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ffplay: add update parameter to fill_rectangle
Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
15
ffplay.c
15
ffplay.c
@ -449,7 +449,7 @@ static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block, int *seria
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}
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}
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static inline void fill_rectangle(SDL_Surface *screen,
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static inline void fill_rectangle(SDL_Surface *screen,
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int x, int y, int w, int h, int color)
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int x, int y, int w, int h, int color, int update)
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{
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{
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SDL_Rect rect;
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SDL_Rect rect;
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rect.x = x;
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rect.x = x;
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@ -457,6 +457,8 @@ static inline void fill_rectangle(SDL_Surface *screen,
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rect.w = w;
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rect.w = w;
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rect.h = h;
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rect.h = h;
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SDL_FillRect(screen, &rect, color);
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SDL_FillRect(screen, &rect, color);
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if (update && w > 0 && h > 0)
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SDL_UpdateRect(screen, x, y, w, h);
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}
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}
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#define ALPHA_BLEND(a, oldp, newp, s)\
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#define ALPHA_BLEND(a, oldp, newp, s)\
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@ -824,7 +826,7 @@ static void video_audio_display(VideoState *s)
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if (s->show_mode == SHOW_MODE_WAVES) {
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if (s->show_mode == SHOW_MODE_WAVES) {
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fill_rectangle(screen,
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fill_rectangle(screen,
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s->xleft, s->ytop, s->width, s->height,
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s->xleft, s->ytop, s->width, s->height,
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bgcolor);
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bgcolor, 0);
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fgcolor = SDL_MapRGB(screen->format, 0xff, 0xff, 0xff);
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fgcolor = SDL_MapRGB(screen->format, 0xff, 0xff, 0xff);
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@ -845,7 +847,7 @@ static void video_audio_display(VideoState *s)
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}
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}
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fill_rectangle(screen,
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fill_rectangle(screen,
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s->xleft + x, ys, 1, y,
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s->xleft + x, ys, 1, y,
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fgcolor);
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fgcolor, 0);
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i += channels;
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i += channels;
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if (i >= SAMPLE_ARRAY_SIZE)
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if (i >= SAMPLE_ARRAY_SIZE)
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i -= SAMPLE_ARRAY_SIZE;
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i -= SAMPLE_ARRAY_SIZE;
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@ -858,7 +860,7 @@ static void video_audio_display(VideoState *s)
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y = s->ytop + ch * h;
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y = s->ytop + ch * h;
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fill_rectangle(screen,
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fill_rectangle(screen,
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s->xleft, y, s->width, 1,
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s->xleft, y, s->width, 1,
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fgcolor);
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fgcolor, 0);
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}
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}
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SDL_UpdateRect(screen, s->xleft, s->ytop, s->width, s->height);
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SDL_UpdateRect(screen, s->xleft, s->ytop, s->width, s->height);
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} else {
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} else {
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@ -896,7 +898,7 @@ static void video_audio_display(VideoState *s)
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fill_rectangle(screen,
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fill_rectangle(screen,
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s->xpos, s->height-y, 1, 1,
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s->xpos, s->height-y, 1, 1,
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fgcolor);
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fgcolor, 0);
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}
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}
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}
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}
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SDL_UpdateRect(screen, s->xpos, s->ytop, 1, s->height);
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SDL_UpdateRect(screen, s->xpos, s->ytop, 1, s->height);
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@ -2828,8 +2830,7 @@ static void toggle_audio_display(VideoState *is)
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is->show_mode = (is->show_mode + 1) % SHOW_MODE_NB;
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is->show_mode = (is->show_mode + 1) % SHOW_MODE_NB;
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fill_rectangle(screen,
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fill_rectangle(screen,
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is->xleft, is->ytop, is->width, is->height,
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is->xleft, is->ytop, is->width, is->height,
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bgcolor);
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bgcolor, 1);
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SDL_UpdateRect(screen, is->xleft, is->ytop, is->width, is->height);
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}
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}
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/* handle an event sent by the GUI */
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/* handle an event sent by the GUI */
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