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swresample/resample: remove redundant L for floating literal
It is inherently double precision, and 1.0 is perfectly represented anyway. Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
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@@ -96,7 +96,7 @@ static double bessel(double x) {
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-1.2207067397808979846e+10,
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-1.2207067397808979846e+10,
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1.0377081058062166144e+07,
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1.0377081058062166144e+07,
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-4.8527560179962773045e+03,
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-4.8527560179962773045e+03,
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1.0L,
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1.0,
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};
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};
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static const double p2[] = {
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static const double p2[] = {
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-2.2210262233306573296e-04,
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-2.2210262233306573296e-04,
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@@ -115,7 +115,7 @@ static double bessel(double x) {
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-6.0228002066743340583e+01,
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-6.0228002066743340583e+01,
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8.5539563258012929600e+01,
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8.5539563258012929600e+01,
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-3.1446690275135491500e+01,
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-3.1446690275135491500e+01,
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1.0L,
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1.0,
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};
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};
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double y, r, factor;
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double y, r, factor;
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if (x == 0)
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if (x == 0)
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