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lavfi/deshake_opencl: Do not use bool, powerpc does not like it.
Fixes ticket #8591.
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@ -45,7 +45,6 @@
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* the use of this software, even if advised of the possibility of such damage.
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*/
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#include <stdbool.h>
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#include <float.h>
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#include <libavutil/lfg.h>
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#include "libavutil/opt.h"
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@ -205,7 +204,7 @@ typedef struct DeshakeOpenCLContext {
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// These variables are used in the activate callback
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int64_t duration;
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bool eof;
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int eof;
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// State for random number generation
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AVLFG alfg;
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@ -233,7 +232,7 @@ typedef struct DeshakeOpenCLContext {
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CropInfo crop_uv;
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// Whether or not we are processing YUV input (as oppposed to RGB)
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bool is_yuv;
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int is_yuv;
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// The underlying format of the hardware surfaces
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int sw_format;
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@ -357,7 +356,7 @@ static void run_estimate_kernel(const MotionVector *point_pairs, double *model)
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}
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// Checks that the 3 points in the given array are not collinear
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static bool points_not_collinear(const cl_float2 **points)
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static int points_not_collinear(const cl_float2 **points)
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{
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int j, k, i = 2;
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@ -373,17 +372,17 @@ static bool points_not_collinear(const cl_float2 **points)
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// (3839, 2159), this prevents a third point from being within roughly
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// 0.5 of a pixel of the line connecting the two on both axes
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if (fabs(dx2*dy1 - dy2*dx1) <= 1.0) {
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return false;
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return 0;
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}
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}
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}
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return true;
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return 1;
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}
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// Checks a subset of 3 point pairs to make sure that the points are not collinear
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// and not too close to each other
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static bool check_subset(const MotionVector *pairs_subset)
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static int check_subset(const MotionVector *pairs_subset)
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{
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const cl_float2 *prev_points[] = {
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&pairs_subset[0].p.p1,
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@ -401,7 +400,7 @@ static bool check_subset(const MotionVector *pairs_subset)
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}
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// Selects a random subset of 3 points from point_pairs and places them in pairs_subset
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static bool get_subset(
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static int get_subset(
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AVLFG *alfg,
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const MotionVector *point_pairs,
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const int num_point_pairs,
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@ -482,10 +481,10 @@ static int find_inliers(
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for (i = 0; i < n; i++) {
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if (err[i] <= t) {
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// This is an inlier
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point_pairs[i].should_consider = true;
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point_pairs[i].should_consider = 1;
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num_inliers += 1;
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} else {
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point_pairs[i].should_consider = false;
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point_pairs[i].should_consider = 0;
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}
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}
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@ -525,7 +524,7 @@ static int ransac_update_num_iters(double confidence, double num_outliers, int m
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// Estimates an affine transform between the given pairs of points using RANdom
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// SAmple Consensus
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static bool estimate_affine_2d(
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static int estimate_affine_2d(
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DeshakeOpenCLContext *deshake_ctx,
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MotionVector *point_pairs,
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DebugMatches *debug_matches,
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@ -535,7 +534,7 @@ static bool estimate_affine_2d(
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const int max_iters,
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const double confidence
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) {
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bool result = false;
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int result = 0;
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double best_model[6], model[6];
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MotionVector pairs_subset[3], best_pairs[3];
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@ -544,24 +543,24 @@ static bool estimate_affine_2d(
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// We need at least 3 points to build a model from
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if (num_point_pairs < 3) {
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return false;
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return 0;
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} else if (num_point_pairs == 3) {
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// There are only 3 points, so RANSAC doesn't apply here
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run_estimate_kernel(point_pairs, model_out);
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for (int i = 0; i < 3; ++i) {
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point_pairs[i].should_consider = true;
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point_pairs[i].should_consider = 1;
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}
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return true;
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return 1;
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}
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for (iter = 0; iter < niters; ++iter) {
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bool found = get_subset(&deshake_ctx->alfg, point_pairs, num_point_pairs, pairs_subset, 10000);
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int found = get_subset(&deshake_ctx->alfg, point_pairs, num_point_pairs, pairs_subset, 10000);
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if (!found) {
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if (iter == 0) {
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return false;
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return 0;
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}
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break;
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@ -600,7 +599,7 @@ static bool estimate_affine_2d(
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// Find the inliers again for the best model for debugging
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find_inliers(point_pairs, num_point_pairs, best_model, deshake_ctx->ransac_err, threshold);
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result = true;
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result = 1;
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}
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return result;
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@ -618,7 +617,7 @@ static void optimize_model(
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) {
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float move_x_val = 0.01;
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float move_y_val = 0.01;
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bool move_x = true;
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int move_x = 1;
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float old_move_x_val = 0;
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double model[6];
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int last_changed = 0;
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@ -668,9 +667,9 @@ static void optimize_model(
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}
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if (old_move_x_val < 0) {
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move_x = false;
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move_x = 0;
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} else {
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move_x = true;
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move_x = 1;
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}
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}
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}
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@ -681,7 +680,7 @@ static void optimize_model(
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//
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// (Pick random subsets, compute model, find total error, iterate until error
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// is minimized.)
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static bool minimize_error(
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static int minimize_error(
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DeshakeOpenCLContext *deshake_ctx,
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MotionVector *inliers,
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DebugMatches *debug_matches,
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@ -689,18 +688,18 @@ static bool minimize_error(
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double *model_out,
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const int max_iters
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) {
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bool result = false;
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int result = 0;
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float best_err = FLT_MAX;
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double best_model[6], model[6];
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MotionVector pairs_subset[3], best_pairs[3];
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for (int i = 0; i < max_iters; i++) {
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float total_err = 0;
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bool found = get_subset(&deshake_ctx->alfg, inliers, num_inliers, pairs_subset, 10000);
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int found = get_subset(&deshake_ctx->alfg, inliers, num_inliers, pairs_subset, 10000);
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if (!found) {
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if (i == 0) {
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return false;
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return 0;
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}
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break;
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@ -734,7 +733,7 @@ static bool minimize_error(
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debug_matches->model_matches[pi] = best_pairs[pi];
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}
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debug_matches->num_model_matches = 3;
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result = true;
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result = 1;
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optimize_model(deshake_ctx, best_pairs, inliers, num_inliers, best_err, model_out);
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return result;
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@ -1170,7 +1169,7 @@ static int deshake_opencl_init(AVFilterContext *avctx)
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ff_framequeue_global_init(&fqg);
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ff_framequeue_init(&ctx->fq, &fqg);
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ctx->eof = false;
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ctx->eof = 0;
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ctx->smooth_window = (int)(av_q2d(avctx->inputs[0]->frame_rate) * ctx->smooth_window_multiplier);
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ctx->curr_frame = 0;
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@ -1262,9 +1261,9 @@ static int deshake_opencl_init(AVFilterContext *avctx)
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}
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if (desc->flags & AV_PIX_FMT_FLAG_RGB) {
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ctx->is_yuv = false;
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ctx->is_yuv = 0;
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} else {
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ctx->is_yuv = true;
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ctx->is_yuv = 1;
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}
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ctx->sw_format = hw_frames_ctx->sw_format;
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@ -1971,7 +1970,7 @@ no_motion_data:
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new_vals[RingbufScaleY] = 1.0f;
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for (int i = 0; i < num_vectors; i++) {
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deshake_ctx->matches_contig_host[i].should_consider = false;
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deshake_ctx->matches_contig_host[i].should_consider = 0;
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}
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debug_matches.num_model_matches = 0;
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@ -2085,7 +2084,7 @@ static int activate(AVFilterContext *ctx)
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if (!deshake_ctx->eof && ff_inlink_acknowledge_status(inlink, &status, &pts)) {
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if (status == AVERROR_EOF) {
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deshake_ctx->eof = true;
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deshake_ctx->eof = 1;
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}
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}
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