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Move exp_strategy from AC3Block to AC3EncodeContext in order to arrange by
channel first, then by block. Originally committed as revision 26352 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -75,7 +75,6 @@ typedef struct AC3Block {
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int16_t **band_psd; ///< psd per critical band
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int16_t **mask; ///< masking curve
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uint16_t **qmant; ///< quantized mantissas
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uint8_t exp_strategy[AC3_MAX_CHANNELS]; ///< exponent strategies
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int8_t exp_shift[AC3_MAX_CHANNELS]; ///< exponent shift values
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uint8_t new_rematrixing_strategy; ///< send new rematrixing flags in this block
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uint8_t rematrixing_flags[4]; ///< rematrixing flags
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@ -147,6 +146,8 @@ typedef struct AC3EncodeContext {
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int16_t *mask_buffer;
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uint16_t *qmant_buffer;
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uint8_t exp_strategy[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< exponent strategies
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DECLARE_ALIGNED(16, SampleType, windowed_samples)[AC3_WINDOW_SIZE];
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} AC3EncodeContext;
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@ -488,19 +489,19 @@ static void compute_exp_strategy(AC3EncodeContext *s)
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for (ch = 0; ch < s->fbw_channels; ch++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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exp1[ch][blk] = s->blocks[blk].exp[ch];
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exp_str1[ch][blk] = s->blocks[blk].exp_strategy[ch];
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exp_str1[ch][blk] = s->exp_strategy[ch][blk];
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}
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compute_exp_strategy_ch(s, exp_str1[ch], exp1[ch]);
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
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s->blocks[blk].exp_strategy[ch] = exp_str1[ch][blk];
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s->exp_strategy[ch][blk] = exp_str1[ch][blk];
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}
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if (s->lfe_on) {
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ch = s->lfe_channel;
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s->blocks[0].exp_strategy[ch] = EXP_D15;
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s->exp_strategy[ch][0] = EXP_D15;
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for (blk = 1; blk < AC3_MAX_BLOCKS; blk++)
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s->blocks[blk].exp_strategy[ch] = EXP_REUSE;
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s->exp_strategy[ch][blk] = EXP_REUSE;
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}
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}
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@ -604,13 +605,13 @@ static void encode_exponents(AC3EncodeContext *s)
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blk1 = blk + 1;
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block1 = block + 1;
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/* for the EXP_REUSE case we select the min of the exponents */
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while (blk1 < AC3_MAX_BLOCKS && block1->exp_strategy[ch] == EXP_REUSE) {
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while (blk1 < AC3_MAX_BLOCKS && s->exp_strategy[ch][blk1] == EXP_REUSE) {
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exponent_min(block->exp[ch], block1->exp[ch], s->nb_coefs[ch]);
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blk1++;
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block1++;
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}
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encode_exponents_blk_ch(block->exp[ch], s->nb_coefs[ch],
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block->exp_strategy[ch]);
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s->exp_strategy[ch][blk]);
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/* copy encoded exponents for reuse case */
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block2 = block + 1;
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for (blk2 = blk+1; blk2 < blk1; blk2++, block2++) {
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@ -641,11 +642,11 @@ static void group_exponents(AC3EncodeContext *s)
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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AC3Block *block = &s->blocks[blk];
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for (ch = 0; ch < s->channels; ch++) {
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if (block->exp_strategy[ch] == EXP_REUSE) {
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if (s->exp_strategy[ch][blk] == EXP_REUSE) {
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continue;
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}
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group_size = block->exp_strategy[ch] + (block->exp_strategy[ch] == EXP_D45);
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nb_groups = exponent_group_tab[block->exp_strategy[ch]-1][s->nb_coefs[ch]];
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group_size = s->exp_strategy[ch][blk] + (s->exp_strategy[ch][blk] == EXP_D45);
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nb_groups = exponent_group_tab[s->exp_strategy[ch][blk]-1][s->nb_coefs[ch]];
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bit_count += 4 + (nb_groups * 7);
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p = block->exp[ch];
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@ -795,8 +796,6 @@ static void count_frame_bits(AC3EncodeContext *s)
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int frame_bits = 0;
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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uint8_t *exp_strategy = s->blocks[blk].exp_strategy;
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/* stereo rematrixing */
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if (s->channel_mode == AC3_CHMODE_STEREO &&
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s->blocks[blk].new_rematrixing_strategy) {
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@ -804,7 +803,7 @@ static void count_frame_bits(AC3EncodeContext *s)
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}
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for (ch = 0; ch < s->fbw_channels; ch++) {
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if (exp_strategy[ch] != EXP_REUSE)
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if (s->exp_strategy[ch][blk] != EXP_REUSE)
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frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
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}
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}
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@ -867,7 +866,7 @@ static void bit_alloc_masking(AC3EncodeContext *s)
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/* We only need psd and mask for calculating bap.
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Since we currently do not calculate bap when exponent
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strategy is EXP_REUSE we do not need to calculate psd or mask. */
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if (block->exp_strategy[ch] != EXP_REUSE) {
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if (s->exp_strategy[ch][blk] != EXP_REUSE) {
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ff_ac3_bit_alloc_calc_psd(block->exp[ch], 0,
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s->nb_coefs[ch],
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block->psd[ch], block->band_psd[ch]);
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@ -930,7 +929,7 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
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blocks within a frame are the exponent values. We can take
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advantage of that by reusing the bit allocation pointers
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whenever we reuse exponents. */
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if (block->exp_strategy[ch] == EXP_REUSE) {
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if (s->exp_strategy[ch][blk] == EXP_REUSE) {
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memcpy(block->bap[ch], s->blocks[blk-1].bap[ch], AC3_MAX_COEFS);
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} else {
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ff_ac3_bit_alloc_calc_bap(block->mask[ch], block->psd[ch], 0,
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@ -1006,16 +1005,16 @@ static int downgrade_exponents(AC3EncodeContext *s)
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for (ch = 0; ch < s->fbw_channels; ch++) {
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for (blk = AC3_MAX_BLOCKS-1; blk >= 0; blk--) {
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if (s->blocks[blk].exp_strategy[ch] == EXP_D15) {
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s->blocks[blk].exp_strategy[ch] = EXP_D25;
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if (s->exp_strategy[ch][blk] == EXP_D15) {
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s->exp_strategy[ch][blk] = EXP_D25;
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return 0;
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}
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}
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}
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for (ch = 0; ch < s->fbw_channels; ch++) {
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for (blk = AC3_MAX_BLOCKS-1; blk >= 0; blk--) {
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if (s->blocks[blk].exp_strategy[ch] == EXP_D25) {
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s->blocks[blk].exp_strategy[ch] = EXP_D45;
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if (s->exp_strategy[ch][blk] == EXP_D25) {
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s->exp_strategy[ch][blk] = EXP_D45;
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return 0;
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}
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}
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@ -1024,8 +1023,8 @@ static int downgrade_exponents(AC3EncodeContext *s)
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/* block 0 cannot reuse exponents, so only downgrade D45 to REUSE if
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the block number > 0 */
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for (blk = AC3_MAX_BLOCKS-1; blk > 0; blk--) {
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if (s->blocks[blk].exp_strategy[ch] > EXP_REUSE) {
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s->blocks[blk].exp_strategy[ch] = EXP_REUSE;
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if (s->exp_strategy[ch][blk] > EXP_REUSE) {
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s->exp_strategy[ch][blk] = EXP_REUSE;
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return 0;
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}
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}
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@ -1326,13 +1325,13 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
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/* exponent strategy */
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for (ch = 0; ch < s->fbw_channels; ch++)
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put_bits(&s->pb, 2, block->exp_strategy[ch]);
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put_bits(&s->pb, 2, s->exp_strategy[ch][block_num]);
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if (s->lfe_on)
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put_bits(&s->pb, 1, block->exp_strategy[s->lfe_channel]);
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put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][block_num]);
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/* bandwidth */
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for (ch = 0; ch < s->fbw_channels; ch++) {
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if (block->exp_strategy[ch] != EXP_REUSE)
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if (s->exp_strategy[ch][block_num] != EXP_REUSE)
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put_bits(&s->pb, 6, s->bandwidth_code[ch]);
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}
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@ -1340,14 +1339,14 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
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for (ch = 0; ch < s->channels; ch++) {
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int nb_groups;
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if (block->exp_strategy[ch] == EXP_REUSE)
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if (s->exp_strategy[ch][block_num] == EXP_REUSE)
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continue;
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/* DC exponent */
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put_bits(&s->pb, 4, block->grouped_exp[ch][0]);
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/* exponent groups */
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nb_groups = exponent_group_tab[block->exp_strategy[ch]-1][s->nb_coefs[ch]];
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nb_groups = exponent_group_tab[s->exp_strategy[ch][block_num]-1][s->nb_coefs[ch]];
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for (i = 1; i <= nb_groups; i++)
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put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
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