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flashsvenc: improve some variable names and fix corresponding comments
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@ -156,25 +156,27 @@ static int encode_bitstream(FlashSVContext *s, AVFrame *p, uint8_t *buf,
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/* loop over all block columns */
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for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
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int hp = j * block_height; // horizontal position in frame
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int hs = (j < v_blocks) ? block_height : v_part; // size of block
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int y_pos = j * block_height; // vertical position in frame
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int cur_blk_height = (j < v_blocks) ? block_height : v_part;
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/* loop over all block rows */
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for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
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int wp = i * block_width; // vertical position in frame
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int ws = (i < h_blocks) ? block_width : h_part; // size of block
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int x_pos = i * block_width; // horizontal position in frame
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int cur_blk_width = (i < h_blocks) ? block_width : h_part;
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int ret = Z_OK;
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uint8_t *ptr = buf + buf_pos;
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/* copy the block to the temp buffer before compression
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* (if it differs from the previous frame's block) */
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res = copy_region_enc(p->data[0], s->tmpblock,
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s->image_height - (hp + hs + 1),
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wp, hs, ws, p->linesize[0], previous_frame);
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s->image_height - (y_pos + cur_blk_height + 1),
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x_pos, cur_blk_height, cur_blk_width,
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p->linesize[0], previous_frame);
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if (res || *I_frame) {
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unsigned long zsize = 3 * block_width * block_height;
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ret = compress2(ptr + 2, &zsize, s->tmpblock, 3 * ws * hs, 9);
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ret = compress2(ptr + 2, &zsize, s->tmpblock,
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3 * cur_blk_width * cur_blk_height, 9);
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//ret = deflateReset(&s->zstream);
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if (ret != Z_OK)
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