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sonic: replace some float by integers to improve platform independance
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -550,7 +550,7 @@ static av_cold int sonic_encode_init(AVCodecContext *avctx)
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s->channels = avctx->channels;
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s->samplerate = avctx->sample_rate;
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s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
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s->block_align = 2048LL*s->samplerate/(44100*s->downsampling);
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s->frame_size = s->channels*s->block_align*s->downsampling;
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s->tail_size = s->num_taps*s->channels;
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@ -813,7 +813,7 @@ static av_cold int sonic_decode_init(AVCodecContext *avctx)
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if (get_bits1(&gb)) // XXX FIXME
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av_log(avctx, AV_LOG_INFO, "Custom quant table\n");
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s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
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s->block_align = 2048LL*s->samplerate/(44100*s->downsampling);
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s->frame_size = s->channels*s->block_align*s->downsampling;
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// avctx->frame_size = s->block_align;
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