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g722: decode directly to the user-provided AVFrame
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@ -32,7 +32,6 @@
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typedef struct G722Context {
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typedef struct G722Context {
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const AVClass *class;
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const AVClass *class;
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AVFrame frame;
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int bits_per_codeword;
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int bits_per_codeword;
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int16_t prev_samples[PREV_SAMPLES_BUF_SIZE]; ///< memory of past decoded samples
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int16_t prev_samples[PREV_SAMPLES_BUF_SIZE]; ///< memory of past decoded samples
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int prev_samples_pos; ///< the number of values in prev_samples
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int prev_samples_pos; ///< the number of values in prev_samples
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@ -67,9 +67,6 @@ static av_cold int g722_decode_init(AVCodecContext * avctx)
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c->band[1].scale_factor = 2;
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c->band[1].scale_factor = 2;
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c->prev_samples_pos = 22;
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c->prev_samples_pos = 22;
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avcodec_get_frame_defaults(&c->frame);
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avctx->coded_frame = &c->frame;
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return 0;
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return 0;
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}
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}
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@ -88,6 +85,7 @@ static int g722_decode_frame(AVCodecContext *avctx, void *data,
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int *got_frame_ptr, AVPacket *avpkt)
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int *got_frame_ptr, AVPacket *avpkt)
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{
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{
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G722Context *c = avctx->priv_data;
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G722Context *c = avctx->priv_data;
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AVFrame *frame = data;
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int16_t *out_buf;
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int16_t *out_buf;
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int j, ret;
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int j, ret;
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const int skip = 8 - c->bits_per_codeword;
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const int skip = 8 - c->bits_per_codeword;
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@ -95,12 +93,12 @@ static int g722_decode_frame(AVCodecContext *avctx, void *data,
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GetBitContext gb;
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GetBitContext gb;
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/* get output buffer */
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/* get output buffer */
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c->frame.nb_samples = avpkt->size * 2;
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frame->nb_samples = avpkt->size * 2;
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if ((ret = ff_get_buffer(avctx, &c->frame)) < 0) {
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if ((ret = ff_get_buffer(avctx, frame)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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return ret;
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return ret;
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}
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}
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out_buf = (int16_t *)c->frame.data[0];
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out_buf = (int16_t *)frame->data[0];
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init_get_bits(&gb, avpkt->data, avpkt->size * 8);
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init_get_bits(&gb, avpkt->data, avpkt->size * 8);
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@ -135,8 +133,7 @@ static int g722_decode_frame(AVCodecContext *avctx, void *data,
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}
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}
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}
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}
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*got_frame_ptr = 1;
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*got_frame_ptr = 1;
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*(AVFrame *)data = c->frame;
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return avpkt->size;
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return avpkt->size;
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}
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}
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