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avfilter/vf_v360: improve description about s in comments
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@ -717,7 +717,7 @@ static void normalize_vector(float *vec)
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* Calculate 3D coordinates on sphere for corresponding cubemap position.
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* Common operation for every cubemap.
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*
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* @param s filter context
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* @param s filter private context
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* @param uf horizontal cubemap coordinate [0, 1)
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* @param vf vertical cubemap coordinate [0, 1)
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* @param face face of cubemap
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@ -781,7 +781,7 @@ static void cube_to_xyz(const V360Context *s,
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* Calculate cubemap position for corresponding 3D coordinates on sphere.
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* Common operation for every cubemap.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinated on sphere
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* @param uf horizontal cubemap coordinate [0, 1)
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* @param vf vertical cubemap coordinate [0, 1)
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@ -857,7 +857,7 @@ static void xyz_to_cube(const V360Context *s,
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* Find position on another cube face in case of overflow/underflow.
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* Used for calculation of interpolation window.
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*
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* @param s filter context
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* @param s filter private context
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* @param uf horizontal cubemap coordinate
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* @param vf vertical cubemap coordinate
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* @param direction direction of view
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@ -1050,7 +1050,7 @@ static void process_cube_coordinates(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap3x2 format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1082,7 +1082,7 @@ static void cube3x2_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in cubemap3x2 format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1169,7 +1169,7 @@ static void xyz_to_cube3x2(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1197,7 +1197,7 @@ static void cube1x6_to_xyz(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1225,7 +1225,7 @@ static void cube6x1_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in cubemap1x6 format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1301,7 +1301,7 @@ static void xyz_to_cube1x6(const V360Context *s,
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/**
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* Calculate frame position in cubemap6x1 format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1377,7 +1377,7 @@ static void xyz_to_cube6x1(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in equirectangular format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1424,7 +1424,7 @@ static int prepare_stereographic_out(AVFilterContext *ctx)
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in stereographic format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1449,7 +1449,7 @@ static void stereographic_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in stereographic format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1486,7 +1486,7 @@ static void xyz_to_stereographic(const V360Context *s,
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/**
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* Calculate frame position in equirectangular format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1523,7 +1523,7 @@ static void xyz_to_equirect(const V360Context *s,
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/**
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* Calculate frame position in mercator format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1560,7 +1560,7 @@ static void xyz_to_mercator(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in mercator format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1587,7 +1587,7 @@ static void mercator_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in ball format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1624,7 +1624,7 @@ static void xyz_to_ball(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in ball format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1662,7 +1662,7 @@ static void ball_to_xyz(const V360Context *s,
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* Prepare data for processing equi-angular cubemap input format.
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*
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* @param ctx filter context
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*
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* @return error code
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*/
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static int prepare_eac_in(AVFilterContext *ctx)
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@ -1749,7 +1749,7 @@ static int prepare_eac_out(AVFilterContext *ctx)
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in equi-angular cubemap format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1850,7 +1850,7 @@ static void eac_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in equi-angular cubemap format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -1926,7 +1926,7 @@ static int prepare_flat_out(AVFilterContext *ctx)
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in flat format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1951,7 +1951,7 @@ static void flat_to_xyz(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in dual fisheye format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -1991,7 +1991,7 @@ static void dfisheye_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in dual fisheye format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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@ -2042,7 +2042,7 @@ static void xyz_to_dfisheye(const V360Context *s,
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in barrel facebook's format.
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*
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* @param s filter context
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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@ -2112,7 +2112,7 @@ static void barrel_to_xyz(const V360Context *s,
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/**
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* Calculate frame position in barrel facebook's format for corresponding 3D coordinates on sphere.
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*
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* @param s filter context
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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