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avcodec/h264: fix time_base and framerate
They are not just inverses of each other. This should restore behavior to before the introduction of framerate Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -688,10 +688,10 @@ av_cold int ff_h264_decode_init(AVCodecContext *avctx)
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ff_h264_reset_sei(h);
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if (avctx->codec_id == AV_CODEC_ID_H264) {
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if (avctx->ticks_per_frame == 1) {
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if(h->avctx->framerate.num < INT_MAX/2) {
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h->avctx->framerate.num *= 2;
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if(h->avctx->time_base.den < INT_MAX/2) {
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h->avctx->time_base.den *= 2;
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} else
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h->avctx->framerate.den /= 2;
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h->avctx->time_base.num /= 2;
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}
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avctx->ticks_per_frame = 2;
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}
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@ -490,6 +490,8 @@ static int h264_parse(AVCodecParserContext *s,
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parse_nal_units(s, avctx, buf, buf_size);
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if (avctx->framerate.num)
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avctx->time_base = av_inv_q(av_mul_q(avctx->framerate, (AVRational){avctx->ticks_per_frame, 1}));
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if (h->sei_cpb_removal_delay >= 0) {
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s->dts_sync_point = h->sei_buffering_period_present;
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s->dts_ref_dts_delta = h->sei_cpb_removal_delay;
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@ -1171,7 +1171,7 @@ static int h264_slice_header_init(H264Context *h, int reinit)
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if (h->x264_build < 44U)
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den *= 2;
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av_reduce(&h->avctx->framerate.den, &h->avctx->framerate.num,
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h->sps.num_units_in_tick, den, 1 << 30);
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h->sps.num_units_in_tick * h->avctx->ticks_per_frame, den, 1 << 30);
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}
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if (reinit)
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