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avcodec/atrac3: Avoid indirection when calling float dsp function
Do this by only keeping the only function pointer from the AVFloatDSPContext that is needed lateron. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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@ -111,7 +111,8 @@ typedef struct ATRAC3Context {
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AtracGCContext gainc_ctx;
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FFTContext mdct_ctx;
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AVFloatDSPContext *fdsp;
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void (*vector_fmul)(float *dst, const float *src0, const float *src1,
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int len);
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} ATRAC3Context;
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static DECLARE_ALIGNED(32, float, mdct_window)[MDCT_SIZE];
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@ -144,7 +145,7 @@ static void imlt(ATRAC3Context *q, float *input, float *output, int odd_band)
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q->mdct_ctx.imdct_calc(&q->mdct_ctx, output, input);
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/* Perform windowing on the output. */
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q->fdsp->vector_fmul(output, output, mdct_window, MDCT_SIZE);
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q->vector_fmul(output, output, mdct_window, MDCT_SIZE);
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}
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/*
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@ -194,7 +195,6 @@ static av_cold int atrac3_decode_close(AVCodecContext *avctx)
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av_freep(&q->units);
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av_freep(&q->decoded_bytes_buffer);
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av_freep(&q->fdsp);
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ff_mdct_end(&q->mdct_ctx);
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@ -874,6 +874,7 @@ static av_cold int atrac3_decode_init(AVCodecContext *avctx)
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int version, delay, samples_per_frame, frame_factor;
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const uint8_t *edata_ptr = avctx->extradata;
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ATRAC3Context *q = avctx->priv_data;
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AVFloatDSPContext *fdsp;
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if (avctx->channels < MIN_CHANNELS || avctx->channels > MAX_CHANNELS) {
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av_log(avctx, AV_LOG_ERROR, "Channel configuration error!\n");
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@ -997,12 +998,15 @@ static av_cold int atrac3_decode_init(AVCodecContext *avctx)
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}
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ff_atrac_init_gain_compensation(&q->gainc_ctx, 4, 3);
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q->fdsp = avpriv_float_dsp_alloc(avctx->flags & AV_CODEC_FLAG_BITEXACT);
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fdsp = avpriv_float_dsp_alloc(avctx->flags & AV_CODEC_FLAG_BITEXACT);
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if (!fdsp)
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return AVERROR(ENOMEM);
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q->vector_fmul = fdsp->vector_fmul;
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av_free(fdsp);
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q->units = av_mallocz_array(avctx->channels, sizeof(*q->units));
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if (!q->units || !q->fdsp) {
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if (!q->units)
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return AVERROR(ENOMEM);
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}
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return 0;
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}
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