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FFmpeg/libavcodec/ac3dec.h

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/*
* Common code between the AC-3 and E-AC-3 decoders
* Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Common code between the AC-3 and E-AC-3 decoders.
*
* Summary of MDCT Coefficient Grouping:
* The individual MDCT coefficient indices are often referred to in the
* (E-)AC-3 specification as frequency bins. These bins are grouped together
* into subbands of 12 coefficients each. The subbands are grouped together
* into bands as defined in the bitstream by the band structures, which
* determine the number of bands and the size of each band. The full spectrum
* of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
* This system of grouping coefficients is used for channel bandwidth, stereo
* rematrixing, channel coupling, enhanced coupling, and spectral extension.
*
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* |1| |12| | [12|12|12|12] | | | | | | | | | | | | |3|
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* ~~~ ~~~~ ~~~~~~~~~~~~~ ~~~
* | | | |
* | | | 3 unused frequency bins--+
* | | |
* | | +--1 band containing 4 subbands
* | |
* | +--1 subband of 12 frequency bins
* |
* +--DC frequency bin
*/
#ifndef AVCODEC_AC3DEC_H
#define AVCODEC_AC3DEC_H
#include "libavutil/float_dsp.h"
#include "libavutil/fixed_dsp.h"
#include "libavutil/lfg.h"
#include "ac3.h"
#include "ac3dsp.h"
#include "bswapdsp.h"
#include "get_bits.h"
#include "fft.h"
#include "fmtconvert.h"
#define AC3_OUTPUT_LFEON 8
#define SPX_MAX_BANDS 17
/** Large enough for maximum possible frame size when the specification limit is ignored */
#define AC3_FRAME_BUFFER_SIZE 32768
typedef struct AC3DecodeContext {
AVClass *class; ///< class for AVOptions
AVCodecContext *avctx; ///< parent context
GetBitContext gbc; ///< bitstream reader
///@name Bit stream information
///@{
int frame_type; ///< frame type (strmtyp)
int substreamid; ///< substream identification
int frame_size; ///< current frame size, in bytes
int bit_rate; ///< stream bit rate, in bits-per-second
int sample_rate; ///< sample frequency, in Hz
int num_blocks; ///< number of audio blocks
int bitstream_id; ///< bitstream id (bsid)
int bitstream_mode; ///< bitstream mode (bsmod)
int channel_mode; ///< channel mode (acmod)
int lfe_on; ///< lfe channel in use
int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm)
int compression_exists[2]; ///< compression field is valid for frame (compre)
int compression_gain[2]; ///< gain to apply for heavy compression (compr)
int channel_map; ///< custom channel map
int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
int center_mix_level; ///< Center mix level index
int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
int surround_mix_level; ///< Surround mix level index
int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev)
int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode)
int lfe_mix_level; ///< LFE mix level index (lfemixlevcod)
int eac3; ///< indicates if current frame is E-AC-3
int eac3_frame_dependent_found; ///< bitstream has E-AC-3 dependent frame(s)
int eac3_subsbtreamid_found; ///< bitstream has E-AC-3 additional substream(s)
int dolby_surround_mode; ///< dolby surround mode (dsurmod)
int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod)
int dolby_headphone_mode; ///< dolby headphone mode (dheadphonmod)
///@}
int preferred_stereo_downmix;
float ltrt_center_mix_level;
float ltrt_surround_mix_level;
float loro_center_mix_level;
float loro_surround_mix_level;
int target_level; ///< target level in dBFS
float level_gain[2];
///@name Frame syntax parameters
int snr_offset_strategy; ///< SNR offset strategy (snroffststr)
int block_switch_syntax; ///< block switch syntax enabled (blkswe)
int dither_flag_syntax; ///< dither flag syntax enabled (dithflage)
int bit_allocation_syntax; ///< bit allocation model syntax enabled (bamode)
int fast_gain_syntax; ///< fast gain codes enabled (frmfgaincode)
int dba_syntax; ///< delta bit allocation syntax enabled (dbaflde)
int skip_syntax; ///< skip field syntax enabled (skipflde)
///@}
///@name Standard coupling
int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu)
int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre)
int channel_in_cpl[AC3_MAX_CHANNELS]; ///< channel in coupling (chincpl)
int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates (cplco)
///@}
///@name Spectral extension
///@{
int spx_in_use; ///< spectral extension in use (spxinu)
uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension (chinspx)
int8_t spx_atten_code[AC3_MAX_CHANNELS]; ///< spx attenuation code (spxattencod)
int spx_src_start_freq; ///< spx start frequency bin
int spx_dst_end_freq; ///< spx end frequency bin
int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
///< the copy region ends at the start of the spx region.
int num_spx_bands; ///< number of spx bands (nspxbnds)
uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)
INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
///@}
///@name Adaptive hybrid transform
int channel_uses_aht[AC3_MAX_CHANNELS]; ///< channel AHT in use (chahtinu)
int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas
///@}
///@name Channel
int fbw_channels; ///< number of full-bandwidth channels
int channels; ///< number of total channels
int lfe_ch; ///< index of LFE channel
SHORTFLOAT downmix_coeffs[AC3_MAX_CHANNELS][2]; ///< stereo downmix coefficients
int downmixed; ///< indicates if coeffs are currently downmixed
int output_mode; ///< output channel configuration
int out_channels; ///< number of output channels
///@}
///@name Dynamic range
INTFLOAT dynamic_range[2]; ///< dynamic range
INTFLOAT drc_scale; ///< percentage of dynamic range compression to be applied
int heavy_compression; ///< apply heavy compression
INTFLOAT heavy_dynamic_range[2]; ///< heavy dynamic range compression
///@}
///@name Bandwidth
int start_freq[AC3_MAX_CHANNELS]; ///< start frequency bin (strtmant)
int end_freq[AC3_MAX_CHANNELS]; ///< end frequency bin (endmant)
///@}
///@name Rematrixing
int num_rematrixing_bands; ///< number of rematrixing bands (nrematbnd)
int rematrixing_flags[4]; ///< rematrixing flags (rematflg)
///@}
///@name Exponents
int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups (nexpgrp)
int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents
int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr)
///@}
///@name Bit allocation
AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters
int first_cpl_leak; ///< first coupling leak state (firstcplleak)
int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets (snroffst)
int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values/SMR's (fgain)
uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers
int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents
int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< masking curve values
int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode
int dba_nsegs[AC3_MAX_CHANNELS]; ///< number of delta segments
uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets
uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths
uint8_t dba_values[AC3_MAX_CHANNELS][8]; ///< delta values for each segment
///@}
///@name Zero-mantissa dithering
int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags (dithflg)
AVLFG dith_state; ///< for dither generation
///@}
///@name IMDCT
int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw)
FFTContext imdct_512; ///< for 512 sample IMDCT
FFTContext imdct_256; ///< for 256 sample IMDCT
///@}
///@name Optimization
BswapDSPContext bdsp;
#if USE_FIXED
AVFixedDSPContext *fdsp;
#else
AVFloatDSPContext *fdsp;
#endif
AC3DSPContext ac3dsp;
FmtConvertContext fmt_conv; ///< optimized conversion functions
///@}
SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
///@name Aligned arrays
DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients
DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
///@}
} AC3DecodeContext;
/**
* Parse the E-AC-3 frame header.
* This parses both the bit stream info and audio frame header.
*/
static int ff_eac3_parse_header(AC3DecodeContext *s);
/**
* Decode mantissas in a single channel for the entire frame.
* This is used when AHT mode is enabled.
*/
static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
/**
* Apply spectral extension to each channel by copying lower frequency
* coefficients to higher frequency bins and applying side information to
* approximate the original high frequency signal.
*/
static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
#endif /* AVCODEC_AC3DEC_H */