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avfilter/vf_v360: add support for fisheye input format

This commit is contained in:
Paul B Mahol 2020-01-21 18:42:46 +01:00
parent 39b60359db
commit 103a29b89d
2 changed files with 74 additions and 3 deletions

View File

@ -18986,14 +18986,21 @@ Hammer-Aitoff map projection format.
Sinusoidal map projection format.
@item fisheye
Fisheye projection. @i{(output only)}
Fisheye projection.
Format specific options:
@table @option
@item h_fov
@item v_fov
@item d_fov
Set horizontal/vertical/diagonal field of view. Values in degrees.
Set output horizontal/vertical/diagonal field of view. Values in degrees.
If diagonal field of view is set it overrides horizontal and vertical field of view.
@item ih_fov
@item iv_fov
@item id_fov
Set input horizontal/vertical/diagonal field of view. Values in degrees.
If diagonal field of view is set it overrides horizontal and vertical field of view.
@end table

View File

@ -72,6 +72,7 @@ static const AVOption v360_options[] = {
{ "ball", "ball", 0, AV_OPT_TYPE_CONST, {.i64=BALL}, 0, 0, FLAGS, "in" },
{ "hammer", "hammer", 0, AV_OPT_TYPE_CONST, {.i64=HAMMER}, 0, 0, FLAGS, "in" },
{"sinusoidal", "sinusoidal", 0, AV_OPT_TYPE_CONST, {.i64=SINUSOIDAL}, 0, 0, FLAGS, "in" },
{ "fisheye", "fisheye", 0, AV_OPT_TYPE_CONST, {.i64=FISHEYE}, 0, 0, FLAGS, "in" },
{"cylindrical", "cylindrical", 0, AV_OPT_TYPE_CONST, {.i64=CYLINDRICAL}, 0, 0, FLAGS, "in" },
{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
@ -2345,6 +2346,64 @@ static void fisheye_to_xyz(const V360Context *s,
normalize_vector(vec);
}
/**
* Prepare data for processing fisheye input format.
*
* @param ctx filter context
*
* @return error code
*/
static int prepare_fisheye_in(AVFilterContext *ctx)
{
V360Context *s = ctx->priv;
s->iflat_range[0] = s->ih_fov / 180.f;
s->iflat_range[1] = s->iv_fov / 180.f;
return 0;
}
/**
* Calculate frame position in fisheye format for corresponding 3D coordinates on sphere.
*
* @param s filter private context
* @param vec coordinates on sphere
* @param width frame width
* @param height frame height
* @param us horizontal coordinates for interpolation window
* @param vs vertical coordinates for interpolation window
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_fisheye(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float h = hypotf(vec[0], vec[1]);
const float lh = h > 0.f ? h : 1.f;
const float theta = acosf(fabsf(vec[2])) / M_PI;
const float uf = (theta * ( vec[0] / lh) * s->input_mirror_modifier[0] / s->iflat_range[0] + 0.5f) * width;
const float vf = (theta * (-vec[1] / lh) * s->input_mirror_modifier[1] / s->iflat_range[1] + 0.5f) * height;
int visible, ui, vi;
ui = floorf(uf);
vi = floorf(vf);
visible = vec[2] < 0.f;
*du = uf - ui;
*dv = vf - vi;
for (int i = -1; i < 3; i++) {
for (int j = -1; j < 3; j++) {
us[i + 1][j + 1] = visible ? av_clip(ui + j, 0, width - 1) : 0;
vs[i + 1][j + 1] = visible ? av_clip(vi + i, 0, height - 1) : 0;
}
}
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in pannini format.
*
@ -3090,7 +3149,6 @@ static int config_output(AVFilterLink *outlink)
break;
case PERSPECTIVE:
case PANNINI:
case FISHEYE:
av_log(ctx, AV_LOG_ERROR, "Supplied format is not accepted as input.\n");
return AVERROR(EINVAL);
case DUAL_FISHEYE:
@ -3135,6 +3193,12 @@ static int config_output(AVFilterLink *outlink)
wf = w;
hf = h;
break;
case FISHEYE:
s->in_transform = xyz_to_fisheye;
err = prepare_fisheye_in(ctx);
wf = w * 2;
hf = h;
break;
case CYLINDRICAL:
s->in_transform = xyz_to_cylindrical;
err = prepare_cylindrical_in(ctx);