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ffplay: try multiple sample rates if audio open fails
Should fix ticket #3509. Signed-off-by: Marton Balint <cus@passwd.hu>
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20
ffplay.c
20
ffplay.c
@ -2415,6 +2415,8 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb
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SDL_AudioSpec wanted_spec, spec;
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const char *env;
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static const int next_nb_channels[] = {0, 0, 1, 6, 2, 6, 4, 6};
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static const int next_sample_rates[] = {0, 44100, 48000, 96000, 192000};
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int next_sample_rate_idx = FF_ARRAY_ELEMS(next_sample_rates) - 1;
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env = SDL_getenv("SDL_AUDIO_CHANNELS");
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if (env) {
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@ -2425,24 +2427,32 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb
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wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);
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wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;
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}
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wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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wanted_nb_channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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wanted_spec.channels = wanted_nb_channels;
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wanted_spec.freq = wanted_sample_rate;
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if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0) {
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av_log(NULL, AV_LOG_ERROR, "Invalid sample rate or channel count!\n");
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return -1;
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}
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while (next_sample_rate_idx && next_sample_rates[next_sample_rate_idx] >= wanted_spec.freq)
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next_sample_rate_idx--;
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wanted_spec.format = AUDIO_S16SYS;
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wanted_spec.silence = 0;
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wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
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wanted_spec.callback = sdl_audio_callback;
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wanted_spec.userdata = opaque;
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while (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
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av_log(NULL, AV_LOG_WARNING, "SDL_OpenAudio (%d channels): %s\n", wanted_spec.channels, SDL_GetError());
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av_log(NULL, AV_LOG_WARNING, "SDL_OpenAudio (%d channels, %d Hz): %s\n",
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wanted_spec.channels, wanted_spec.freq, SDL_GetError());
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wanted_spec.channels = next_nb_channels[FFMIN(7, wanted_spec.channels)];
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if (!wanted_spec.channels) {
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av_log(NULL, AV_LOG_ERROR,
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"No more channel combinations to try, audio open failed\n");
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return -1;
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wanted_spec.freq = next_sample_rates[next_sample_rate_idx--];
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wanted_spec.channels = wanted_nb_channels;
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if (!wanted_spec.freq) {
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av_log(NULL, AV_LOG_ERROR,
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"No more combinations to try, audio open failed\n");
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return -1;
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}
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}
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wanted_channel_layout = av_get_default_channel_layout(wanted_spec.channels);
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}
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