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Optimize by building the mdct window and multipying/adding at the same time.
Patch by Ian Braithwaite ian .. braithwaite . dk [Ffmpeg-devel] WMA decoder speedup 2007-03-22 22:56 Originally committed as revision 8526 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -302,7 +302,7 @@ int ff_wma_init(AVCodecContext * avctx, int flags2)
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window = av_malloc(sizeof(float) * n);
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alpha = M_PI / (2.0 * n);
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for(j=0;j<n;j++) {
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window[n - j - 1] = sin((j + 0.5) * alpha);
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window[j] = sin((j + 0.5) * alpha);
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}
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s->windows[i] = window;
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}
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@ -112,7 +112,6 @@ typedef struct WMACodecContext {
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int16_t coefs1[MAX_CHANNELS][BLOCK_MAX_SIZE];
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DECLARE_ALIGNED_16(float, coefs[MAX_CHANNELS][BLOCK_MAX_SIZE]);
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DECLARE_ALIGNED_16(FFTSample, output[BLOCK_MAX_SIZE * 2]);
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DECLARE_ALIGNED_16(float, window[BLOCK_MAX_SIZE * 2]);
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MDCTContext mdct_ctx[BLOCK_NB_SIZES];
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float *windows[BLOCK_NB_SIZES];
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DECLARE_ALIGNED_16(FFTSample, mdct_tmp[BLOCK_MAX_SIZE]); ///< temporary storage for imdct
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@ -316,6 +316,61 @@ static int decode_exp_vlc(WMACodecContext *s, int ch)
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return 0;
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}
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/**
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* Apply MDCT window and add into output.
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*
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* We ensure that when the windows overlap their squared sum
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* is always 1 (MDCT reconstruction rule).
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*/
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static void wma_window(WMACodecContext *s, float *out)
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{
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float *in = s->output;
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int block_len, bsize, n;
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/* left part */
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if (s->block_len_bits <= s->prev_block_len_bits) {
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block_len = s->block_len;
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bsize = s->frame_len_bits - s->block_len_bits;
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s->dsp.vector_fmul_add_add(out, in, s->windows[bsize],
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out, 0, block_len, 1);
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} else {
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block_len = 1 << s->prev_block_len_bits;
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n = (s->block_len - block_len) / 2;
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bsize = s->frame_len_bits - s->prev_block_len_bits;
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s->dsp.vector_fmul_add_add(out+n, in+n, s->windows[bsize],
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out+n, 0, block_len, 1);
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memcpy(out+n+block_len, in+n+block_len, n*sizeof(float));
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}
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out += s->block_len;
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in += s->block_len;
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/* right part */
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if (s->block_len_bits <= s->next_block_len_bits) {
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block_len = s->block_len;
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bsize = s->frame_len_bits - s->block_len_bits;
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s->dsp.vector_fmul_reverse(out, in, s->windows[bsize], block_len);
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} else {
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block_len = 1 << s->next_block_len_bits;
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n = (s->block_len - block_len) / 2;
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bsize = s->frame_len_bits - s->next_block_len_bits;
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memcpy(out, in, n*sizeof(float));
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s->dsp.vector_fmul_reverse(out+n, in+n, s->windows[bsize], block_len);
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memset(out+n+block_len, 0, n*sizeof(float));
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}
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}
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/**
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* @return 0 if OK. 1 if last block of frame. return -1 if
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* unrecorrable error.
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@ -657,54 +712,8 @@ static int wma_decode_block(WMACodecContext *s)
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}
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}
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/* build the window : we ensure that when the windows overlap
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their squared sum is always 1 (MDCT reconstruction rule) */
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/* XXX: merge with output */
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{
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int i, next_block_len, block_len, prev_block_len, n;
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float *wptr;
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block_len = s->block_len;
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prev_block_len = 1 << s->prev_block_len_bits;
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next_block_len = 1 << s->next_block_len_bits;
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/* right part */
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wptr = s->window + block_len;
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if (block_len <= next_block_len) {
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for(i=0;i<block_len;i++)
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*wptr++ = s->windows[bsize][i];
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} else {
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/* overlap */
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n = (block_len / 2) - (next_block_len / 2);
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for(i=0;i<n;i++)
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*wptr++ = 1.0;
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for(i=0;i<next_block_len;i++)
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*wptr++ = s->windows[s->frame_len_bits - s->next_block_len_bits][i];
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for(i=0;i<n;i++)
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*wptr++ = 0.0;
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}
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/* left part */
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wptr = s->window + block_len;
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if (block_len <= prev_block_len) {
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for(i=0;i<block_len;i++)
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*--wptr = s->windows[bsize][i];
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} else {
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/* overlap */
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n = (block_len / 2) - (prev_block_len / 2);
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for(i=0;i<n;i++)
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*--wptr = 1.0;
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for(i=0;i<prev_block_len;i++)
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*--wptr = s->windows[s->frame_len_bits - s->prev_block_len_bits][i];
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for(i=0;i<n;i++)
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*--wptr = 0.0;
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}
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}
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for(ch = 0; ch < s->nb_channels; ch++) {
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if (s->channel_coded[ch]) {
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float *ptr;
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int n4, index, n;
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n = s->block_len;
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@ -712,19 +721,14 @@ static int wma_decode_block(WMACodecContext *s)
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s->mdct_ctx[bsize].fft.imdct_calc(&s->mdct_ctx[bsize],
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s->output, s->coefs[ch], s->mdct_tmp);
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/* XXX: optimize all that by build the window and
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multipying/adding at the same time */
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/* multiply by the window and add in the frame */
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index = (s->frame_len / 2) + s->block_pos - n4;
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ptr = &s->frame_out[ch][index];
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s->dsp.vector_fmul_add_add(ptr,s->window,s->output,ptr,0,2*n,1);
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wma_window(s, &s->frame_out[ch][index]);
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/* specific fast case for ms-stereo : add to second
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channel if it is not coded */
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if (s->ms_stereo && !s->channel_coded[1]) {
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ptr = &s->frame_out[1][index];
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s->dsp.vector_fmul_add_add(ptr,s->window,s->output,ptr,0,2*n,1);
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wma_window(s, &s->frame_out[1][index]);
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}
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}
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}
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@ -779,9 +783,6 @@ static int wma_decode_frame(WMACodecContext *s, int16_t *samples)
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/* prepare for next block */
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memmove(&s->frame_out[ch][0], &s->frame_out[ch][s->frame_len],
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s->frame_len * sizeof(float));
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/* XXX: suppress this */
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memset(&s->frame_out[ch][s->frame_len], 0,
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s->frame_len * sizeof(float));
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}
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#ifdef TRACE
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@ -92,8 +92,8 @@ static void apply_window_and_mdct(AVCodecContext * avctx, signed short * audio,
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memcpy(s->output, s->frame_out[channel], sizeof(float)*window_len);
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j = channel;
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for (i = 0; i < len; i++, j += avctx->channels){
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s->output[i+window_len] = audio[j] / n * win[i];
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s->frame_out[channel][i] = audio[j] / n * win[window_len - i - 1];
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s->output[i+window_len] = audio[j] / n * win[window_len - i - 1];
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s->frame_out[channel][i] = audio[j] / n * win[i];
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}
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ff_mdct_calc(&s->mdct_ctx[window_index], s->coefs[channel], s->output, s->mdct_tmp);
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}
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