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Add rounding for overlap filters
Originally committed as revision 5834 to svn://svn.ffmpeg.org/ffmpeg/trunk
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0154bae137
@ -831,7 +831,7 @@ static void vc1_inv_trans(DCTELEM block[64], int M, int N)
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* @todo optimize
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* @todo move to DSPContext
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*/
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static void vc1_v_overlap(uint8_t* src, int stride)
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static void vc1_v_overlap(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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@ -841,10 +841,10 @@ static void vc1_v_overlap(uint8_t* src, int stride)
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c = src[0];
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d = src[stride];
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src[-2*stride] = clip_uint8((7*a + d + 3) >> 3);
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src[-stride] = clip_uint8((-a + 7*b + c + d + 3) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 3) >> 3);
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src[stride] = clip_uint8((a + 7*d + 3) >> 3);
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src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src++;
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}
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}
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@ -853,7 +853,7 @@ static void vc1_v_overlap(uint8_t* src, int stride)
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* @todo optimize
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* @todo move to DSPContext
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*/
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static void vc1_h_overlap(uint8_t* src, int stride)
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static void vc1_h_overlap(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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@ -863,10 +863,10 @@ static void vc1_h_overlap(uint8_t* src, int stride)
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c = src[0];
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d = src[1];
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src[-2] = clip_uint8((7*a + d + 3) >> 3);
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src[-1] = clip_uint8((-a + 7*b + c + d + 3) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 3) >> 3);
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src[1] = clip_uint8((a + 7*d + 3) >> 3);
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src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src += stride;
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}
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}
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@ -2571,9 +2571,9 @@ static int vc1_decode_p_mb(VC1Context *v)
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(val) {
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vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2672,9 +2672,9 @@ static int vc1_decode_p_mb(VC1Context *v)
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(is_coded[i]) {
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status = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2835,9 +2835,9 @@ static void vc1_decode_b_mb(VC1Context *v)
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(val) {
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vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2926,21 +2926,21 @@ static void vc1_decode_i_blocks(VC1Context *v)
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vc1_put_block(v, s->block);
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if(v->pq >= 9 && v->overlap) { /* XXX: do proper overlapping insted of loop filter */
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if(!s->first_slice_line) {
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vc1_v_overlap(s->dest[0], s->linesize);
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vc1_v_overlap(s->dest[0] + 8, s->linesize);
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vc1_v_overlap(s->dest[1], s->uvlinesize);
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vc1_v_overlap(s->dest[2], s->uvlinesize);
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vc1_v_overlap(s->dest[0], s->linesize, 0);
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vc1_v_overlap(s->dest[0] + 8, s->linesize, 0);
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vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1);
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vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1);
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}
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vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
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vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
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vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1);
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vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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if(s->mb_x) {
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vc1_h_overlap(s->dest[0], s->linesize);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
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vc1_h_overlap(s->dest[1], s->uvlinesize);
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vc1_h_overlap(s->dest[2], s->uvlinesize);
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vc1_h_overlap(s->dest[0], s->linesize, 0);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0);
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vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1);
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vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1);
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}
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vc1_h_overlap(s->dest[0] + 8, s->linesize);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
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vc1_h_overlap(s->dest[0] + 8, s->linesize, 1);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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}
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if(get_bits_count(&s->gb) > v->bits) {
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