diff --git a/libavfilter/vf_transpose.c b/libavfilter/vf_transpose.c index 85d4d2c96c..9cd1ab80d9 100644 --- a/libavfilter/vf_transpose.c +++ b/libavfilter/vf_transpose.c @@ -235,9 +235,9 @@ static const AVOption transpose_options[] = { { "passthrough", "do not apply transposition if the input matches the specified geometry", OFFSET(passthrough), AV_OPT_TYPE_INT, {.i64=TRANSPOSE_PT_TYPE_NONE}, 0, INT_MAX, FLAGS, "passthrough" }, - { "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, - { "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, - { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, + { "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, + { "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, + { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, { NULL }, };