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avcodec: split mp2 encoder into float and fixed
This makes the USE_FLOATS == 0 available to the end user More float optimizations can easily be added as well now common code should be factored out into a common file once all fixed point & floating point optimizations are done, this is to avoid having to move code back and forth between files. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -284,7 +284,9 @@ OBJS-$(CONFIG_MOVTEXT_ENCODER) += movtextenc.o ass_split.o
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OBJS-$(CONFIG_MP1_DECODER) += mpegaudiodec_fixed.o
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OBJS-$(CONFIG_MP1_DECODER) += mpegaudiodec_fixed.o
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OBJS-$(CONFIG_MP1FLOAT_DECODER) += mpegaudiodec_float.o
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OBJS-$(CONFIG_MP1FLOAT_DECODER) += mpegaudiodec_float.o
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OBJS-$(CONFIG_MP2_DECODER) += mpegaudiodec_fixed.o
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OBJS-$(CONFIG_MP2_DECODER) += mpegaudiodec_fixed.o
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OBJS-$(CONFIG_MP2_ENCODER) += mpegaudioenc.o mpegaudio.o \
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OBJS-$(CONFIG_MP2_ENCODER) += mpegaudioenc_float.o mpegaudio.o \
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mpegaudiodata.o mpegaudiodsp_data.o
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OBJS-$(CONFIG_MP2FIXED_ENCODER) += mpegaudioenc_fixed.o mpegaudio.o \
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mpegaudiodata.o mpegaudiodsp_data.o
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mpegaudiodata.o mpegaudiodsp_data.o
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OBJS-$(CONFIG_MP2FLOAT_DECODER) += mpegaudiodec_float.o
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OBJS-$(CONFIG_MP2FLOAT_DECODER) += mpegaudiodec_float.o
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OBJS-$(CONFIG_MP3_DECODER) += mpegaudiodec_fixed.o
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OBJS-$(CONFIG_MP3_DECODER) += mpegaudiodec_fixed.o
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@ -350,6 +350,7 @@ void avcodec_register_all(void)
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REGISTER_DECODER(MP1FLOAT, mp1float);
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REGISTER_DECODER(MP1FLOAT, mp1float);
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REGISTER_ENCDEC (MP2, mp2);
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REGISTER_ENCDEC (MP2, mp2);
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REGISTER_DECODER(MP2FLOAT, mp2float);
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REGISTER_DECODER(MP2FLOAT, mp2float);
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REGISTER_ENCODER(MP2FIXED, mp2fixed);
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REGISTER_DECODER(MP3, mp3);
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REGISTER_DECODER(MP3, mp3);
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REGISTER_DECODER(MP3FLOAT, mp3float);
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REGISTER_DECODER(MP3FLOAT, mp3float);
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REGISTER_DECODER(MP3ADU, mp3adu);
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REGISTER_DECODER(MP3ADU, mp3adu);
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41
libavcodec/mpegaudioenc_fixed.c
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41
libavcodec/mpegaudioenc_fixed.c
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@ -0,0 +1,41 @@
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/*
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* The simplest mpeg audio layer 2 encoder
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* Copyright (c) 2000, 2001 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mpegaudioenc_template.c"
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AVCodec ff_mp2fixed_encoder = {
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.name = "mp2fixed",
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.long_name = NULL_IF_CONFIG_SMALL("MP2 fixed point (MPEG audio layer 2)"),
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_MP2,
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.priv_data_size = sizeof(MpegAudioContext),
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.init = MPA_encode_init,
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.encode2 = MPA_encode_frame,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
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AV_SAMPLE_FMT_NONE },
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.supported_samplerates = (const int[]){
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44100, 48000, 32000, 22050, 24000, 16000, 0
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},
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.channel_layouts = (const uint64_t[]){ AV_CH_LAYOUT_MONO,
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AV_CH_LAYOUT_STEREO,
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0 },
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.defaults = mp2_defaults,
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};
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42
libavcodec/mpegaudioenc_float.c
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42
libavcodec/mpegaudioenc_float.c
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@ -0,0 +1,42 @@
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/*
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* The simplest mpeg audio layer 2 encoder
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* Copyright (c) 2000, 2001 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define USE_FLOATS
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#include "mpegaudioenc_template.c"
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AVCodec ff_mp2_encoder = {
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.name = "mp2",
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.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_MP2,
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.priv_data_size = sizeof(MpegAudioContext),
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.init = MPA_encode_init,
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.encode2 = MPA_encode_frame,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
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AV_SAMPLE_FMT_NONE },
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.supported_samplerates = (const int[]){
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44100, 48000, 32000, 22050, 24000, 16000, 0
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},
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.channel_layouts = (const uint64_t[]){ AV_CH_LAYOUT_MONO,
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AV_CH_LAYOUT_STEREO,
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0 },
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.defaults = mp2_defaults,
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};
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@ -33,9 +33,6 @@
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#define FRAC_BITS 15 /* fractional bits for sb_samples and dct */
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#define FRAC_BITS 15 /* fractional bits for sb_samples and dct */
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#define WFRAC_BITS 14 /* fractional bits for window */
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#define WFRAC_BITS 14 /* fractional bits for window */
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/* define it to use floats in quantization (I don't like floats !) */
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#define USE_FLOATS
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#include "mpegaudio.h"
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#include "mpegaudio.h"
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#include "mpegaudiodsp.h"
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#include "mpegaudiodsp.h"
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#include "mpegaudiodata.h"
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#include "mpegaudiodata.h"
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@ -780,21 +777,3 @@ static const AVCodecDefault mp2_defaults[] = {
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{ NULL },
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{ NULL },
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};
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};
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AVCodec ff_mp2_encoder = {
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.name = "mp2",
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.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_MP2,
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.priv_data_size = sizeof(MpegAudioContext),
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.init = MPA_encode_init,
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.encode2 = MPA_encode_frame,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
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AV_SAMPLE_FMT_NONE },
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.supported_samplerates = (const int[]){
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44100, 48000, 32000, 22050, 24000, 16000, 0
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},
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.channel_layouts = (const uint64_t[]){ AV_CH_LAYOUT_MONO,
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AV_CH_LAYOUT_STEREO,
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0 },
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.defaults = mp2_defaults,
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};
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@ -29,7 +29,7 @@
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#include "libavutil/avutil.h"
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#include "libavutil/avutil.h"
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#define LIBAVCODEC_VERSION_MAJOR 55
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#define LIBAVCODEC_VERSION_MAJOR 55
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#define LIBAVCODEC_VERSION_MINOR 44
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#define LIBAVCODEC_VERSION_MINOR 45
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#define LIBAVCODEC_VERSION_MICRO 100
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#define LIBAVCODEC_VERSION_MICRO 100
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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@ -68,6 +68,10 @@ FATE_ACODEC-$(call ENCDEC, MP2, MP2 MP3) += fate-acodec-mp2
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fate-acodec-mp2: FMT = mp2
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fate-acodec-mp2: FMT = mp2
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fate-acodec-mp2: CMP_SHIFT = -1924
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fate-acodec-mp2: CMP_SHIFT = -1924
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FATE_ACODEC-$(call ENCDEC, MP2FIXED MP2 , MP2 MP3) += fate-acodec-mp2fixed
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fate-acodec-mp2fixed: FMT = mp2
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fate-acodec-mp2fixed: CMP_SHIFT = -1924
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FATE_ACODEC-$(call ENCDEC, ALAC, MOV) += fate-acodec-alac
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FATE_ACODEC-$(call ENCDEC, ALAC, MOV) += fate-acodec-alac
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fate-acodec-alac: FMT = mov
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fate-acodec-alac: FMT = mov
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fate-acodec-alac: CODEC = alac -compression_level 1
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fate-acodec-alac: CODEC = alac -compression_level 1
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4
tests/ref/acodec/mp2fixed
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4
tests/ref/acodec/mp2fixed
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@ -0,0 +1,4 @@
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28fbc7485c7939f40368f79adccb3e3d *tests/data/fate/acodec-mp2fixed.mp2
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96130 tests/data/fate/acodec-mp2fixed.mp2
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87461bd4ce4b0e0cbbf6c43621baf261 *tests/data/fate/acodec-mp2fixed.out.wav
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stddev: 4384.26 PSNR: 23.49 MAXDIFF:52632 bytes: 1058400/ 1057916
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