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ac3enc: do not store a bandwidth code for each channel.
Although AC-3 allows it, it's not very useful. The encoder uses the same code for all full-bandwidth channels.
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@ -162,7 +162,7 @@ typedef struct AC3EncodeContext {
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int loro_surround_mix_level; ///< Lo/Ro surround mix level code
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int cutoff; ///< user-specified cutoff frequency, in Hz
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int bandwidth_code[AC3_MAX_CHANNELS]; ///< bandwidth code (0 to 60) (chbwcod)
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int bandwidth_code; ///< bandwidth code (0 to 60) (chbwcod)
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int nb_coefs[AC3_MAX_CHANNELS];
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int rematrixing_enabled; ///< stereo rematrixing enabled
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@ -1407,7 +1407,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
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/* bandwidth */
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for (ch = 0; ch < s->fbw_channels; ch++) {
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if (s->exp_strategy[ch][blk] != EXP_REUSE)
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put_bits(&s->pb, 6, s->bandwidth_code[ch]);
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put_bits(&s->pb, 6, s->bandwidth_code);
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}
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/* exponents */
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@ -2047,22 +2047,21 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
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*/
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static av_cold void set_bandwidth(AC3EncodeContext *s)
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{
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int ch, bw_code;
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int ch;
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if (s->cutoff) {
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/* calculate bandwidth based on user-specified cutoff frequency */
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int fbw_coeffs;
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fbw_coeffs = s->cutoff * 2 * AC3_MAX_COEFS / s->sample_rate;
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bw_code = av_clip((fbw_coeffs - 73) / 3, 0, 60);
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s->bandwidth_code = av_clip((fbw_coeffs - 73) / 3, 0, 60);
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} else {
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/* use default bandwidth setting */
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bw_code = ac3_bandwidth_tab[s->fbw_channels-1][s->bit_alloc.sr_code][s->frame_size_code/2];
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s->bandwidth_code = ac3_bandwidth_tab[s->fbw_channels-1][s->bit_alloc.sr_code][s->frame_size_code/2];
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}
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/* set number of coefficients for each channel */
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for (ch = 0; ch < s->fbw_channels; ch++) {
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s->bandwidth_code[ch] = bw_code;
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s->nb_coefs[ch] = bw_code * 3 + 73;
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s->nb_coefs[ch] = s->bandwidth_code * 3 + 73;
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}
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if (s->lfe_on)
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s->nb_coefs[s->lfe_channel] = 7; /* LFE channel always has 7 coefs */
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