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dsputil: Move ff_block_permute to mpegvideo_enc
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@ -1704,35 +1704,6 @@ static void add_8x8basis_c(int16_t rem[64], int16_t basis[64], int scale){
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}
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}
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}
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}
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/**
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* Permute an 8x8 block.
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* @param block the block which will be permuted according to the given permutation vector
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* @param permutation the permutation vector
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* @param last the last non zero coefficient in scantable order, used to speed the permutation up
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* @param scantable the used scantable, this is only used to speed the permutation up, the block is not
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* (inverse) permutated to scantable order!
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
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{
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int i;
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int16_t temp[64];
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if(last<=0) return;
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//if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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temp[j]= block[j];
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block[j]=0;
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}
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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const int perm_j= permutation[j];
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block[perm_j]= temp[j];
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}
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}
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static int zero_cmp(void *s, uint8_t *a, uint8_t *b, int stride, int h){
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static int zero_cmp(void *s, uint8_t *a, uint8_t *b, int stride, int h){
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return 0;
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return 0;
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}
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}
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@ -435,12 +435,6 @@ void ff_dsputil_init(DSPContext* p, AVCodecContext *avctx);
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int ff_check_alignment(void);
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int ff_check_alignment(void);
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/**
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* permute block according to permuatation.
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* @param last last non zero element in scantable order
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
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void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
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void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
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#define BYTE_VEC32(c) ((c)*0x01010101UL)
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#define BYTE_VEC32(c) ((c)*0x01010101UL)
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@ -2499,6 +2499,35 @@ void ff_init_block_index(MpegEncContext *s){ //FIXME maybe rename
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}
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}
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}
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}
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/**
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* Permute an 8x8 block.
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* @param block the block which will be permuted according to the given permutation vector
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* @param permutation the permutation vector
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* @param last the last non zero coefficient in scantable order, used to speed the permutation up
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* @param scantable the used scantable, this is only used to speed the permutation up, the block is not
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* (inverse) permutated to scantable order!
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
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{
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int i;
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int16_t temp[64];
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if(last<=0) return;
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//if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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temp[j]= block[j];
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block[j]=0;
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}
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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const int perm_j= permutation[j];
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block[perm_j]= temp[j];
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}
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}
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void ff_mpeg_flush(AVCodecContext *avctx){
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void ff_mpeg_flush(AVCodecContext *avctx){
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int i;
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int i;
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MpegEncContext *s = avctx->priv_data;
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MpegEncContext *s = avctx->priv_data;
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@ -815,6 +815,12 @@ int ff_alloc_picture(MpegEncContext *s, Picture *pic, int shared);
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extern const enum AVPixelFormat ff_pixfmt_list_420[];
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extern const enum AVPixelFormat ff_pixfmt_list_420[];
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extern const enum AVPixelFormat ff_hwaccel_pixfmt_list_420[];
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extern const enum AVPixelFormat ff_hwaccel_pixfmt_list_420[];
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/**
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* permute block according to permuatation.
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* @param last last non zero element in scantable order
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
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static inline void ff_update_block_index(MpegEncContext *s){
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static inline void ff_update_block_index(MpegEncContext *s){
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const int block_size = 8;
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const int block_size = 8;
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