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ffplay: use public fft interface
Originally committed as revision 22292 to svn://svn.ffmpeg.org/ffmpeg/trunk
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parent
c70948315b
commit
166621ab72
10
ffplay.c
10
ffplay.c
@ -30,7 +30,7 @@
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#include "libavcodec/audioconvert.h"
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#include "libavcodec/colorspace.h"
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#include "libavcodec/opt.h"
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#include "libavcodec/fft.h"
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#include "libavcodec/avfft.h"
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#if CONFIG_AVFILTER
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# include "libavfilter/avfilter.h"
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@ -165,7 +165,7 @@ typedef struct VideoState {
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int16_t sample_array[SAMPLE_ARRAY_SIZE];
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int sample_array_index;
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int last_i_start;
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RDFTContext rdft;
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RDFTContext *rdft;
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int rdft_bits;
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int xpos;
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@ -905,8 +905,8 @@ static void video_audio_display(VideoState *s)
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}else{
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nb_display_channels= FFMIN(nb_display_channels, 2);
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if(rdft_bits != s->rdft_bits){
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ff_rdft_end(&s->rdft);
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ff_rdft_init(&s->rdft, rdft_bits, DFT_R2C);
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av_rdft_end(s->rdft);
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s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
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s->rdft_bits= rdft_bits;
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}
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{
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@ -920,7 +920,7 @@ static void video_audio_display(VideoState *s)
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if (i >= SAMPLE_ARRAY_SIZE)
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i -= SAMPLE_ARRAY_SIZE;
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}
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ff_rdft_calc(&s->rdft, data[ch]);
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av_rdft_calc(s->rdft, data[ch]);
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}
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//least efficient way to do this, we should of course directly access it but its more than fast enough
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for(y=0; y<s->height; y++){
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