.8h, v2.8h, v3.16b
uaddw v18.8h, v2.8h, v4.8b
uaddw2 v19.8h, v2.8h, v4.16b
sqxtun v3.8b, v16.8h
sqxtun2 v3.16b, v17.8h
sqxtun v4.8b, v18.8h
sqxtun2 v4.16b, v19.8h
st1 {v3.16b}, [x3], x1
st1 {v4.16b}, [x3], x1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.ne 1b
ret
endfunc
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.macro idct16_end
butterfly_8h v18, v7, v4, v7 // v18 = t0a, v7 = t7a
butterfly_8h v19, v22, v5, v22 // v19 = t1a, v22 = t6
butterfly_8h v4, v26, v20, v26 // v4 = t2a, v26 = t5
butterfly_8h v5, v6, v28, v6 // v5 = t3a, v6 = t4
butterfly_8h v20, v28, v16, v24 // v20 = t8a, v28 = t11a
butterfly_8h v24, v21, v23, v21 // v24 = t9, v21 = t10
butterfly_8h v23, v27, v25, v27 // v23 = t14, v27 = t13
butterfly_8h v25, v29, v29, v17 // v25 = t15a, v29 = t12a
dmbutterfly0 v2, v3, v27, v21, v2, v3, v16, v17, v30, v31 // v2 = t13a, v3 = t10a
dmbutterfly0 v28, v27, v29, v28, v21, v29, v16, v17, v30, v31 // v28 = t12, v27 = t11
butterfly_8h v16, v31, v18, v25 // v16 = out[0], v31 = out[15]
butterfly_8h v17, v30, v19, v23 // v17 = out[1], v30 = out[14]
butterfly_8h_r v25, v22, v22, v24 // v25 = out[9], v22 = out[6]
butterfly_8h v23, v24, v7, v20 // v23 = out[7], v24 = out[8]
butterfly_8h v18, v29, v4, v2 // v18 = out[2], v29 = out[13]
butterfly_8h v19, v28, v5, v28 // v19 = out[3], v28 = out[12]
butterfly_8h v20, v27, v6, v27 // v20 = out[4], v27 = out[11]
butterfly_8h v21, v26, v26, v3 // v21 = out[5], v26 = out[10]
ret
.endm
function idct16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dmbutterfly0 v16, v24, v16, v24, v2, v3, v4, v5, v6, v7 // v16 = t0a, v24 = t1a
dmbutterfly v20, v28, v0.h[2], v0.h[3], v2, v3, v4, v5 // v20 = t2a, v28 = t3a
dmbutterfly v18, v30, v0.h[4], v0.h[5], v2, v3, v4, v5 // v18 = t4a, v30 = t7a
dmbutterfly v26, v22, v0.h[6], v0.h[7], v2, v3, v4, v5 // v26 = t5a, v22 = t6a
dmbutterfly v17, v31, v1.h[0], v1.h[1], v2, v3, v4, v5 // v17 = t8a, v31 = t15a
dmbutterfly v25, v23, v1.h[2], v1.h[3], v2, v3, v4, v5 // v25 = t9a, v23 = t14a
dmbutterfly v21, v27, v1.h[4], v1.h[5], v2, v3, v4, v5 // v21 = t10a, v27 = t13a
dmbutterfly v29, v19, v1.h[6], v1.h[7], v2, v3, v4, v5 // v29 = t11a, v19 = t12a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h v4, v28, v16, v28 // v4 = t0, v28 = t3
butterfly_8h v5, v20, v24, v20 // v5 = t1, v20 = t2
butterfly_8h v6, v26, v18, v26 // v6 = t4, v26 = t5
butterfly_8h v7, v22, v30, v22 // v7 = t7, v22 = t6
butterfly_8h v16, v25, v17, v25 // v16 = t8, v25 = t9
butterfly_8h v24, v21, v29, v21 // v24 = t11, v21 = t10
butterfly_8h v17, v27, v19, v27 // v17 = t12, v27 = t13
butterfly_8h v29, v23, v31, v23 // v29 = t15, v23 = t14
dmbutterfly0 v22, v26, v22, v26, v2, v3, v18, v19, v30, v31 // v22 = t6a, v26 = t5a
dmbutterfly v23, v25, v0.h[2], v0.h[3], v18, v19, v30, v31 // v23 = t9a, v25 = t14a
dmbutterfly v27, v21, v0.h[2], v0.h[3], v18, v19, v30, v31, neg=1 // v27 = t13a, v21 = t10a
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
idct16_end
endfunc
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct16_half
dmbutterfly0_h v16, v24, v16, v24, v2, v3, v4, v5, v6, v7 // v16 = t0a, v24 = t1a
dmbutterfly_h1 v20, v28, v0.h[2], v0.h[3], v2, v3, v4, v5 // v20 = t2a, v28 = t3a
dmbutterfly_h1 v18, v30, v0.h[4], v0.h[5], v2, v3, v4, v5 // v18 = t4a, v30 = t7a
dmbutterfly_h2 v26, v22, v0.h[6], v0.h[7], v2, v3, v4, v5 // v26 = t5a, v22 = t6a
dmbutterfly_h1 v17, v31, v1.h[0], v1.h[1], v2, v3, v4, v5 // v17 = t8a, v31 = t15a
dmbutterfly_h2 v25, v23, v1.h[2], v1.h[3], v2, v3, v4, v5 // v25 = t9a, v23 = t14a
dmbutterfly_h1 v21, v27, v1.h[4], v1.h[5], v2, v3, v4, v5 // v21 = t10a, v27 = t13a
dmbutterfly_h2 v29, v19, v1.h[6], v1.h[7], v2, v3, v4, v5 // v29 = t11a, v19 = t12a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
butterfly_8h v4, v28, v16, v28 // v4 = t0, v28 = t3
butterfly_8h v5, v20, v24, v20 // v5 = t1, v20 = t2
butterfly_8h v6, v26, v18, v26 // v6 = t4, v26 = t5
butterfly_8h v7, v22, v30, v22 // v7 = t7, v22 = t6
butterfly_8h v16, v25, v17, v25 // v16 = t8, v25 = t9
butterfly_8h v24, v21, v29, v21 // v24 = t11, v21 = t10
butterfly_8h v17, v27, v19, v27 // v17 = t12, v27 = t13
butterfly_8h v29, v23, v31, v23 // v29 = t15, v23 = t14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
dmbutterfly0 v22, v26, v22, v26, v2, v3, v18, v19, v30, v31 // v22 = t6a, v26 = t5a
dmbutterfly v23, v25, v0.h[2], v0.h[3], v18, v19, v30, v31 // v23 = t9a, v25 = t14a
dmbutterfly v27, v21, v0.h[2], v0.h[3], v18, v19, v30, v31, neg=1 // v27 = t13a, v21 = t10a
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
idct16_end
endfunc
function idct16_quarter
dsmull_h v24, v25, v19, v1.h[7]
dsmull_h v4, v5, v17, v1.h[0]
dsmull_h v7, v6, v18, v0.h[5]
dsmull_h v30, v31, v18, v0.h[4]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
neg v24.4s, v24.4s
neg v25.4s, v25.4s
dsmull_h v29, v28, v17, v1.h[1]
dsmull_h v26, v27, v19, v1.h[6]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
dsmull_h v22, v23, v16, v0.h[0]
drshrn_h v24, v24, v25, #14
drshrn_h v16, v4, v5, #14
drshrn_h v7, v7, v6, #14
drshrn_h v6, v30, v31, #14
drshrn_h v29, v29, v28, #14
drshrn_h v17, v26, v27, #14
drshrn_h v28, v22, v23, #14
dmbutterfly_l v20, v21, v22, v23, v17, v24, v0.h[2], v0.h[3]
dmbutterfly_l v18, v19, v30, v31, v29, v16, v0.h[2], v0.h[3]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
neg v22.4s, v22.4s
neg v23.4s, v23.4s
drshrn_h v27, v20, v21, #14
drshrn_h v21, v22, v23, #14
drshrn_h v23, v18, v19, #14
drshrn_h v25, v30, v31, #14
mov v4.16b, v28.16b
mov v5.16b, v28.16b
dmbutterfly0 v22, v26, v7, v6, v18, v19, v30, v31
mov v20.16b, v28.16b
idct16_end
endfunc
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
function iadst16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v0.8h,v1.8h}, [x11]
dmbutterfly_l v6, v7, v4, v5, v31, v16, v0.h[1], v0.h[0] // v6,v7 = t1, v4,v5 = t0
dmbutterfly_l v10, v11, v8, v9, v23, v24, v0.h[5], v0.h[4] // v10,v11 = t9, v8,v9 = t8
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v31, v24, v6, v7, v10, v11, v12, v13, v10, v11 // v31 = t1a, v24 = t9a
dmbutterfly_l v14, v15, v12, v13, v29, v18, v0.h[3], v0.h[2] // v14,v15 = t3, v12,v13 = t2
dbutterfly_n v16, v23, v4, v5, v8, v9, v6, v7, v8, v9 // v16 = t0a, v23 = t8a
dmbutterfly_l v6, v7, v4, v5, v21, v26, v0.h[7], v0.h[6] // v6,v7 = t11, v4,v5 = t10
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v29, v26, v14, v15, v6, v7, v8, v9, v6, v7 // v29 = t3a, v26 = t11a
dmbutterfly_l v10, v11, v8, v9, v27, v20, v1.h[1], v1.h[0] // v10,v11 = t5, v8,v9 = t4
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v18, v21, v12, v13, v4, v5, v6, v7, v4, v5 // v18 = t2a, v21 = t10a
dmbutterfly_l v14, v15, v12, v13, v19, v28, v1.h[5], v1.h[4] // v14,v15 = t13, v12,v13 = t12
dbutterfly_n v20, v28, v10, v11, v14, v15, v4, v5, v14, v15 // v20 = t5a, v28 = t13a
dmbutterfly_l v6, v7, v4, v5, v25, v22, v1.h[3], v1.h[2] // v6,v7 = t7, v4,v5 = t6
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v27, v19, v8, v9, v12, v13, v10, v11, v12, v13 // v27 = t4a, v19 = t12a
dmbutterfly_l v10, v11, v8, v9, v17, v30, v1.h[7], v1.h[6] // v10,v11 = t15, v8,v9 = t14
ld1 {v0.8h}, [x10]
dbutterfly_n v22, v30, v6, v7, v10, v11, v12, v13, v10, v11 // v22 = t7a, v30 = t15a
dmbutterfly_l v14, v15, v12, v13, v23, v24, v0.h[4], v0.h[5] // v14,v15 = t9, v12,v13 = t8
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v25, v17, v4, v5, v8, v9, v6, v7, v8, v9 // v25 = t6a, v17 = t14a
dmbutterfly_l v4, v5, v6, v7, v28, v19, v0.h[5], v0.h[4] // v4,v5 = t12, v6,v7 = t13
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v23, v19, v12, v13, v4, v5, v8, v9, v4, v5 // v23 = t8a, v19 = t12a
dmbutterfly_l v10, v11, v8, v9, v21, v26, v0.h[6], v0.h[7] // v10,v11 = t11, v8,v9 = t10
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h_r v4, v27, v16, v27 // v4 = t4, v27 = t0
dbutterfly_n v24, v28, v14, v15, v6, v7, v12, v13, v6, v7 // v24 = t9a, v28 = t13a
dmbutterfly_l v12, v13, v14, v15, v30, v17, v0.h[7], v0.h[6] // v12,v13 = t14, v14,v15 = t15
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h_r v5, v20, v31, v20 // v5 = t5, v20 = t1
dbutterfly_n v21, v17, v8, v9, v12, v13, v6, v7, v12, v13 // v21 = t10a, v17 = t14a
dbutterfly_n v26, v30, v10, v11, v14, v15, v8, v9, v14, v15 // v26 = t11a, v30 = t15a
butterfly_8h_r v6, v25, v18, v25 // v6 = t6, v25 = t2
butterfly_8h_r v7, v22, v29, v22 // v7 = t7, v22 = t3
dmbutterfly_l v10, v11, v8, v9, v19, v28, v0.h[2], v0.h[3] // v10,v11 = t13, v8,v9 = t12
dmbutterfly_l v12, v13, v14, v15, v30, v17, v0.h[3], v0.h[2] // v12,v13 = t14, v14,v15 = t15
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
dbutterfly_n v18, v30, v8, v9, v12, v13, v16, v17, v12, v13 // v18 = out[2], v30 = t14a
dbutterfly_n v29, v17, v10, v11, v14, v15, v12, v13, v14, v15 // v29 = -out[13], v17 = t15a
neg v29.8h, v29.8h // v29 = out[13]
dmbutterfly_l v10, v11, v8, v9, v4, v5, v0.h[2], v0.h[3] // v10,v11 = t5a, v8,v9 = t4a
dmbutterfly_l v12, v13, v14, v15, v7, v6, v0.h[3], v0.h[2] // v12,v13 = t6a, v14,v15 = t7a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h v2, v6, v27, v25 // v2 = out[0], v6 = t2a
butterfly_8h v3, v7, v23, v21 // v3 =-out[1], v7 = t10
dbutterfly_n v19, v31, v8, v9, v12, v13, v4, v5, v8, v9 // v19 = -out[3], v31 = t6
neg v19.8h, v19.8h // v19 = out[3]
dbutterfly_n v28, v16, v10, v11, v14, v15, v4, v5, v10, v11 // v28 = out[12], v16 = t7
butterfly_8h v5, v8, v20, v22 // v5 =-out[15],v8 = t3a
butterfly_8h v4, v9, v24, v26 // v4 = out[14],v9 = t11
dmbutterfly0 v23, v24, v6, v8, v10, v11, v12, v13, v14, v15, 1 // v23 = out[7], v24 = out[8]
dmbutterfly0 v21, v26, v30, v17, v10, v11, v12, v13, v14, v15, 1 // v21 = out[5], v26 = out[10]
dmbutterfly0 v20, v27, v16, v31, v10, v11, v12, v13, v14, v15 // v20 = out[4], v27 = out[11]
dmbutterfly0 v22, v25, v9, v7, v10, v11, v12, v13, v14, v15 // v22 = out[6], v25 = out[9]
neg v31.8h, v5.8h // v31 = out[15]
neg v17.8h, v3.8h // v17 = out[1]
mov v16.16b, v2.16b
mov v30.16b, v4.16b
ret
endfunc
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Helper macros; we can't use these expressions directly within
// e.g. .irp due to the extra concatenation \(). Therefore wrap
// them in macros to allow using .irp below.
.macro load i, src, inc
ld1 {v\i\().8h}, [\src], \inc
.endm
.macro store i, dst, inc
st1 {v\i\().8h}, [\dst], \inc
.endm
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
.macro movi_v i, size, imm
movi v\i\()\size, \imm
.endm
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.macro load_clear i, src, inc
ld1 {v\i\().8h}, [\src]
st1 {v2.8h}, [\src], \inc
.endm
.macro load_add_store coef0, coef1, coef2, coef3, coef4, coef5, coef6, coef7, tmp1, tmp2
srshr \coef0, \coef0, #6
ld1 {v2.8b}, [x0], x1
srshr \coef1, \coef1, #6
ld1 {v3.8b}, [x3], x1
srshr \coef2, \coef2, #6
ld1 {v4.8b}, [x0], x1
srshr \coef3, \coef3, #6
uaddw \coef0, \coef0, v2.8b
ld1 {v5.8b}, [x3], x1
uaddw \coef1, \coef1, v3.8b
srshr \coef4, \coef4, #6
ld1 {v6.8b}, [x0], x1
srshr \coef5, \coef5, #6
ld1 {v7.8b}, [x3], x1
sqxtun v2.8b, \coef0
srshr \coef6, \coef6, #6
sqxtun v3.8b, \coef1
srshr \coef7, \coef7, #6
uaddw \coef2, \coef2, v4.8b
ld1 {\tmp1}, [x0], x1
uaddw \coef3, \coef3, v5.8b
ld1 {\tmp2}, [x3], x1
sqxtun v4.8b, \coef2
sub x0, x0, x1, lsl #2
sub x3, x3, x1, lsl #2
sqxtun v5.8b, \coef3
uaddw \coef4, \coef4, v6.8b
st1 {v2.8b}, [x0], x1
uaddw \coef5, \coef5, v7.8b
st1 {v3.8b}, [x3], x1
sqxtun v6.8b, \coef4
st1 {v4.8b}, [x0], x1
sqxtun v7.8b, \coef5
st1 {v5.8b}, [x3], x1
uaddw \coef6, \coef6, \tmp1
st1 {v6.8b}, [x0], x1
uaddw \coef7, \coef7, \tmp2
st1 {v7.8b}, [x3], x1
sqxtun \tmp1, \coef6
sqxtun \tmp2, \coef7
st1 {\tmp1}, [x0], x1
st1 {\tmp2}, [x3], x1
.endm
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Read a vertical 8x16 slice out of a 16x16 matrix, do a transform on it,
// transpose into a horizontal 16x8 slice and store.
// x0 = dst (temp buffer)
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
// x1 = slice offset
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// x2 = src
// x9 = input stride
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.macro itxfm16_1d_funcs txfm
function \txfm\()16_1d_8x16_pass1_neon
mov x14, x30
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
movi v2.8h, #0
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
load_clear \i, x2, x9
.endr
bl \txfm\()16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Do two 8x8 transposes. Originally, v16-v31 contain the
// 16 rows. Afterwards, v16-v23 and v24-v31 contain the two
// transposed 8x8 blocks.
transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v2, v3
transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v2, v3
// Store the transposed 8x8 blocks horizontally.
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
cmp x1, #8
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.eq 1f
.irp i, 16, 24, 17, 25, 18, 26, 19, 27, 20, 28, 21, 29, 22, 30, 23, 31
store \i, x0, #16
.endr
ret x14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
1:
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
// Special case: For the last input column (x1 == 8),
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// which would be stored as the last row in the temp buffer,
// don't store the first 8x8 block, but keep it in registers
// for the first slice of the second pass (where it is the
// last 8x8 block).
.irp i, 24, 25, 26, 27, 28, 29, 30, 31
add x0, x0, #16
store \i, x0, #16
.endr
mov v24.16b, v16.16b
mov v25.16b, v17.16b
mov v26.16b, v18.16b
mov v27.16b, v19.16b
mov v28.16b, v20.16b
mov v29.16b, v21.16b
mov v30.16b, v22.16b
mov v31.16b, v23.16b
ret x14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
// Read a vertical 8x16 slice out of a 16x16 matrix, do a transform on it,
// load the destination pixels (from a similar 8x16 slice), add and store back.
// x0 = dst
// x1 = dst stride
// x2 = src (temp buffer)
// x3 = slice offset
// x9 = temp buffer stride
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
function \txfm\()16_1d_8x16_pass2_neon
mov x14, x30
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load \i, x2, x9
.endr
cbz x3, 1f
.irp i, 24, 25, 26, 27, 28, 29, 30, 31
load \i, x2, x9
.endr
1:
add x3, x0, x1
lsl x1, x1, #1
bl \txfm\()16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
load_add_store v16.8h, v17.8h, v18.8h, v19.8h, v20.8h, v21.8h, v22.8h, v23.8h, v16.8b, v17.8b
load_add_store v24.8h, v25.8h, v26.8h, v27.8h, v28.8h, v29.8h, v30.8h, v31.8h, v16.8b, v17.8b
ret x14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
.endm
itxfm16_1d_funcs idct
itxfm16_1d_funcs iadst
.macro itxfm_func16x16 txfm1, txfm2
function ff_vp9_\txfm1\()_\txfm2\()_16x16_add_neon, export=1
.ifc \txfm1\()_\txfm2,idct_idct
cmp w3, #1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.eq idct16x16_dc_add_neon
.endif
mov x15, x30
// iadst16 requires clobbering v8-v15, but idct16 doesn't need to.
.ifnc \txfm1\()_\txfm2,idct_idct
stp d8, d9, [sp, #-0x40]!
stp d14, d15, [sp, #0x30]
stp d12, d13, [sp, #0x20]
stp d10, d11, [sp, #0x10]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endif
sub sp, sp, #512
mov x4, x0
mov x5, x1
mov x6, x2
movrel x10, idct_coeffs
.ifnc \txfm1\()_\txfm2,idct_idct
movrel x11, iadst16_coeffs
.endif
.ifc \txfm1,idct
ld1 {v0.8h,v1.8h}, [x10]
.endif
mov x9, #32
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifc \txfm1\()_\txfm2,idct_idct
cmp w3, #10
b.le idct16x16_quarter_add_neon
cmp w3, #38
b.le idct16x16_half_add_neon
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 0, 8
add x0, sp, #(\i*32)
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
.ifc \txfm1\()_\txfm2,idct_idct
.if \i == 8
cmp w3, #38
b.le 1f
.endif
.endif
mov x1, #\i
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
add x2, x6, #(\i*2)
bl \txfm1\()16_1d_8x16_pass1_neon
.endr
.ifc \txfm1\()_\txfm2,iadst_idct
ld1 {v0.8h,v1.8h}, [x10]
.endif
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
.ifc \txfm1\()_\txfm2,idct_idct
b 3f
1:
// Set v24-v31 to zero, for the in-register passthrough of
// coefficients to pass 2. Since we only do two slices, this can
// only ever happen for the second slice. So we only need to store
// zeros to the temp buffer for the second half of the buffer.
// Move x0 to the second half, and use x9 == 32 as increment.
add x0, x0, #16
.irp i, 24, 25, 26, 27, 28, 29, 30, 31
movi_v \i, .16b, #0
st1 {v24.8h}, [x0], x9
.endr
3:
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 0, 8
add x0, x4, #(\i)
mov x1, x5
add x2, sp, #(\i*2)
mov x3, #\i
bl \txfm2\()16_1d_8x16_pass2_neon
.endr
add sp, sp, #512
.ifnc \txfm1\()_\txfm2,idct_idct
ldp d10, d11, [sp, #0x10]
ldp d12, d13, [sp, #0x20]
ldp d14, d15, [sp, #0x30]
ldp d8, d9, [sp], #0x40
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endif
ret x15
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
.endm
itxfm_func16x16 idct, idct
itxfm_func16x16 iadst, idct
itxfm_func16x16 idct, iadst
itxfm_func16x16 iadst, iadst
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct16_1d_8x16_pass1_quarter_neon
mov x14, x30
movi v2.8h, #0
.irp i, 16, 17, 18, 19
load_clear \i, x2, x9
.endr
bl idct16_quarter
// Do two 8x8 transposes. Originally, v16-v31 contain the
// 16 rows. Afterwards, v16-v23 and v24-v31 contain the two
// transposed 8x8 blocks.
transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v2, v3
transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v2, v3
// Store the transposed 8x8 blocks horizontally.
// The first 8x8 block is kept in registers for the second pass,
// store the rest in the temp buffer.
// Since only a 4x4 part of the input was nonzero, this means that
// only 4 rows are nonzero after transposing, and the second pass
// only reads the topmost 4 rows. Therefore only store the topmost
// 4 rows.
add x0, x0, #16
.irp i, 24, 25, 26, 27
store \i, x0, x9
.endr
ret x14
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
function idct16_1d_8x16_pass2_quarter_neon
mov x14, x30
cbz x3, 1f
.irp i, 16, 17, 18, 19
load \i, x2, x9
.endr
1:
add x3, x0, x1
lsl x1, x1, #1
bl idct16_quarter
load_add_store v16.8h, v17.8h, v18.8h, v19.8h, v20.8h, v21.8h, v22.8h, v23.8h, v16.8b, v17.8b
load_add_store v24.8h, v25.8h, v26.8h, v27.8h, v28.8h, v29.8h, v30.8h, v31.8h, v16.8b, v17.8b
ret x14
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
function idct16_1d_8x16_pass1_half_neon
mov x14, x30
movi v2.8h, #0
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load_clear \i, x2, x9
.endr
bl idct16_half
// Do two 8x8 transposes. Originally, v16-v31 contain the
// 16 rows. Afterwards, v16-v23 and v24-v31 contain the two
// transposed 8x8 blocks.
transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v2, v3
transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v2, v3
// Store the transposed 8x8 blocks horizontally.
// The first 8x8 block is kept in registers for the second pass,
// store the rest in the temp buffer.
add x0, x0, #16
.irp i, 24, 25, 26, 27, 28, 29, 30, 31
store \i, x0, x9
.endr
ret x14
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
function idct16_1d_8x16_pass2_half_neon
mov x14, x30
cbz x3, 1f
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load \i, x2, x9
.endr
1:
add x3, x0, x1
lsl x1, x1, #1
bl idct16_half
load_add_store v16.8h, v17.8h, v18.8h, v19.8h, v20.8h, v21.8h, v22.8h, v23.8h, v16.8b, v17.8b
load_add_store v24.8h, v25.8h, v26.8h, v27.8h, v28.8h, v29.8h, v30.8h, v31.8h, v16.8b, v17.8b
ret x14
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
.macro idct16_partial size
function idct16x16_\size\()_add_neon
add x0, sp, #(0*32)
add x2, x6, #(0*2)
bl idct16_1d_8x16_pass1_\size\()_neon
.irp i, 0, 8
add x0, x4, #(\i)
mov x1, x5
add x2, sp, #(\i*2)
mov x3, #\i
bl idct16_1d_8x16_pass2_\size\()_neon
.endr
add sp, sp, #512
ret x15
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
.endm
idct16_partial quarter
idct16_partial half
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
function idct32x32_dc_add_neon
movrel x4, idct_coeffs
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v0.4h}, [x4]
movi v1.4h, #0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v2.h}[0], [x2]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
smull v2.4s, v2.4h, v0.h[0]
rshrn v2.4h, v2.4s, #14
dup v2.8h, v2.h[0]
st1 {v1.h}[0], [x2]
srshr v0.8h, v2.8h, #6
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
mov x3, x0
mov x4, #32
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
1:
// Loop to add the constant v0 into all 32x32 outputs
subs x4, x4, #2
ld1 {v1.16b,v2.16b}, [x0], x1
uaddw v16.8h, v0.8h, v1.8b
uaddw2 v17.8h, v0.8h, v1.16b
ld1 {v3.16b,v4.16b}, [x0], x1
uaddw v18.8h, v0.8h, v2.8b
uaddw2 v19.8h, v0.8h, v2.16b
uaddw v20.8h, v0.8h, v3.8b
uaddw2 v21.8h, v0.8h, v3.16b
uaddw v22.8h, v0.8h, v4.8b
uaddw2 v23.8h, v0.8h, v4.16b
sqxtun v1.8b, v16.8h
sqxtun2 v1.16b, v17.8h
sqxtun v2.8b, v18.8h
sqxtun2 v2.16b, v19.8h
sqxtun v3.8b, v20.8h
sqxtun2 v3.16b, v21.8h
st1 {v1.16b,v2.16b}, [x3], x1
sqxtun v4.8b, v22.8h
sqxtun2 v4.16b, v23.8h
st1 {v3.16b,v4.16b}, [x3], x1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.ne 1b
ret
endfunc
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.macro idct32_end
butterfly_8h v16, v5, v4, v5 // v16 = t16a, v5 = t19a
butterfly_8h v17, v20, v23, v20 // v17 = t17, v20 = t18
butterfly_8h v18, v6, v7, v6 // v18 = t23a, v6 = t20a
butterfly_8h v19, v21, v22, v21 // v19 = t22, v21 = t21
butterfly_8h v4, v28, v28, v30 // v4 = t24a, v28 = t27a
butterfly_8h v23, v26, v25, v26 // v23 = t25, v26 = t26
butterfly_8h v7, v3, v29, v31 // v7 = t31a, v3 = t28a
butterfly_8h v22, v27, v24, v27 // v22 = t30, v27 = t29
dmbutterfly v27, v20, v0.h[2], v0.h[3], v24, v25, v30, v31 // v27 = t18a, v20 = t29a
dmbutterfly v3, v5, v0.h[2], v0.h[3], v24, v25, v30, v31 // v3 = t19, v5 = t28
dmbutterfly v28, v6, v0.h[2], v0.h[3], v24, v25, v30, v31, neg=1 // v28 = t27, v6 = t20
dmbutterfly v26, v21, v0.h[2], v0.h[3], v24, v25, v30, v31, neg=1 // v26 = t26a, v21 = t21a
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
butterfly_8h v31, v24, v7, v4 // v31 = t31, v24 = t24
butterfly_8h v30, v25, v22, v23 // v30 = t30a, v25 = t25a
butterfly_8h_r v23, v16, v16, v18 // v23 = t23, v16 = t16
butterfly_8h_r v22, v17, v17, v19 // v22 = t22a, v17 = t17a
butterfly_8h v18, v21, v27, v21 // v18 = t18, v21 = t21
butterfly_8h_r v27, v28, v5, v28 // v27 = t27a, v28 = t28a
butterfly_8h v29, v26, v20, v26 // v29 = t29, v26 = t26
butterfly_8h v19, v20, v3, v6 // v19 = t19a, v20 = t20
dmbutterfly0 v27, v20, v27, v20, v2, v3, v4, v5, v6, v7 // v27 = t27, v20 = t20
dmbutterfly0 v26, v21, v26, v21, v2, v3, v4, v5, v6, v7 // v26 = t26a, v21 = t21a
dmbutterfly0 v25, v22, v25, v22, v2, v3, v4, v5, v6, v7 // v25 = t25, v22 = t22
dmbutterfly0 v24, v23, v24, v23, v2, v3, v4, v5, v6, v7 // v24 = t24a, v23 = t23a
ret
.endm
function idct32_odd
dmbutterfly v16, v31, v8.h[0], v8.h[1], v4, v5, v6, v7 // v16 = t16a, v31 = t31a
dmbutterfly v24, v23, v8.h[2], v8.h[3], v4, v5, v6, v7 // v24 = t17a, v23 = t30a
dmbutterfly v20, v27, v8.h[4], v8.h[5], v4, v5, v6, v7 // v20 = t18a, v27 = t29a
dmbutterfly v28, v19, v8.h[6], v8.h[7], v4, v5, v6, v7 // v28 = t19a, v19 = t28a
dmbutterfly v18, v29, v9.h[0], v9.h[1], v4, v5, v6, v7 // v18 = t20a, v29 = t27a
dmbutterfly v26, v21, v9.h[2], v9.h[3], v4, v5, v6, v7 // v26 = t21a, v21 = t26a
dmbutterfly v22, v25, v9.h[4], v9.h[5], v4, v5, v6, v7 // v22 = t22a, v25 = t25a
dmbutterfly v30, v17, v9.h[6], v9.h[7], v4, v5, v6, v7 // v30 = t23a, v17 = t24a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
butterfly_8h v4, v24, v16, v24 // v4 = t16, v24 = t17
butterfly_8h v5, v20, v28, v20 // v5 = t19, v20 = t18
butterfly_8h v6, v26, v18, v26 // v6 = t20, v26 = t21
butterfly_8h v7, v22, v30, v22 // v7 = t23, v22 = t22
butterfly_8h v28, v25, v17, v25 // v28 = t24, v25 = t25
butterfly_8h v30, v21, v29, v21 // v30 = t27, v21 = t26
butterfly_8h v29, v23, v31, v23 // v29 = t31, v23 = t30
butterfly_8h v31, v27, v19, v27 // v31 = t28, v27 = t29
dmbutterfly v23, v24, v0.h[4], v0.h[5], v16, v17, v18, v19 // v23 = t17a, v24 = t30a
dmbutterfly v27, v20, v0.h[4], v0.h[5], v16, v17, v18, v19, neg=1 // v27 = t29a, v20 = t18a
dmbutterfly v21, v26, v0.h[6], v0.h[7], v16, v17, v18, v19 // v21 = t21a, v26 = t26a
dmbutterfly v25, v22, v0.h[6], v0.h[7], v16, v17, v18, v19, neg=1 // v25 = t25a, v22 = t22a
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
idct32_end
endfunc
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct32_odd_half
dmbutterfly_h1 v16, v31, v8.h[0], v8.h[1], v4, v5, v6, v7 // v16 = t16a, v31 = t31a
dmbutterfly_h2 v24, v23, v8.h[2], v8.h[3], v4, v5, v6, v7 // v24 = t17a, v23 = t30a
dmbutterfly_h1 v20, v27, v8.h[4], v8.h[5], v4, v5, v6, v7 // v20 = t18a, v27 = t29a
dmbutterfly_h2 v28, v19, v8.h[6], v8.h[7], v4, v5, v6, v7 // v28 = t19a, v19 = t28a
dmbutterfly_h1 v18, v29, v9.h[0], v9.h[1], v4, v5, v6, v7 // v18 = t20a, v29 = t27a
dmbutterfly_h2 v26, v21, v9.h[2], v9.h[3], v4, v5, v6, v7 // v26 = t21a, v21 = t26a
dmbutterfly_h1 v22, v25, v9.h[4], v9.h[5], v4, v5, v6, v7 // v22 = t22a, v25 = t25a
dmbutterfly_h2 v30, v17, v9.h[6], v9.h[7], v4, v5, v6, v7 // v30 = t23a, v17 = t24a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
butterfly_8h v4, v24, v16, v24 // v4 = t16, v24 = t17
butterfly_8h v5, v20, v28, v20 // v5 = t19, v20 = t18
butterfly_8h v6, v26, v18, v26 // v6 = t20, v26 = t21
butterfly_8h v7, v22, v30, v22 // v7 = t23, v22 = t22
butterfly_8h v28, v25, v17, v25 // v28 = t24, v25 = t25
butterfly_8h v30, v21, v29, v21 // v30 = t27, v21 = t26
butterfly_8h v29, v23, v31, v23 // v29 = t31, v23 = t30
butterfly_8h v31, v27, v19, v27 // v31 = t28, v27 = t29
dmbutterfly v23, v24, v0.h[4], v0.h[5], v16, v17, v18, v19 // v23 = t17a, v24 = t30a
dmbutterfly v27, v20, v0.h[4], v0.h[5], v16, v17, v18, v19, neg=1 // v27 = t29a, v20 = t18a
dmbutterfly v21, v26, v0.h[6], v0.h[7], v16, v17, v18, v19 // v21 = t21a, v26 = t26a
dmbutterfly v25, v22, v0.h[6], v0.h[7], v16, v17, v18, v19, neg=1 // v25 = t25a, v22 = t22a
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
idct32_end
endfunc
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct32_odd_quarter
dsmull_h v4, v5, v16, v8.h[0]
dsmull_h v28, v29, v19, v8.h[7]
dsmull_h v30, v31, v16, v8.h[1]
dsmull_h v22, v23, v17, v9.h[6]
dsmull_h v7, v6, v17, v9.h[7]
dsmull_h v26, v27, v19, v8.h[6]
dsmull_h v20, v21, v18, v9.h[0]
dsmull_h v24, v25, v18, v9.h[1]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
neg v28.4s, v28.4s
neg v29.4s, v29.4s
neg v7.4s, v7.4s
neg v6.4s, v6.4s
drshrn_h v4, v4, v5, #14
drshrn_h v5, v28, v29, #14
drshrn_h v29, v30, v31, #14
drshrn_h v28, v22, v23, #14
drshrn_h v7, v7, v6, #14
drshrn_h v31, v26, v27, #14
drshrn_h v6, v20, v21, #14
drshrn_h v30, v24, v25, #14
dmbutterfly_l v16, v17, v18, v19, v29, v4, v0.h[4], v0.h[5]
dmbutterfly_l v27, v26, v20, v21, v31, v5, v0.h[4], v0.h[5]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
drshrn_h v23, v16, v17, #14
drshrn_h v24, v18, v19, #14
neg v20.4s, v20.4s
neg v21.4s, v21.4s
drshrn_h v27, v27, v26, #14
drshrn_h v20, v20, v21, #14
dmbutterfly_l v16, v17, v18, v19, v30, v6, v0.h[6], v0.h[7]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
drshrn_h v21, v16, v17, #14
drshrn_h v26, v18, v19, #14
dmbutterfly_l v16, v17, v18, v19, v28, v7, v0.h[6], v0.h[7]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
drshrn_h v25, v16, v17, #14
neg v18.4s, v18.4s
neg v19.4s, v19.4s
drshrn_h v22, v18, v19, #14
idct32_end
endfunc
.macro idct32_funcs suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Do an 32-point IDCT of a 8x32 slice out of a 32x32 matrix.
// The 32-point IDCT can be decomposed into two 16-point IDCTs;
// a normal IDCT16 with every other input component (the even ones, with
// each output written twice), followed by a separate 16-point IDCT
// of the odd inputs, added/subtracted onto the outputs of the first idct16.
// x0 = dst (temp buffer)
// x1 = unused
// x2 = src
// x9 = double input stride
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct32_1d_8x32_pass1\suffix\()_neon
mov x14, x30
movi v2.8h, #0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// v16 = IN(0), v17 = IN(2) ... v31 = IN(30)
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifb \suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
load_clear \i, x2, x9
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endr
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endif
.ifc \suffix,_quarter
.irp i, 16, 17, 18, 19
load_clear \i, x2, x9
.endr
.endif
.ifc \suffix,_half
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load_clear \i, x2, x9
.endr
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
bl idct16\suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Do two 8x8 transposes. Originally, v16-v31 contain the
// 16 rows. Afterwards, v16-v23 and v24-v31 contain the
// two transposed 8x8 blocks.
transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v2, v3
transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v2, v3
// Store the registers a, b horizontally, followed by the
// same registers b, a mirrored.
.macro store_rev a, b
// There's no rev128 instruction, but we reverse each 64 bit
// half, and then flip them using an ext with 8 bytes offset.
rev64 v3.8h, \b
st1 {\a}, [x0], #16
rev64 v2.8h, \a
ext v3.16b, v3.16b, v3.16b, #8
st1 {\b}, [x0], #16
ext v2.16b, v2.16b, v2.16b, #8
st1 {v3.8h}, [x0], #16
st1 {v2.8h}, [x0], #16
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endm
store_rev v16.8h, v24.8h
store_rev v17.8h, v25.8h
store_rev v18.8h, v26.8h
store_rev v19.8h, v27.8h
store_rev v20.8h, v28.8h
store_rev v21.8h, v29.8h
store_rev v22.8h, v30.8h
store_rev v23.8h, v31.8h
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub x0, x0, #512
.purgem store_rev
// Move x2 back to the start of the input, and move
// to the first odd row
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifb \suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub x2, x2, x9, lsl #4
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endif
.ifc \suffix,_quarter
sub x2, x2, x9, lsl #2
.endif
.ifc \suffix,_half
sub x2, x2, x9, lsl #3
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
add x2, x2, #64
movi v2.8h, #0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// v16 = IN(1), v17 = IN(3) ... v31 = IN(31)
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifb \suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
load_clear \i, x2, x9
.endr
.endif
.ifc \suffix,_quarter
.irp i, 16, 17, 18, 19
load_clear \i, x2, x9
.endr
.endif
.ifc \suffix,_half
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load_clear \i, x2, x9
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endr
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
bl idct32_odd\suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
transpose_8x8H v31, v30, v29, v28, v27, v26, v25, v24, v2, v3
transpose_8x8H v23, v22, v21, v20, v19, v18, v17, v16, v2, v3
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// Store the registers a, b horizontally,
// adding into the output first, and the mirrored,
// subtracted from the output.
.macro store_rev a, b
ld1 {v4.8h}, [x0]
rev64 v3.8h, \b
add v4.8h, v4.8h, \a
rev64 v2.8h, \a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
st1 {v4.8h}, [x0], #16
ext v3.16b, v3.16b, v3.16b, #8
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v5.8h}, [x0]
ext v2.16b, v2.16b, v2.16b, #8
add v5.8h, v5.8h, \b
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
st1 {v5.8h}, [x0], #16
ld1 {v6.8h}, [x0]
sub v6.8h, v6.8h, v3.8h
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
st1 {v6.8h}, [x0], #16
ld1 {v7.8h}, [x0]
sub v7.8h, v7.8h, v2.8h
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
st1 {v7.8h}, [x0], #16
.endm
store_rev v31.8h, v23.8h
store_rev v30.8h, v22.8h
store_rev v29.8h, v21.8h
store_rev v28.8h, v20.8h
store_rev v27.8h, v19.8h
store_rev v26.8h, v18.8h
store_rev v25.8h, v17.8h
store_rev v24.8h, v16.8h
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.purgem store_rev
ret x14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
// This is mostly the same as 8x32_pass1, but without the transpose,
// and use the source as temp buffer between the two idct passes, and
// add into the destination.
// x0 = dst
// x1 = dst stride
// x2 = src (temp buffer)
// x7 = negative double temp buffer stride
// x9 = double temp buffer stride
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
function idct32_1d_8x32_pass2\suffix\()_neon
mov x14, x30
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
// v16 = IN(0), v17 = IN(2) ... v31 = IN(30)
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifb \suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
load \i, x2, x9
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endr
sub x2, x2, x9, lsl #4
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endif
.ifc \suffix,_quarter
.irp i, 16, 17, 18, 19
load \i, x2, x9
.endr
sub x2, x2, x9, lsl #2
.endif
.ifc \suffix,_half
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load \i, x2, x9
.endr
sub x2, x2, x9, lsl #3
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
bl idct16\suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
store \i, x2, x9
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endr
sub x2, x2, x9, lsl #4
add x2, x2, #64
// v16 = IN(1), v17 = IN(3) ... v31 = IN(31)
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.ifb \suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
load \i, x2, x9
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endr
sub x2, x2, x9, lsl #4
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endif
.ifc \suffix,_quarter
.irp i, 16, 17, 18, 19
load \i, x2, x9
.endr
sub x2, x2, x9, lsl #2
.endif
.ifc \suffix,_half
.irp i, 16, 17, 18, 19, 20, 21, 22, 23
load \i, x2, x9
.endr
sub x2, x2, x9, lsl #3
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub x2, x2, #64
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
bl idct32_odd\suffix
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.macro load_acc_store a, b, c, d, neg=0
.if \neg == 0
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v4.8h}, [x2], x9
ld1 {v5.8h}, [x2], x9
add v4.8h, v4.8h, \a
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v6.8h}, [x2], x9
add v5.8h, v5.8h, \b
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v7.8h}, [x2], x9
add v6.8h, v6.8h, \c
add v7.8h, v7.8h, \d
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.else
ld1 {v4.8h}, [x2], x7
ld1 {v5.8h}, [x2], x7
sub v4.8h, v4.8h, \a
ld1 {v6.8h}, [x2], x7
sub v5.8h, v5.8h, \b
ld1 {v7.8h}, [x2], x7
sub v6.8h, v6.8h, \c
sub v7.8h, v7.8h, \d
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.endif
ld1 {v10.8b}, [x0], x1
ld1 {v11.8b}, [x0], x1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
srshr v4.8h, v4.8h, #6
ld1 {v2.8b}, [x0], x1
srshr v5.8h, v5.8h, #6
uaddw v4.8h, v4.8h, v10.8b
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ld1 {v3.8b}, [x0], x1
srshr v6.8h, v6.8h, #6
uaddw v5.8h, v5.8h, v11.8b
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
srshr v7.8h, v7.8h, #6
sub x0, x0, x1, lsl #2
uaddw v6.8h, v6.8h, v2.8b
sqxtun v4.8b, v4.8h
uaddw v7.8h, v7.8h, v3.8b
sqxtun v5.8b, v5.8h
st1 {v4.8b}, [x0], x1
sqxtun v6.8b, v6.8h
st1 {v5.8b}, [x0], x1
sqxtun v7.8b, v7.8h
st1 {v6.8b}, [x0], x1
st1 {v7.8b}, [x0], x1
.endm
load_acc_store v31.8h, v30.8h, v29.8h, v28.8h
load_acc_store v27.8h, v26.8h, v25.8h, v24.8h
load_acc_store v23.8h, v22.8h, v21.8h, v20.8h
load_acc_store v19.8h, v18.8h, v17.8h, v16.8h
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub x2, x2, x9
load_acc_store v16.8h, v17.8h, v18.8h, v19.8h, 1
load_acc_store v20.8h, v21.8h, v22.8h, v23.8h, 1
load_acc_store v24.8h, v25.8h, v26.8h, v27.8h, 1
load_acc_store v28.8h, v29.8h, v30.8h, v31.8h, 1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.purgem load_acc_store
ret x14
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.endm
idct32_funcs
idct32_funcs _quarter
idct32_funcs _half
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
const min_eob_idct_idct_32, align=4
.short 0, 34, 135, 336
endconst
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
function ff_vp9_idct_idct_32x32_add_neon, export=1
cmp w3, #1
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
b.eq idct32x32_dc_add_neon
movrel x10, idct_coeffs
mov x15, x30
stp d8, d9, [sp, #-0x20]!
stp d10, d11, [sp, #0x10]
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
sub sp, sp, #2048
mov x4, x0
mov x5, x1
mov x6, x2
// Double stride of the input, since we only read every other line
mov x9, #128
neg x7, x9
ld1 {v0.8h,v1.8h}, [x10], #32
ld1 {v8.8h,v9.8h}, [x10]
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
cmp w3, #34
b.le idct32x32_quarter_add_neon
cmp w3, #135
b.le idct32x32_half_add_neon
movrel x12, min_eob_idct_idct_32, 2
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 0, 8, 16, 24
add x0, sp, #(\i*64)
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
.if \i > 0
ldrh w1, [x12], #2
cmp w3, w1
mov x1, #(32 - \i)/4
b.le 1f
.endif
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
add x2, x6, #(\i*2)
bl idct32_1d_8x32_pass1_neon
.endr
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
b 3f
1:
// Write zeros to the temp buffer for pass 2
movi v16.8h, #0
movi v17.8h, #0
movi v18.8h, #0
movi v19.8h, #0
2:
subs x1, x1, #1
.rept 4
st1 {v16.8h,v17.8h,v18.8h,v19.8h}, [x0], #64
aarch64: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32 This work is sponsored by, and copyright, Google. Previously all subpartitions except the eob=1 (DC) case ran with the same runtime: vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2 vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0 By skipping individual 8x16 or 8x32 pixel slices in the first pass, we reduce the runtime of these functions like this: vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3 vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7 vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1 vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1 vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2 vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0 vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1 vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5 vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5 vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3 vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4 vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9 vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8 I.e. in general a very minor overhead for the full subpartition case due to the additional cmps, but a significant speedup for the cases when we only need to process a small part of the actual input data. This is cherrypicked from libav commits cad42fadcd2c2ae1b3676bb398844a1f521a2d7b and a0c443a3980dc22eb02b067ac4cb9ffa2f9b04d2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-10 00:15:16 +02:00
.endr
b.ne 2b
3:
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
.irp i, 0, 8, 16, 24
add x0, x4, #(\i)
mov x1, x5
add x2, sp, #(\i*2)
bl idct32_1d_8x32_pass2_neon
.endr
add sp, sp, #2048
ldp d10, d11, [sp, #0x10]
ldp d8, d9, [sp], #0x20
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
ret x15
aarch64: vp9: Add NEON itxfm routines This work is sponsored by, and copyright, Google. These are ported from the ARM version; thanks to the larger amount of registers available, we can do the 16x16 and 32x32 transforms in slices 8 pixels wide instead of 4. This gives a speedup of around 1.4x compared to the 32 bit version. The fact that aarch64 doesn't have the same d/q register aliasing makes some of the macros quite a bit simpler as well. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7 vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7 vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2 vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7 vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7 vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7 vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3 vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7 The speedup vs C code (2-4x) is smaller than in the 32 bit case, mostly because the C code ends up significantly faster (around 1.6x faster, with GCC 5.4) when built for aarch64. Examples of runtimes vs C on a Cortex A57 (for a slightly older version of the patch): A57 gcc-5.3 neon vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0 vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0 vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5 vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6 vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2 vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1 vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0 vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8 The asm is around factor 3-4 faster than C on the cortex-a57 and the asm is around 30-50% faster on the a57 compared to the a53. This is an adapted cherry-pick from libav commit 3c9546dfafcdfe8e7860aff9ebbf609318220f29. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-14 12:32:26 +02:00
endfunc
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
.macro idct32_partial size
function idct32x32_\size\()_add_neon
add x0, sp, #(0*64)
add x2, x6, #(0*2)
bl idct32_1d_8x32_pass1_\size\()_neon
.ifc \size,half
add x0, sp, #(8*64)
add x2, x6, #(8*2)
bl idct32_1d_8x32_pass1_\size\()_neon
.endif
.irp i, 0, 8, 16, 24
add x0, x4, #(\i)
mov x1, x5
add x2, sp, #(\i*2)
bl idct32_1d_8x32_pass2_\size\()_neon
.endr
add sp, sp, #2048
ldp d10, d11, [sp, #0x10]
ldp d8, d9, [sp], #0x20
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
ret x15
aarch64: vp9itxfm: Do separate functions for half/quarter idct16 and idct32 This work is sponsored by, and copyright, Google. This avoids loading and calculating coefficients that we know will be zero, and avoids filling the temp buffer with zeros in places where we know the second pass won't read. This gives a pretty substantial speedup for the smaller subpartitions. The code size increases from 14740 bytes to 24292 bytes. The idct16/32_end macros are moved above the individual functions; the instructions themselves are unchanged, but since new functions are added at the same place where the code is moved from, the diff looks rather messy. Before: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4 vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6 vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3 vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4 vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3 vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4 vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3 vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3 vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7 After: vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7 vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8 vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0 vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0 vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3 vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3 vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1 vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5 vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1 vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4 vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2 vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4 vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9 vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5 vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6 vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2 This is cherrypicked from libav commit a63da4511d0fee66695ff4afd264ba1dbf1e812d. Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-22 22:58:35 +02:00
endfunc
.endm
idct32_partial quarter
idct32_partial half