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cosmetics: Document AC3EncodeContext fields.
Originally committed as revision 25953 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -34,41 +34,45 @@
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#include "audioconvert.h"
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typedef struct AC3EncodeContext {
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PutBitContext pb;
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PutBitContext pb; ///< bitstream writer context
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int bitstream_id;
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int bitstream_mode;
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int bitstream_id; ///< bitstream id (bsid)
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int bitstream_mode; ///< bitstream mode (bsmod)
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int bit_rate;
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int sample_rate;
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int bit_rate; ///< target bit rate, in bits-per-second
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int sample_rate; ///< sampling frequency, in Hz
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int frame_size_min; /* minimum frame size in case rounding is necessary */
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int frame_size; /* current frame size in words */
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int frame_size_code;
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int bits_written;
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int samples_written;
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int frame_size_min; ///< minimum frame size in case rounding is necessary
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int frame_size; ///< current frame size in words
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int frame_size_code; ///< frame size code (frmsizecod)
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int bits_written; ///< bit count (used to avg. bitrate)
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int samples_written; ///< sample count (used to avg. bitrate)
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int fbw_channels;
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int channels;
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int lfe_on;
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int lfe_channel;
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int channel_mode;
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const uint8_t *channel_map;
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int fbw_channels; ///< number of full-bandwidth channels (nfchans)
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int channels; ///< total number of channels (nchans)
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int lfe_on; ///< indicates if there is an LFE channel (lfeon)
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int lfe_channel; ///< channel index of the LFE channel
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int channel_mode; ///< channel mode (acmod)
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const uint8_t *channel_map; ///< channel map used to reorder channels
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int bandwidth_code[AC3_MAX_CHANNELS];
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int bandwidth_code[AC3_MAX_CHANNELS]; ///< bandwidth code (0 to 60) (chbwcod)
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int nb_coefs[AC3_MAX_CHANNELS];
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/* bitrate allocation control */
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int slow_gain_code, slow_decay_code, fast_decay_code, db_per_bit_code, floor_code;
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AC3BitAllocParameters bit_alloc;
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int coarse_snr_offset;
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int fast_gain_code[AC3_MAX_CHANNELS];
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int fine_snr_offset[AC3_MAX_CHANNELS];
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int slow_gain_code; ///< slow gain code (sgaincod)
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int slow_decay_code; ///< slow decay code (sdcycod)
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int fast_decay_code; ///< fast decay code (fdcycod)
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int db_per_bit_code; ///< dB/bit code (dbpbcod)
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int floor_code; ///< floor code (floorcod)
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AC3BitAllocParameters bit_alloc; ///< bit allocation parameters
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int coarse_snr_offset; ///< coarse SNR offsets (csnroffst)
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int fast_gain_code[AC3_MAX_CHANNELS]; ///< fast gain codes (signal-to-mask ratio) (fgaincod)
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int fine_snr_offset[AC3_MAX_CHANNELS]; ///< fine SNR offsets (fsnroffst)
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/* mantissa encoding */
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int mant1_cnt, mant2_cnt, mant4_cnt;
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int mant1_cnt, mant2_cnt, mant4_cnt; ///< mantissa counts for bap=1,2,4
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int16_t last_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];
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int16_t last_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< last 256 samples from previous frame
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} AC3EncodeContext;
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static int16_t costab[64];
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