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Record MPEG-4 sprite trajectory points [up to num_sprite_warping_points][isY].
Originally committed as revision 18250 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -5339,9 +5339,11 @@ static void mpeg4_decode_sprite_trajectory(MpegEncContext * s, GetBitContext *gb
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}
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skip_bits1(gb); /* marker bit */
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//printf("%d %d %d %d\n", x, y, i, s->sprite_warping_accuracy);
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d[i][0]= x;
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d[i][1]= y;
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s->sprite_traj[i][0]= d[i][0]= x;
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s->sprite_traj[i][1]= d[i][1]= y;
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}
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for(; i<4; i++)
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s->sprite_traj[i][0]= s->sprite_traj[i][1]= 0;
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while((1<<alpha)<w) alpha++;
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while((1<<beta )<h) beta++; // there seems to be a typo in the mpeg4 std for the definition of w' and h'
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@ -519,6 +519,7 @@ typedef struct MpegEncContext {
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int sprite_brightness_change;
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int num_sprite_warping_points;
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int real_sprite_warping_points;
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uint16_t sprite_traj[4][2]; ///< sprite trajectory points
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int sprite_offset[2][2]; ///< sprite offset[isChroma][isMVY]
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int sprite_delta[2][2]; ///< sprite_delta [isY][isMVY]
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int sprite_shift[2]; ///< sprite shift [isChroma]
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